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Nikolaos A. Game Development, Game Design and General Development

My name is Nikolaos A. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Godot, Game Design Document, Game Development, Game Design. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: Endlanders (Design), Framework development + Game design, GDD creation, Endlanders (Development). I am based in Thessaloniki, Greece. I've successfully completed 4 projects while developing at Softaims.

I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof.

The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time.

I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

Main technologies

  • Game Development, Game Design and General Development

    4 years

  • Godot

    2 Years

  • Game Design Document

    1 Year

  • Game Development

    1 Year

Direct hire

Potentially possible

Previous Company

Eteros Studios

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Experience Highlights

Endlanders (Design)

An indie game with multiple unique systems, along with an interesting art and sound setting. Endlanders has a few systems that I tried to push the boundaries to, and with good results. The reviews we

Framework development + Game design

Created frameworks and helped with game design. Core structure of almost all game mechanics (weapons, projectiles, spawnables, basic debugging tools, shop etc) Helped with game design on tough choic

GDD creation

Created 2 GDDs for a startup company that wanted to create an interactive MMORPG that would be fused later with a strategy game. Very hard project to take into, given that MMORPGs have a lot of compl

Endlanders (Development)

2D Top-down game with multiple systems. Available for free on Steam as well, check for yourself and see! Includes : -Game design (mechanics) -Level design -Character concept art (pixel art only) -Ga

Education

  • International Hellenic University

    Bachelor of Computer Science (BCompSc) in Informatics

    2016-01-01-2022-01-01

Languages

  • Greek, Modern (Native or Bilingual)
  • English (Native or Bilingual)