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Hire Top Game Design Developers

Browse 379 specialized game design remote developers.

Verified Software Engineers

Results: (379)
Showing Page 1 of 19
Paul Anthony D. || item.role}
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Paul Anthony D.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Sanford
Paul Anthony D. | SoftaimsMember Since 2016
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Game DesignAdobe PhotoshopRoblox StudioAges 7+Game TestingSketchingConcept ArtistryGame DevelopmentGraphic Design

My name is Paul Anthony D. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Adobe Photoshop, Roblox Studio, Ages 7+, Game Testing, Game Design, etc.. I hold a degree in High school degree, Associate of Arts (AA), Other. Some of the notable projects I've worked on include: Roblox Card Game (2024), Frogge (2024), Huy's Game (2024), The House by the Sunset (2021), The Revenant Prince (2020), etc.. I am based in Sanford, United States. I've successfully completed 8 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
9 years
Availability
Less than 30 hrs/week
Hourly Rate
$29
Rating
Previous Company
Wolsey Academy
Jason L. || item.role}
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Jason L.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Kenvil
Jason L. | SoftaimsMember Since 2018
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Game DesignUnreal EngineUnityGameMakerGame DevelopmentGame UI/UX DesignGame PrototypeGame MechanicsGamificationCinematic Video

My name is Jason L. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Unity, GameMaker, Game Development, Game UI/UX Design, etc.. I hold a degree in Associate of Arts and Sciences (AAS), Associate of Science (AS), , . Some of the notable projects I've worked on include: Vice Versa Studios, Mercs Inc, MotorCubs RC, Cyber Duck. I am based in Kenvil, United States. I've successfully completed 4 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
7 years
Availability
More than 30 hrs/week
Hourly Rate
$35
Rating
Previous Company
Draisy Digital Llc
Grady L. || item.role}
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Grady L.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-09:00UTC-09:00
Country: United StatesUnited States
Thousand Oaks
Grady L. | SoftaimsMember Since 2024
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Game DesignGameRoblox StudioVideo GameGames

My name is Grady L. and I have over 1 years of experience in the tech industry. I specialize in the following technologies: Game Design, Game, Roblox Studio, Video Game, Games. Some of the notable projects I’ve worked on include: Rob The Place, The Youtuber Experience, The Hotel Experience. I am based in Thousand Oaks, United States. I've successfully completed 3 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
1 year
Availability
Full-time
Hourly Rate
$30
Rating
Previous Company
Roblox
Michael D. || item.role}
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Michael D.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-09:00UTC-09:00
Country: United StatesUnited States
Ocala
Michael D. | SoftaimsMember Since 2023
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Game DesignUnityVideo GameC#Game PrototypeGamesAR & VR DevelopmentProduction PlanningGame FrameworkGame Mechanics

My name is Michael D. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unity, Video Game, C#, Game Prototype, Games, etc.. I hold a degree in Master of Computer Science (MSCS), Bachelor's degree. Some of the notable projects I’ve worked on include: ASSOLUTO RACING, Unreal Engine VR Game, VR Surgeon Training. I am based in Ocala, United States. I've successfully completed 3 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
2 years
Availability
Full-time
Hourly Rate
$40
Rating
Previous Company
Epic Games
Richard C. || item.role}
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Richard C.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-04:00UTC-04:00
Country: United StatesUnited States
Hillsborough
Richard C. | SoftaimsMember Since 2024
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Game DesignVideo Game SoftwareGame DevelopmentNetwork EngineeringSoftware ArchitectureNetwork ArchitectureGame EngineGame PrototypePhysicsComputer GraphicsQA AutomationUnit TestingGodotC++

My name is Richard C. and I have over 1 year of experience in the tech industry. I specialize in the following technologies: Video Game Software, Game Development, Game Design, Network Engineering, Software Architecture, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I've worked on include: Competitive Multiplayer Network Architecture, Rollback/Authoritative Server Networking, Godot ECS, Chronos Habit Tracker. I am based in Hillsborough, United States. I've successfully completed 4 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
1 year
Availability
As Needed - Open to Offers
Hourly Rate
$40
Rating
Previous Company
Look Left Studio
Jerry P. || item.role}
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Jerry P.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-04:00UTC-04:00
Country: United StatesUnited States
Naalehu
Jerry P. | SoftaimsMember Since 2013
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Game DesignMobile GameGame TestingMicrosoft PowerPointiOS DevelopmentAdobe PhotoshopGamesMicrosoft Excel

My name is Jerry P. and I have over 12 years of experience in the tech industry. I specialize in the following technologies: Mobile Game, Game Testing, Microsoft PowerPoint, iOS Development, Adobe Photoshop, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: GDD - Sample Works, GDD - DragonForge Mobile MMORPG, GDD - Maguss, Fruitiki, GDD - Angel Batallion, etc.. I am based in Naalehu, United States. I've successfully completed 24 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
12 years
Availability
Full-time
Hourly Rate
$75
Rating
Previous Company
Epic Games
Chris H. || item.role}
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Chris H.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-07:00UTC-07:00
Country: United StatesUnited States
Philadelphia
Chris H. | SoftaimsMember Since 2018
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Game Design2D Game ArtGame ArtCartoon ArtPixel ArtGamesConstruct 3Mobile UI DesignUser Interface DesignGUI DesignRetro & Vintage StyleIllustrationChildren's Book Illustration2D IllustrationCartoon Character

My name is Chris H. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: 2D Game Art, Game Art, Cartoon Art, Pixel Art, Games, etc.. Some of the notable projects I’ve worked on include: Pixel Art Game Assets, 2D Game Assets (Non-Pixel Art), Posters, Book Covers and Pages, Web Games, Animated Story. I am based in Philadelphia, United States. I've successfully completed 5 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
7 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Epic Games
Amol L. || item.role}
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Amol L.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Pune
Amol L. | SoftaimsMember Since 2015
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Game DesignCharacter DesignGame ArtGame Asset2D Game ArtConcept ArtistryAdobe PhotoshopUnitySpine 2D2D AnimationGameKit2D IllustrationBackground ImageryCartoon CharacterLogo Design

My name is Amol L. and I have over 10 years of experience in the tech industry. I specialize in the following technologies: Character Design, Game Art, Game Asset, 2D Game Art, Concept Artistry, etc.. I hold a degree in , Bachelor of Arts (BA). Some of the notable projects I've worked on include: SpineOptima - Proprietary Performance Audit Tool, Cooking Team Game Spine Animations, Casino slot game Spine animation 🎰, Food icons and vessels for 'Cooking Team' Game!, Game Background Design, etc.. I am based in Pune, India. I've successfully completed 63 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
1 Year
Availability
More than 30 hrs/week
Hourly Rate
$30
Rating
Previous Company
99Games
Lynda M. || item.role}
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Lynda M.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: MaltaMalta
Marsaskala
Lynda M. | SoftaimsMember Since 2015
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Game DesignAdobe IllustratorAdobe InDesignAdobe PhotoshopSketchLogo DesignTypographyPoster DesignMobile UI DesignGUI DesignUX & UIInteraction DesignWireframingGames

My name is Lynda M. and I have over 10 years of experience in the tech industry. I specialize in the following technologies: Adobe Illustrator, Adobe InDesign, Adobe Photoshop, Sketch, Logo Design, etc.. I hold a degree in Bachelor of Visual Communication Design. Some of the notable projects I’ve worked on include: UI/UX Design for a Sci Fi Horror PC Game with Controller Support, UI/UX and Branding Design for Ari's Journey, UI Design for Final Earth Strategy Game, UI Design for an Esports Training Game, Hogwarts Legacy UI Design, etc.. I am based in Marsaskala, Malta. I've successfully completed 18 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
1 Year
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Greentube
Jitesh J. || item.role}
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Jitesh J.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Surat
Jitesh J. | SoftaimsMember Since 2012
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Game DesignGamesUnityGamificationVirtual RealityAugmented Reality

My name is Jitesh J. and I have over 13 years of experience in the tech industry. I specialize in the following technologies: Games, Unity, Game Design, Gamification, Virtual Reality, etc.. I hold a degree in , . Some of the notable projects I’ve worked on include: Cricket Manager, AR App for Real Esate, AR App for Restaurants, G-Shift - PC Game, Guide Me - Mobile Game, etc.. I am based in Surat, India. I've successfully completed 8 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
13 years
Availability
Full-time
Hourly Rate
$30
Rating
Previous Company
PlaySimple Games
Anas B. || item.role}
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Anas B.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: TunisiaTunisia
Tunis
Anas B. | SoftaimsMember Since 2021
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Game Design DocumentGame DesignUnreal EngineUnityC++Game TestingGamesAutodesk 3ds MaxScrumBlenderAutodesk MayaGame ArtUI/UX PrototypingGame Mechanics

My name is Anas B. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Unity, C++, Game Design Document, Game Testing, etc.. I hold a degree in Engineer's degree. Some of the notable projects I’ve worked on include: King of Spades, Credentially Game, Showcase. I am based in Tunis, Tunisia. I've successfully completed 3 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
4 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Digital4Better
Faizan A. || item.role}
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Faizan A.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore
Faizan A. | SoftaimsMember Since 2021
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Game Design DocumentGameGame DesignGameMakerAndroidHTML5iOSGame CustomizationMobile GameGame TestingPrototypingPhoton Unity NetworkingGames

My name is Faizan A. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Game Design Document, GameMaker, Android, HTML5, iOS, etc.. I hold a degree in Associate's degree, Bachelor of Applied Science (BASc). Some of the notable projects I’ve worked on include: Spidey Floki, Chronic Pain, Hiding Among Us, Cyber Security Game (Cybereason). I am based in Lahore, Pakistan. I've successfully completed 4 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
4 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
10Pearls
Olawale  A. || item.role}
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Olawale A.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: NigeriaNigeria
Jos
Olawale  A. | SoftaimsMember Since 2022
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Game DesignGameGodotUnityC#Game DevelopmentMobile Game DevelopmentGame Development Bug FixVideo GameVideo Game SoftwareGame PrototypeGitHub

My name is Olawale A. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Godot, Unity, C#, Game Design, Game Development, etc.. I hold a degree in Bachelor's. Some of the notable projects I've worked on include: Godot Mobile 2d Shooter Game, Godot 2d Rpg game, Hyper Casual Web Game(Godot ), First person shooter (Godot), Endless Runner Game (mobile and web), etc.. I am based in Jos, Nigeria. I've successfully completed 9 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$55
Rating
Previous Company
Get work
Clement M. || item.role}
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Clement M.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-04:00UTC-04:00
Country: CanadaCanada
Toronto
Clement M. | SoftaimsMember Since 2021
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Game DesignUnityGame TestingGames

My name is Clement M. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Unity, Game Testing, Games, Game Design. I hold a degree in . Some of the notable projects I’ve worked on include: Game Portfolio. I am based in Toronto, Canada. I've successfully completed 1 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
4 years
Availability
Full-time
Hourly Rate
$40
Rating
Previous Company
Dapper Labs
Ahmed E. || item.role}
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Ahmed E.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: EgyptEgypt
Al Mansurah
Ahmed E. | SoftaimsMember Since 2024
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Game DesignGamesC#GodotUnityGame PrototypeC

My name is Ahmed E. and I have over 1 years of experience in the tech industry. I specialize in the following technologies: Games, C#, Godot, Unity, Game Design, etc.. I hold a degree in , Doctor of Engineering (DEng), , . Some of the notable projects I’ve worked on include: Procedurally Generated Dungeon Crawler. I am based in Al Mansurah, Egypt. I've successfully completed 1 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
1 year
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Tamatem
Asma A. || item.role}
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Asma A.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Karachi
Asma A. | SoftaimsMember Since 2020
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Game DesignGame UI/UX Design3D Game Art2D Game ArtLevel DesignGame DevelopmentGame Development Bug FixMobile Game DevelopmentUnityPC GameMobile GameGame ArtC#Game Consultation

My name is Asma A. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Game UI/UX Design, 3D Game Art, 2D Game Art, Level Design, Game Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Rusted Warfare - RTS Strategy, Mad Zombies: Offline Games, Cooking Fever: Restaurant Game, UNKILLED - FPS Zombie Games, Star Traders: Frontiers, etc.. I am based in Karachi, Pakistan. I've successfully completed 10 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
5 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
10Pearls
Andrii K. || item.role}
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Andrii K.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Lviv
Andrii K. | SoftaimsMember Since 2019
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Game DesignUX & UIWeb DesignGraphic DesignMobile UI DesignLanding PageGame ArtNFTFigma2D Game ArtPrototypingCharacter DesignBlockchainWeb3

My name is Andrii K. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Game Design, UX & UI, Web Design, Graphic Design, Mobile UI Design, etc.. I hold a degree in , . Some of the notable projects I’ve worked on include: rema - Play 2 Earn Mobile Game, WolfPad launchpad - crypto platform for launching cryptocurrency, Cryptoboxxx - a cryptocurrency web wallet, ArenaQuest Words - 2D Mobile game, Pedal 2 Earn - Move2Earn crypto/web3 project, etc.. I am based in Lviv, Ukraine. I've successfully completed 24 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
6 years
Availability
Full-time
Hourly Rate
$30
Rating
Previous Company
Gismart
Spoder G. || item.role}
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Spoder G.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Islamabad
Spoder G. | SoftaimsMember Since 2021
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Game DesignGodotGame DevelopmentPhoto Editing

My name is Spoder G. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Godot, Game Development, Photo Editing, Game Design. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: UI programmer and game developer, Kanji card game, game designed in godot (2.5), MATCH 3 game in GODOT 4, Godot game UI design. I am based in Islamabad, Pakistan. I've successfully completed 5 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
4 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Ahsan M. || item.role}
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Ahsan M.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Sheikhupura
Ahsan M. | SoftaimsMember Since 2018
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Game DesignGameUnreal EngineInteractive DesignLevel DesignGame EngineVirtual Reality GameGamesPC GamePrototypingGame LevelGame MechanicsVideo Game SoftwareOculus RiftOculus Go Game

My name is Ahsan M. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Game Design, Interactive Design, Level Design, Game, etc.. I hold a degree in Master of Computer Applications (MCA). Some of the notable projects I’ve worked on include: Police Car Chase like GTA 5, Multiple Vehicle Types, Pakistan Army Tank Simulator VR, Shooting, Protagnist Combat, etc.. I am based in Sheikhupura, Pakistan. I've successfully completed 16 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
7 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
VUZU
Amro H. || item.role}
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Softaims | Hire Remote Developer

Amro H.

game design Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: EgyptEgypt
Cairo
Amro H. | SoftaimsMember Since 2014
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Game DesignGamesVuforiaMixed Reality

My name is Amro H. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: Game Design, Games, Vuforia, Mixed Reality. I hold a degree in Other, Bachelor's degree. Some of the notable projects I’ve worked on include: Metaverse Animals, AR Real World Animals, Airplanes Revolution, Development Full Reel, Animals AR app for kids, etc.. I am based in Cairo, Egypt. I've successfully completed 15 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
11 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Tamatem
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Why clients hire Game Design experts with Softaims

Daniel Russo's profile

Daniel Russo

ScaleUp software

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Eddie Flaisler's profile

Eddie Flaisler

Ex-VP Engineering at Uber

Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

Kirill's profile

Kirill

CT0 at EdAider

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Spencer Scott's profile

Spencer Scott

Hello Median

Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

Yoav Shalmor's profile

Yoav Shalmor

CEO at Stads.io

Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

Nathan Ruff's profile

Nathan Ruff

CEO at Onenine

Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

Elliot Tousley's profile

Elliot Tousley

CEO at Sparklaunch Media

Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

Max Baehr's profile

Max Baehr

CEO at Lovart

Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

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Resources to help you hire

Resources to help you hire Game Design Experts

Access free Game Design job description templates, expert-curated interview questions, and comprehensive Game Design roadmap to streamline your hiring process and find the best remote Game Design developers for your team.

Free Game Design Job Description Templates

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Game Design Interview Questions & Answers

Browse comprehensive FAQs and interview questions specifically for Game Design developers and Game Design development roles.

The Ultimate Game Design Developer Roadmap Guide

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