How much does it cost to hire a C# developer?

The question is about c sharp

Answer

The cost to hire a C# developer varies based on experience, project complexity, and location. Typically, rates can range from $50 to $150 per hour. Factors like the developer’s skill set, project duration, and specific requirements will influence the final cost. It’s important to consider not just the hourly rate, but also the value a skilled developer can bring to your project in terms of quality and efficiency. Discussing your project details with potential developers can provide a more accurate estimate.

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Profile of Edgaras A., Lead Mobile Engineer - Augmented Reality, C# and Unity Platforms at Softaims
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Softaims
Edgaras A., Lead Mobile Engineer - Augmented Reality, C# and Unity Platforms at Softaims

Edgaras A.

c-sharp

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: LithuaniaLithuania
Klaipeda
Edgaras A. | SoftaimsMember Since 2017
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PrototypingAugmented RealityC#AndroidARCoreMobile App DevelopmentiOS DevelopmentEasyARVuforiaMicrosoft Kinect DevelopmentWikitudeUnity

My name is Edgaras A. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Prototyping, Augmented Reality, C#, Android, ARCore, etc.. I hold a degree in Doctor of Philosophy (PhD), Master of Computer Applications (MCA), Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: AR Face Tracking Solution using Unity3D and ARCore, AR Face Tracking using Kinect 2, AR Cloud Recognition using Vuforia, AR SuperHero Outfit using Kinect 2 Body Tracking, Augmented Reality Projects, etc.. I am based in Klaipeda, Lithuania. I've successfully completed 10 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
8 years
Availability
More than 30 hrs/week
Hourly Rate
$30
Rating
Previous Company
Hitmiksas MB
Profile of Bogdan P., Junior Mobile Engineer - Unreal Engine, C# and Game Development at Softaims
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Softaims
Bogdan P., Junior Mobile Engineer - Unreal Engine, C# and Game Development at Softaims

Bogdan P.

c-sharp

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: UkraineUkraine
Lviv
Bogdan P. | SoftaimsMember Since 2023
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Unreal EngineC#C++UnityVideo GameGame DevelopmentMultiplayerPrototypingGame MechanicsMobile Game DevelopmentPC GameMetaverseGameGaming ConsoleAR & VR

My name is Bogdan P. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, C#, C++, Unity, Video Game, etc.. I hold a degree in Bachelor of Science in Information Technology, Bachelor of Science in Information Technology. Some of the notable projects I've worked on include: Astra Nova, Astra Nova, Easy Ships, InterioX, CityScape, etc.. I am based in Lviv, Ukraine. I've successfully completed 10 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today's highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
2 years
Availability
More than 30 hrs/week
Hourly Rate
$35
Rating
Previous Company
PlayFusionLabs
Profile of Thomas B., Senior Mobile Engineer - Unity, C# and Game Development at Softaims
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Softaims
Thomas B., Senior Mobile Engineer - Unity, C# and Game Development at Softaims

Thomas B.

c-sharp

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: United KingdomUnited Kingdom
Portsmouth
Thomas B. | SoftaimsMember Since 2019
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Game DevelopmentUnityMobile Game DevelopmentC#JavaPC GameIn-Game AdvertisingIn-App PurchasesOnline Multiplayer

My name is Thomas B. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Game Development, Unity, Mobile Game Development, C#, Java, etc.. I hold a degree in Master's. Some of the notable projects I've worked on include: iScoot, Mobile Strategy game, Glyph Bound, Tower Defence Unity Game, Mars Rover Game, etc.. I am based in Portsmouth, United Kingdom. I've successfully completed 7 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims' clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

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Experience
6 years
Availability
More than 30 hrs/week
Hourly Rate
$50
Rating
Previous Company
GrinderScape
Profile of Ivaylo P., Senior Mobile Engineer - Unity, C# and iOS/Android Platforms at Softaims
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Softaims
Ivaylo P., Senior Mobile Engineer - Unity, C# and iOS/Android Platforms at Softaims

Ivaylo P.

c-sharp

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: BulgariaBulgaria
Plovdiv
Ivaylo P. | SoftaimsMember Since 2020
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UnityAdobe Photoshop2D AnimationGamesC#iOSAndroidThird-Party IntegrationGitUI/UX PrototypingAPI IntegrationFirebaseGoogle PlayFirebase Realtime Database

My name is Ivaylo P. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Unity, Adobe Photoshop, 2D Animation, Games, C#, etc.. I hold a degree in Bachelor of Science in Information Technology. Some of the notable projects I’ve worked on include: Moo Lander - 2D Adventure Platformer for PC/PS4/Xbox/Switch, Infinity Heroes, Building Arcadia - Mobile Game, Tile Cash, Sadhana. I am based in Plovdiv, Bulgaria. I've successfully completed 5 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
5 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Ubisoft
Profile of Sana W., Senior Game Engineer - Unity, C# and Mobile Platforms at Softaims
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Softaims
Sana W., Senior Game Engineer - Unity, C# and Mobile Platforms at Softaims

Sana W.

c-sharp

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: United Arab EmiratesUnited Arab Emirates
Dubai
Sana W. | SoftaimsMember Since 2021
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Game DevelopmentGame DesignUnityC#Unreal EngineC++Mobile Game DevelopmentWebGLPC GameGame UI/UX DesignGame PrototypeiOSReact NativeVideo GameMultiplayer

My name is Sana W. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Game Development, Game Design, Unity, C#, Unreal Engine, etc.. I hold a degree in , Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: BTRU2U - 3D Parkour Adventure Game for iOS & Android, Lama Drama – Mobile Casual Arcade Game (iOS & Android), Mobile Game App Development with React Native, The Link Up – Web-Based Multiplayer Card Game, BitCash Casino Multiplayer Real Money Game Design and Development, etc.. I am based in Dubai, United Arab Emirates. I've successfully completed 24 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
4 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Cosmic Condos
Profile of Andre B., Lead Software Engineer - Games, C# and Unity Platforms at Softaims
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Softaims
Andre B., Lead Software Engineer - Games, C# and Unity Platforms at Softaims

Andre B.

c-sharp

Verified BadgeVerified Expert in Engineering
Timezone: UTC-06:00UTC-06:00
Country: CanadaCanada
Longueuil
Andre B. | SoftaimsMember Since 2011
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C#CoronaUnityGamesContent LocalizationLua

My name is Andre B. and I have over 14 years of experience in the tech industry. I specialize in the following technologies: C#, Corona, Unity, Games, Content Localization, etc.. I hold a degree in Diploma. Some of the notable projects I’ve worked on include: TextureLoader Unity Asset Store Package, Odience, Monsterminds, Breakout Brick Smasher, Paper Sphere, etc.. I am based in Longueuil, Canada. I've successfully completed 29 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

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Experience
14 years
Availability
Full-time
Hourly Rate
$75
Rating
Previous Company
D2L (Desire2Learn)
Profile of Miloš K., Lead Software Engineer - Cloud, Web and Data Platforms at Softaims
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Softaims
Miloš K., Lead Software Engineer - Cloud, Web and Data Platforms at Softaims

Miloš K.

c-sharp

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: SloveniaSlovenia
Ljubljana
Miloš K. | SoftaimsMember Since 2016
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C#PHPPythonWeb ScrapingWordPressDockerLinuxJavaScriptReactWeb DevelopmentRESTful APISoftware Architecture & DesignMicrosoft SQL ServerMySQLPostgreSQLData EngineeringData ScienceData AnalysisReact NativeNextjs

My name is Miloš K. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: C#, PHP, Python, Web Scraping, WordPress, etc.. I hold a degree in Engineer's degree, High school degree. Some of the notable projects I’ve worked on include: Market Performance Insights, Certified Shop, Relatively General .NET. I am based in Ljubljana, Slovenia. I've successfully completed 3 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
9 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Crisp
Profile of Kaighen F., Lead Software Engineer - Game Development, Web and Unity Platforms at Softaims
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Softaims
Kaighen F., Lead Software Engineer - Game Development, Web and Unity Platforms at Softaims

Kaighen F.

c-sharp

Verified BadgeVerified Expert in Engineering
Timezone: UTC-07:00UTC-07:00
Country: United StatesUnited States
Pawtucket
Kaighen F. | SoftaimsMember Since 2017
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C#HTML5JavaGame ConsultationJavaScriptUnityAdobe PhotoshopBlenderGame DesignVisual EffectsGamesGame AssetNode.jsWeb Application

My name is Kaighen F. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: C#, HTML5, Java, Game Consultation, JavaScript, etc.. I hold a degree in Bachelor of Arts (BA). Some of the notable projects I’ve worked on include: Visual Effects & Tech Art, Procedural Generation (Environments in Unity 3D), 2.5D Mobile Arcade Shooter, Blender3D: Human Model, Rig & Animation, Level 1: API Weather App, etc.. I am based in Pawtucket, United States. I've successfully completed 6 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
8 years
Availability
Full-time
Hourly Rate
$65
Rating
Previous Company
Epic Games
Profile of Artyom S., Senior Full-Stack Engineer - .NET, Angular and API Platforms at Softaims
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Softaims
Artyom S., Senior Full-Stack Engineer - .NET, Angular and API Platforms at Softaims

Artyom S.

c-sharp

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Dnipro
Artyom S. | SoftaimsMember Since 2019
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ASP.NETC#ASP.NET CoreASP.NET MVCTypeScriptAPIMicrosoft SQL ServerEntity FrameworkAngularJavaScriptXamarin.NET CoreAngular 2

My name is Artyom S. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: ASP.NET, C#, ASP.NET Core, ASP.NET MVC, TypeScript, etc.. I hold a degree in Engineer's degree, Bachelor of Engineering (BEng). Some of the notable projects I’ve worked on include: Inspiru. SaaS for beauty salons, barbershops and more, Office League Progressive Web App Angular 2 to Angular 12 update, Broadteam.io / Skylog.io ASP.NET MVC 5 + WPF, Upkeepr - Trello-alike task management platform, Gear.co.il Automotive website/platform, etc.. I am based in Dnipro, Ukraine. I've successfully completed 8 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
6 years
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
Intellias
Profile of Kenneth A., Software Engineer - AI, Game Development and Unity Platforms at Softaims
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Softaims
Kenneth A., Software Engineer - AI, Game Development and Unity Platforms at Softaims

Kenneth A.

c-sharp

Verified BadgeVerified Expert in Engineering
Timezone: UTC-03:00UTC-03:00
Country: ArgentinaArgentina
El Palomar
Kenneth A. | SoftaimsMember Since 2022
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C#Artificial IntelligenceVideo Game SoftwareGame ConsultationGame DesignUser ExperienceUnityGamesReplitv0BASE44

My name is Kenneth A. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: C#, Artificial Intelligence, Video Game Software, Game Consultation, Game Design, etc.. I hold a degree in Bachelor of Science in Information Technology, Bachelor of Applied Science (BASc). Some of the notable projects I’ve worked on include: Event Manager, Piece by Piece, Grand Lukto, Bogey Royale, Idle Pizza – Restaurant Tycoon, etc.. I am based in El Palomar, Argentina. I've successfully completed 6 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I’m motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
3 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Globant

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Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

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