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Muhammad Ali K. Game Development, Graphics Programming and 3D Game Art

My name is Muhammad Ali K. and I have over 10 years of experience in the tech industry. I specialize in the following technologies: Cocos2d, C, C++, Unity, Game, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I’ve worked on include: Kids Games, Architectural Visualization, Adventure Games on PC. I am based in Islamabad, Pakistan. I've successfully completed 3 projects while developing at Softaims.

Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications.

My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability.

I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I’m motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

Main technologies

  • Game Development, Graphics Programming and 3D Game Art

    10 years

  • Cocos2d

    1 Year

  • C

    1 Year

  • C++

    6 Years

Additional skills

  • Cocos2d
  • C
  • C++
  • Unity
  • Game
  • Game Development
  • Graphics Programming
  • Game Design
  • 3D Game Art

Direct hire

Potentially possible

Previous Company

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Experience Highlights

Kids Games

Kids games for learning native African languages. Project includes publishing on Appstore and Google Play and has server side elements with database support.

Architectural Visualization

Architectural visualization application for property developers. Allows customization of interactive elements and has multiple viewing options and camera types.

Adventure Games on PC

I have developed numerous PC games during my career with industry giants like Big Fish Games US, G5 Entertainment Sweden, Zylom Netherlands. My PC games have been created using my own game engine that I wrote in C++. My PC games have been downloaded more than 5 million times and have been published all across the US and European markets in both digital and retail versions.

Education

  • National University of Sciences and Technology

    Bachelor of Engineering (BEng) in Computer science

    2000-01-01-2004-12-01

Languages

  • English