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Schedule Interview NowMy name is Sergey S. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: JavaScript, C++/CLI, Texture Mapping, OpenGL Shading Language, OpenGL, etc.. I hold a degree in Bachelor of Applied Science (BASc). Some of the notable projects I’ve worked on include: CLI application development, Logo animation for Timeshift, 3D model Viewer, 3D autocad plugin/ application, Website for dining. I am based in Zaporizhzhya, Ukraine. I've successfully completed 5 projects while developing at Softaims.
I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill.
My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery.
My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.
Main technologies
9 years
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Luxoft
The aim was to develop the CLI (command-line interface) application, which could allow to cut the models in OBJ format for the random number of parts (2 parts for the photos) using all the coordinates. Implementation: C++ Bundler system: Makefile Platform to use: cross-platform, can be assembled for any of the major platforms Windows, Mac OS, Linux (Linux was the primary goal). Features: the system is expandable and allows to easily inject new formats in it. The system supports the MTL file format, which allows proceeding with the list of the materials of the objects as well.
Implement the flowing logo animation using shaders.
My goal was to develop a web player (application) that allows users to view 3D models. The player includes: - Review three-dimensional models in various formats (Obj, fbx, lh) with different texture formats supported (Bmp, Tga, Png, Jpg, Jpeg). - Camera rotation, zoom. - Displaying of animated models. - Change of textures, animations, models.
The aim was to make a web application, that can work like plugin for AutoCAD and a separate web application. Each element has 3 stages of construction: Planning, installation, dismantling, each of which is displayed in a certain way in the 3D view window.
I developed the back-end of the dining website. The website describes the specials, allows order food, shows available bars etc.
Bachelor of Applied Science (BASc) in System analyses and control
2014-01-01-2018-01-01