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Francisco F. Frontend, Web and Game Development

My name is Francisco F. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: CSS 3, C#, Python, Unity, English, etc.. I hold a degree in Bachelor of Arts (BA), Bachelor of Arts (BA). Some of the notable projects I’ve worked on include: 2D Platformer, Top Down RPG, 3D First Person Game, Mobile Game. I am based in Buenos Aires, Argentina. I've successfully completed 4 projects while developing at Softaims.

I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill.

My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery.

My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

Main technologies

  • Frontend, Web and Game Development

    2 years

  • CSS 3

    1 Year

  • C#

    1 Year

  • Python

    1 Year

Additional skills

Direct hire

Potentially possible

Previous Company

Globant

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Experience Highlights

2D Platformer

Parallax effect background Point and click shooting mechanic “Alien-ish” gravity mechanic Power up mechanic Background music created by me Player sprites created by me Game menu can be accessed by both keyboard and mouse

Top Down RPG

Dash mechanic Hit mechanic Sprint mechanic «Bonk» state when player collides while dashing Functional player controller Player sprites made by me

3D First Person Game

Functional player controller and camera Stamina drain mechanic Run mechanic Jump Mechanic Terrain height management Health system approach

Mobile Game

Swipe movement mechanic (lines for debug) Slice mechanic (lines for debug) Functional menu Single planet grappling mechanic First Person Game

Education

  • Da vinci multimedial school

    Bachelor of Arts (BA) in Game Design

    2018-01-01-2021-01-01

  • Escuela de Musica Popular de Avellaneda

    Bachelor of Arts (BA) in

Languages

  • English
  • Spanish