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Schedule Interview NowMy name is Abdullah B. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: JavaScript, TypeScript, React, Full-Stack Development, Bootstrap, etc.. I hold a degree in High school degree, Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Scrabble Online, Blaster Frenzy, FASTOPS Timetable System. I am based in Lahore, Pakistan. I've successfully completed 3 projects while developing at Softaims.
I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting.
At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking.
My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.
Main technologies
3 years
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Potentially possible
10Pearls
Web-based Scrabble game with real-time multiplayer, friend systems, and analytics. Features room-based matchmaking, live leaderboards, player statistics, and social features like friend requests. Supports multiple players with turn-based gameplay, word validation, and scoring. Includes user authentication, profiles, and game history - demonstrating full-stack multiplayer game development skills from my university projects.
Blaster Frenzy is a pixel-art arcade shooter where players control a ground cannon to blast aerial targets for points and currency. Features wave-based progression, three power-up weapons, upgrade shop, and high score tracking. Survive increasingly challenging waves in this fast-paced, retro-style Unity game with atmospheric visuals and classic arcade mechanics.
Led development of university timetable management system during 9-week internship with a team of 13 developers. Built Excel-to-JSON parser, React Window virtualized interface handling 500+ courses, drag-and-drop scheduling with real-time clash detection using Redux. Created automated conflict resolution for student/instructor overlaps. Coordinated team integrating genetic algorithms for automated timetable generation and instructor allocation. Reduced manual scheduling from 40+ hours to 4-6 hours per semester.
High school degree in Pre-Engineering
2021-01-01-2023-01-01
Bachelor of Computer Science (BCompSc) in
2023-01-01-2027-01-01