Polish Game
Project description
I’m looking for an experienced Unity developer to help complete the final polish on my casual mobile game. The gameplay is already built. I need someone with a strong eye for polish, presentation, and attention to detail.
Main Priorities
1. Enemy Visual Improvements (Highest Priority)
Approximately 10 enemies need visual improvements.
The enemies currently function correctly, but they don’t feel alive or aggressive. I need them to appear like they are intentionally attacking their target from every direction instead of simply rotating while moving.
The gameplay mechanics should remain unchanged. This is a visual polish task.
Detailed references will be shared with selected candidates.
2. Smooth Intro Transition
The game begins with an MP4 story intro.
I need the transition from the intro video into gameplay to feel smooth and professional instead of an abrupt cut.
Additional Tasks
- Adjust UI and button positioning throughout the game.
- Make all diamond assets consistent across the game, including the story, gameplay, and share image.
- Update the Game Over screen with a new background.
- Add subtle motion to the gameplay background to make the scene feel more dynamic.
- Rename enemy assets where needed.
- Perform general polish across the game.
- Build and upload the completed Unity project.
Requirements
Please include:
- Examples of Unity projects you’ve worked on.
- Examples of game polish, enemy animation, sprite work, or UI improvements.
- A brief explanation of how you would approach this project.
- Confirmation that you’ll provide progress updates throughout development.
Bonus
If you’re comfortable doing so, I’d appreciate seeing either:
- A small mock-up based on one of my enemy concepts (references will be shared privately), or
- A similar example from one of your previous projects that demonstrates your ability to create polished, directional enemy artwork or animations.
This isn’t a requirement, but it will help me choose the right developer.