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Wilmer F. - Swift, React Native, nextjs

My name is Wilmer F. and I have over 2 years years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Unity, Flutter, iOS Development, Android App Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: The Rush - Unity/WebGL Puzzle Game (Stripe Payment), PUBG Mobile TPShooter Game (Unreal Engine 5.6), Social Space Community - Lex (Flutter), Sonorus Android App (Kotlin) w BeatMint AI + BNB based voting, Arsenal DX Game FPS, etc.. I am based in Hamilton, Canada. I've successfully completed 12 projects while developing at Softaims.

I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve.

My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules.

I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

Main technologies

  • Swift

    2 years

  • Unreal Engine

    1 Year

  • Unity

    1 Year

  • Flutter

    1 Year

Additional skills

Direct hire

Potentially possible

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Experience Highlights

The Rush - Unity/WebGL Puzzle Game (Stripe Payment)

The Rush is a 9-day online puzzle competition. Each day, a new level unlocks. Solve it to move forward. Only one person will win the grand prize. Everyone else? Left behind—or worse. You must solve each level to unlock the next. Levels unlock at midnight EST each day—but only if you've completed the previous one. If you fail a level, you’re locked out… unless you purchase a Mulligan Token. A 5-minute answer cooldown is enforced after an incorrect response. Players can purchase clues for any level if stuck. Bonus clues may be awarded to the fastest solvers on previous levels.

PUBG Mobile TPShooter Game (Unreal Engine 5.6)

Developed TPS game (beta) like PUBG or Free Fire from scratch. I have implemented every detail of game including such as; Player control system, Weapon system, Animation BP etc

Social Space Community - Lex (Flutter)

Lex is a text-centered social and community app designed for LGBTQ+ individuals to connect, date, and make friends. Inspired by personal ads and zine culture, Lex focuses on inclusive, gender-diverse expression without relying on swiping or photos. Users can post personal ads, browse local posts, join community threads, and message others — all in a safe and affirming space.

Sonorus Android App (Kotlin) w BeatMint AI + BNB based voting

Decentralized Music Voting & Rewards protocol which transforms how fans and artists interact, discover, and earn with music. Sonorus app is a platform where music lovers don't just enjoy music—they vote on it, influencing its popularity, and earn rewards in the process. My responsibility was to build Android app UI and to integrate BeatMint AI to make new music by customer.

Arsenal DX Game FPS

Reach a client's GDD idea into executable & playing MVP. Make a skeleton of rough game idea on Unreal Engine & Blueprint.

Education

  • McMaster University

    Bachelor of Computer Science (BCompSc) in Computer engineering

    2010-01-01-2015-01-01

Languages

  • English