
Daniel Russo
ScaleUp software
Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.
The question is about c sharp
Softaims offers highly skilled, pre-vetted C# developers with extensive experience in .NET technologies. We combine technical expertise, transparent processes, and flexible engagement models to deliver high-quality software solutions. Partnering with Softaims ensures faster time-to-market, reduced costs, and access to world-class C# talent.

c-sharp
My name is Aleksei K. and I have over 10 years of experience in the tech industry. I specialize in the following technologies: Usability Testing, TypeScript, Selenium WebDriver, Performance Testing, C#, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: IT Consultation, Load testing engineer, Cross Browser & Cross Device Tester, 3D Software Quality Assurance Engineer, Senior QA Automation Engineer and Team Lead, etc.. I am based in Yerevan, Armenia. I've successfully completed 10 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.
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c-sharp
My name is Edgaras A. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Prototyping, Augmented Reality, C#, Android, ARCore, etc.. I hold a degree in Doctor of Philosophy (PhD), Master of Computer Applications (MCA), Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: AR Face Tracking Solution using Unity3D and ARCore, AR Face Tracking using Kinect 2, AR Cloud Recognition using Vuforia, AR SuperHero Outfit using Kinect 2 Body Tracking, Augmented Reality Projects, etc.. I am based in Klaipeda, Lithuania. I've successfully completed 10 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.
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c-sharp
My name is Thomas B. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Game Development, Unity, Mobile Game Development, C#, Java, etc.. I hold a degree in Master's. Some of the notable projects I've worked on include: iScoot, Mobile Strategy game, Glyph Bound, Tower Defence Unity Game, Mars Rover Game, etc.. I am based in Portsmouth, United Kingdom. I've successfully completed 7 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims' clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.
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c-sharp
My name is Guillaume L. and I have over 18 years of experience in the tech industry. I specialize in the following technologies: Game Development, C#, Unreal Engine, Unity, Construct 3, etc.. I hold a degree in Bachelor of Applied Science (BASc), . Some of the notable projects I've worked on include: Unreal Fish Tank ( in progress ), The Map of La Jolla Shores, Dr.Sara:Disease Detective, infinity Pinball, Unity Game Portfolio Website, etc.. I am based in Naha, Japan. I've successfully completed 27 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.
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c-sharp
My name is Andre B. and I have over 14 years of experience in the tech industry. I specialize in the following technologies: C#, Corona, Unity, Games, Content Localization, etc.. I hold a degree in Diploma. Some of the notable projects I’ve worked on include: TextureLoader Unity Asset Store Package, Odience, Monsterminds, Breakout Brick Smasher, Paper Sphere, etc.. I am based in Longueuil, Canada. I've successfully completed 29 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.
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c-sharp
My name is Jay Ian P. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Adobe Photoshop, 3D Animation, Blender, Unity, 3D Modeling, etc.. I hold a degree in Bachelor of Science in Information Technology. Some of the notable projects I’ve worked on include: Pirate Survivor: Cursed Waves, Fort Archer TD- Goblin Defense, Word Cities, Character creations, SlashNDash, etc.. I am based in Davao, Philippines. I've successfully completed 6 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.
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c-sharp
My name is Stephen John G. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Video Game, C#, Java, Python, Unreal Engine, etc.. I hold a degree in Bachelor of Science in Information Technology. Some of the notable projects I’ve worked on include: The Church, Victorian Study Room, Aether Entertainment Logo, Saiwaz Logo Design, Draft logo for Coffee Studios, etc.. I am based in Himamaylan, Philippines. I've successfully completed 7 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.
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c-sharp
My name is Michael C. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Web Service, ASP.NET MVC, Git, SQL, C#, etc.. I hold a degree in Bachelor of Science (BS), Associate's degree. Some of the notable projects I’ve worked on include: Multi-Level Marketing Professional Linkup Application - MLMLinkup, Theater Pre-show Management and Distribution Application - AdverTran, Upgraded Seven Projects from .NET 6.x to .NET 8.x, Membership Data Sync Service, Restructure ASP.NET Application to Compiled DLL Application on IIS, etc.. I am based in Eagle Mountain, United States. I've successfully completed 6 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.
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c-sharp
My name is Justin H. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: C++, Objective-C, Unity, C#, Swift, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I’ve worked on include: NanoForce: VR arena multiplayer, "Bubbles Bubbles" Oculus Quest experience, Octonauts mobile app. I am based in Portland, United States. I've successfully completed 3 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.
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c-sharp
My name is Andrei Alex B. and I have over 12 years of experience in the tech industry. I specialize in the following technologies: Autodesk Maya, Unreal Engine, Autodesk 3ds Max, 3D Modeling, 3D Motion Tracking, etc.. I hold a degree in Bachelor's degree, Masters. Some of the notable projects I've worked on include: Wilder World - Open world cyberpunk multiplayer Web 3 game, Photorealistic character models Metahuman Reallusion Character Creator, Braveship - adventure game, Avatar creator - custom character creation system, Midnight in Wiami - multiplayer racing game, etc.. I am based in Bucuresti, Romania. I've successfully completed 18 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.
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ScaleUp software
Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Ex-VP Engineering at Uber
Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

CT0 at EdAider
The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Hello Median
Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.
