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Schedule Interview NowMy name is Makhdoom A. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Game, Game Design, Android App Development, App Development, iOS Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc), Master of Computer Science (MSCS). Some of the notable projects I’ve worked on include: Human Fall Flat VR, Football League, The Dragon Odyssey, Car Master: Racing and Battle, VR Roller Coaster, etc.. I am based in Narowal, Pakistan. I've successfully completed 13 projects while developing at Softaims.
I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers.
I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined.
My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.
2 years
1 Year
1 Year
1 Year
Potentially possible
10Pearls
Experience the wacky world of Human: Fall Flat like never before in VR! Step into Bob’s shoes and explore surreal dreamscapes filled with physics-based puzzles, hilarious challenges, and endless fun. Interact with the environment using full-motion controls, grab, climb, and solve puzzles in immersive 3D. Play solo or team up with friends in online multiplayer. With endless replay ability and user-generated levels, Human: Fall Flat VR brings chaos and creativity to virtual reality like no other!
The goal was to build a realistic 3D mobile football game with smooth gameplay, authentic teams, and engaging UI. As the developer, I improved player physics, enhanced AI for smarter matches, and added custom controls and multilingual commentary. I optimized performance and visuals to ensure a console-like experience on mobile. My work led to higher user retention, better reviews, and a more immersive game enjoyed by football fans worldwide.
I worked on The Dragon Odyssey, an action MMORPG with cross-platform play on mobile and PC. As a developer I worked on combat systems and skill progression. I optimized controls, added new features like Battle Suit mode and improved UI/UX based on feedback. My contributions helped the game reach over 100K+ downloads with a 4+ rating, enhancing player retention, stability, and overall gameplay experience.
Car Master: Racing & Battle! Speed through 3D tracks across city streets, deserts, mountains and beaches - each packed with obstacles and rival drivers. Arm your ride with power-ups like rockets, shockwaves, bazookas and blink boosts to outsmart opponents and survive intense PvP combat. Customise and upgrade from over 22 car models with deep tuning options. Compete in epic battles, master drifts and conquer multiplayer leaderboards in this heart-pounding, action-packed racer.
The goal was to create a highly immersive VR roller coaster experience with optimized performance and realistic physics. I led the development of intuitive VR controls, smooth motion handling and visual enhancements tailored for mobile VR platforms. My solutions significantly improved user engagement, reduced motion sickness and increased overall retention. The result was a polished, high-performing VR experience that elevated the game's rating and market visibility.
Bachelor of Computer Science (BCompSc) in Computer science
2013-01-01-2017-01-01
Master of Computer Science (MSCS) in Game Development | Game Principle | Game Design | Project Managment
2018-01-01-2020-01-01