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Naveen J. Game Development, AI and Multiplayer Platforms

My name is Naveen J. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Games, Unity, Cocos2d, C#, JavaScript, etc.. I hold a degree in Bachelor of Technology (BTech), Bachelor's degree. Some of the notable projects I’ve worked on include: Princess Pop, Frozen Pop, Masala Madness, Block PVP. I am based in Hyderabad, India. I've successfully completed 4 projects while developing at Softaims.

My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers.

I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction.

I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

Main technologies

  • Game Development, AI and Multiplayer Platforms

    2 years

  • Games

    1 Year

  • Unity

    1 Year

  • Cocos2d

    1 Year

Additional skills

Direct hire

Potentially possible

Previous Company

PlaySimple Games

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Experience Highlights

Princess Pop

Bubble shooter with a customization and dressing twist: 10 Million + in all platforms, worked on Avatar customization, Game core logic, LiveOps and maintenance

Frozen Pop

5 Million + in all platforms, worked on Robust extensible core logic which is used in 8+ games from same publisher, implemented Social features and structure, liveOps and maintenance

Masala Madness

along with maintaining the game releases updated the game with Community Systems and Social features like Guild creation and maintainance, in game chat emoji sharing, granting and requesting lives. Built several utility tools for designers to make game releases faster.

Block PVP

Lead the game development from the scratch, Worked on State based AI systems and Physics simulations, Multiplayer data synchronization using sockets, Responsible for content releases every month

Education

  • Gayatri Vidya Parishad College of Engineering

    Bachelor of Technology (BTech) in

    2011-01-01-2015-01-01

  • MODERN HIGH SCHOOL, CHILAKALURIPET

    Bachelor's degree in

    2000-01-01-2009-01-01

Languages

  • English
  • Hindi
  • Telugu