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Schedule Interview NowMy name is Jose C. and I have over 9 years years of experience in the tech industry. I specialize in the following technologies: Golang, Amazon Web Services, Kubernetes, Database Architecture, Google Cloud Platform, etc.. I hold a degree in Engineer's degree. Some of the notable projects I’ve worked on include: Golang MMO 2D Game, Toptal, Reddit, Python packages with AWS layers — The right way, How to Create Local and Cloud Kubernetes Deployments, etc.. I am based in Granada, Spain. I've successfully completed 14 projects while developing at Softaims.
I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers.
I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined.
My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.
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I’ve developed a custom 2D game engine specifically designed for a real-time multiplayer MMO experience, entirely written in Golang with no external game frameworks. This project showcases deep systems-level programming, performance optimization, and scalable backend infrastructure using AWS. Currently in alpha phase with functional systems and placeholder assets. Actively building original content, hardening infrastructure, and preparing for a closed pre-alpha release.
- I worked for a well-known social network where I built Top-K filters to filter out products served by shopping ads. We got around 4.2-5% CTR, revenue around 4.75%, and impressions around 2.11 % increase. - Led a team of three developers for a gaming company in SF, where I built a back-end architecture refactoring strategy, built a test framework, and finally increased coverage from 10% to 47.3% in less than a month - Worked as L4/L5 SWE for an AV company located in SF where I led/aligned with several teams/designed/implemented from scratch
- Worked on the ads inference predictions team, where I designed and developed an inference prediction Redis clustered cache from scratch to support 10 million requests/second. Saved $1.6 million annually and decreased the overall E2E latency by 8 ms. - Developed a smart batching solution to distribute inference requests and optimize infra metrics. A 20% latency decrease, around 1% non-heuristic delta increase, and 3% CTR were significant potential improvements. Updated k8 infra containers to support KEDA auto-scaler and tuned readiness/liveness. And more...
When I was twenty-two I developed a management software. This project was to control coils for a recycling plant. With this software, you can manage the coil stock with a cell phone through reading QR code.
This project consists in the implementation of two capacitive touch sensors using an Atmega88pa microcontroller. These sensors were used for the control of intensity of a 12 Voltage(voltash) light.
Engineer's degree in
2011-01-01-2016-01-01