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Schedule Interview NowAt Softaims, I have been fortunate to work in an environment that values creativity, precision, and long-term thinking. Each project presents a unique opportunity to transform abstract ideas into meaningful digital experiences that create real impact. I approach every challenge with curiosity and commitment, ensuring that every solution I design aligns not just with technical requirements, but also with human needs and business objectives. One of the most rewarding aspects of my journey here has been learning how to bridge the gap between innovation and practicality. I believe technology should simplify complexity, enhance efficiency, and empower people to do more with less friction. Whether building internal systems, optimizing workflows, or helping bring client visions to life, my focus remains on developing solutions that stand the test of time. Softaims has encouraged me to grow beyond coding—to think about design, communication, and sustainability in technology. I see every project as part of a larger ecosystem, where small details contribute to long-lasting results. My daily motivation comes from collaborating with people who share the same passion for doing meaningful work, and from seeing the tangible difference our efforts make for clients around the world. More than anything, I value the culture of learning and improvement that defines Softaims. It’s a place where ideas evolve through teamwork and constructive feedback. My goal is to continue refining my craft, exploring new approaches, and contributing to solutions that are not only efficient but also elegant in their simplicity.
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The Rush is a 9-day online puzzle competition. Each day, a new level unlocks. Solve it to move forward. Only one person will win the grand prize. Everyone else? Left behind—or worse. You must solve each level to unlock the next. Levels unlock at midnight EST each day—but only if you've completed the previous one. If you fail a level, you’re locked out… unless you purchase a Mulligan Token. A 5-minute answer cooldown is enforced after an incorrect response. Players can purchase clues for any level if stuck. Bonus clues may be awarded to the fastest solvers on previous levels.
Developed TPS game (beta) like PUBG or Free Fire from scratch. I have implemented every detail of game including such as; Player control system, Weapon system, Animation BP etc
Lex is a text-centered social and community app designed for LGBTQ+ individuals to connect, date, and make friends. Inspired by personal ads and zine culture, Lex focuses on inclusive, gender-diverse expression without relying on swiping or photos. Users can post personal ads, browse local posts, join community threads, and message others — all in a safe and affirming space.
Decentralized Music Voting & Rewards protocol which transforms how fans and artists interact, discover, and earn with music. Sonorus app is a platform where music lovers don't just enjoy music—they vote on it, influencing its popularity, and earn rewards in the process. My responsibility was to build Android app UI and to integrate BeatMint AI to make new music by customer.
Reach a client's GDD idea into executable & playing MVP. Make a skeleton of rough game idea on Unreal Engine & Blueprint.
Bachelor of Computer Science (BCompSc) in Computer engineering
2010-01-01-2015-01-01