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Andraz V. Frontend, Web Development and Game Development

My name is Andraz V. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: HTML, Web Application, Project Plans, ClickFunnels, Web Development, etc.. I hold a degree in Bachelor of Science in Information Technology, Bachelor of Science in Information Technology. Some of the notable projects I’ve worked on include: Lead Poker Game & Web Developer, Isletopia - Lead Game Designer & Developer [WebGL, WarClicks - Lead Game Designer & Developer[HTML, SimPocalypse - Lead Game Developer [HTML, Money Slots - Fullstack Game Developer [HTML, etc.. I am based in Ljubljana, Slovenia. I've successfully completed 10 projects while developing at Softaims.

I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill.

My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery.

My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

Main technologies

  • Frontend, Web Development and Game Development

    3 years

  • HTML

    1 Year

  • Web Application

    1 Year

  • Project Plans

    2 Years

Additional skills

Direct hire

Potentially possible

Previous Company

Outfit7

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Experience Highlights

Lead Poker Game & Web Developer | PokerPatio.com | Node.js

Lead developer of a complex Node.js application for a free Multiplayer & Singleplayer Poker website pokerpatio.com This project required scalable server and code architecture, with both horizontal and vertical scaling set up, stateless and persistent gameplay, and easily reusable and extendable code for additional poker variations. My roles as the sole developer were: - Research, Game Design, QA, Community management & marketing consulting - Fully responsive frontend development of a poker game - Backend development of a highly scalable poker game - Setup and architecture of a scalable and performance backend architecture - QA

Isletopia - Lead Game Designer & Developer [WebGL|CSS|JS]

Isletopia is one of my recent challenges and biggest growths as a web & game developer, as I made another big step in my code organization ^ game design, as well learned a lot about the inner workings and optimizations of using WebGL. It is built purely in HTML, JS, CS & WebGL technologies, using the LittleJS framework for performant rendering, and is packed using ElectronJS to work as a standalone app for Windows & Linux. The game is still in development and will be released on Steam - you can see more about it on its

WarClicks - Lead Game Designer & Developer[HTML|CSS|JS|PHP]

War Clicks is a browser game that has to date had over 1.5million players (at its peak had over 30k concurrent users, and 5+ million gameplays). It has been one of the longest running and most complicated projects I've tackled, as the game is heavily data-oriented, I've been the project manager & lead game designer, and since 2017 also the lead developer. The game is made fully in HTML, CSS & JS, with a PHP backend. Developing War Clicks has made me push the limits of web technologies and the way I think about a good user experience, speed, performance and reliability of a web application.

SimPocalypse - Lead Game Developer [HTML|CSS|JS|ElectronJS]

SimPocalypse was a very ambitious simulation game, where I was the lead game designer and developer - the game was successfully released on Steam in May 2021. The game has extremely deep mechanics, UI and one of the biggest challenges has been putting those together, and optimizing the game to run several complex system (with huge numbers of things to process) in real time, while keep it performant. With this game I learned how to use ElectronJS to package the game for desktop platforms as the game has been published on Steam for Windows and Linux, as well as on several online game paltforms, such as Itch.io, ArmorGames, and more. I've also expanded my programming knowledge as I had to dive deep into unsupported open libraries such as Greenworks.js, which allows the game to run Steam overlay. Developing it has brought my project architecture & code readability to a new level due to the extreme complexity of its systems, and pushed my CSS, JS & Canvas skills to a new level.

Money Slots - Fullstack Game Developer [HTML|PHP|JS|CSS]

Money slots is one of my first commercial projects, and is a testament of me pushing my own development & creativity to a new level, and delivering way beyond customer expectations, regardless of the pay. Despite being one of my early projects, to this date it is one of the most played & successful games for my client. I offered to create this slot game to an online casino for minimal payment, as part of my own web development journey. Due to the game being meant for a live casino, dealing with real money, one of the key aspects was ensuring that the game is completely secure, all user actions verified by the server and the math behind the game payouts completely statistically sound to ensure a profitable product. This was the point where I learned how to think in user actions that can be verified, devoid of bugs and ensures a smooth user experience -> it helped pave the way to what I always still try to bring to my clients - quality, results & over-deliver their expectations.

Education

  • Univerza v Ljubljana

    Bachelor of Science in Information Technology in Computer science

    2009-01-01-2014-01-01

  • Univerza v Ljubljani

    Bachelor of Science in Information Technology in Computer science

    2009-01-01-2014-01-01

Languages

  • English
  • Slovene

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