How can I hire a remote Game Developer from Softaims?

The question is about game development

Answer

To hire a remote game developer from Softaims, you can start by contacting them through their website or customer service channels. They will discuss your project requirements and help match you with a developer whose skills align with your needs. Softaims manages the hiring process, ensuring a seamless integration of the developer into your team. They also provide ongoing support and communication tools to facilitate effective collaboration, regardless of geographical location.

About the Author

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    By Igor V.

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  • Experience icon

    11 years of experience

My name is Igor V. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: PHP, CSS 3, JavaScript, HTML5, MySQL, etc.. I hold a degree in Master's degree, . Some of the notable projects I've worked on include: Desert Treasure Slot game, Princess of Elysium on Stake Engine, Tavern Wilds Slot game on Stake Engine, Candy Crusade Slot game on Stake Engine, Elven Quest Slot game on Stake Engine, etc.. I am based in Kyiv, Ukraine. I've successfully completed 6 projects while developing at Softaims.

My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.

Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.

I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

Previously worked at:DataArt

Hire Remote Game Development Developers

Profile of Adonis S., Software Engineer - Game Development, C# and Digital Art Platforms at Softaims
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Softaims
Adonis S., Software Engineer - Game Development, C# and Digital Art Platforms at Softaims

Adonis S.

Philippines

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+08:00UTC+08:00
Country: PhilippinesPhilippines
Angeles City
Adonis S. | SoftaimsMember Since 2021
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Adobe PhotoshopLogo DesignCharacter DesignDigital Art2D ArtAdobe After Effects2D AnimationContent WritingGamesC#Digital PaintingWritingVideo EditingAdobe Premiere ProUnity

My name is Adonis S. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Adobe Photoshop, Logo Design, Character Design, Digital Art, 2D Art, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: Scape, Indie short games, Adobobu Twitch and Youtube, Cartoon Style Illustrations, Profile Portrait Commissions, etc.. I am based in Angeles City, Philippines. I've successfully completed 6 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
4 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Xurpas
Profile of Paul Anthony D., Lead Game Developer - Game Design, Game Development and Graphic Design at Softaims
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Softaims
Paul Anthony D., Lead Game Developer - Game Design, Game Development and Graphic Design at Softaims

Paul Anthony D.

United States

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Sanford
Paul Anthony D. | SoftaimsMember Since 2016
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Adobe PhotoshopRoblox StudioAges 7+Game TestingGame DesignSketchingConcept ArtistryGame DevelopmentGraphic Design

My name is Paul Anthony D. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Adobe Photoshop, Roblox Studio, Ages 7+, Game Testing, Game Design, etc.. I hold a degree in High school degree, Associate of Arts (AA), Other. Some of the notable projects I've worked on include: Roblox Card Game (2024), Frogge (2024), Huy's Game (2024), The House by the Sunset (2021), The Revenant Prince (2020), etc.. I am based in Sanford, United States. I've successfully completed 8 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
9 years
Availability
Less than 30 hrs/week
Hourly Rate
$29
Rating
Previous Company
Wolsey Academy
Profile of Andrei Alex B., Lead Software Engineer - Game Development, Virtual Reality and 3D Platforms at Softaims
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Softaims
Andrei Alex B., Lead Software Engineer - Game Development, Virtual Reality and 3D Platforms at Softaims

Andrei Alex B.

Romania

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: RomaniaRomania
Bucuresti
Andrei Alex B. | SoftaimsMember Since 2013
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Autodesk MayaUnreal EngineAutodesk 3ds Max3D Modeling3D Motion TrackingVirtual RealityC++C#3D Animation3D RiggingAugmented RealityThree.jsUnityGame DevelopmentWebGL

My name is Andrei Alex B. and I have over 12 years of experience in the tech industry. I specialize in the following technologies: Autodesk Maya, Unreal Engine, Autodesk 3ds Max, 3D Modeling, 3D Motion Tracking, etc.. I hold a degree in Bachelor's degree, Masters. Some of the notable projects I've worked on include: Wilder World - Open world cyberpunk multiplayer Web 3 game, Photorealistic character models Metahuman Reallusion Character Creator, Braveship - adventure game, Avatar creator - custom character creation system, Midnight in Wiami - multiplayer racing game, etc.. I am based in Bucuresti, Romania. I've successfully completed 18 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
12 years
Availability
More than 30 hrs/week
Hourly Rate
$50
Rating
Previous Company
Holosee
Profile of Yogesh K., Software Engineer - Game Development, 3D Modeling and Virtual Reality Platforms at Softaims
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Softaims
Yogesh K., Software Engineer - Game Development, 3D Modeling and Virtual Reality Platforms at Softaims

Yogesh K.

India

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Surat
Yogesh K. | SoftaimsMember Since 2022
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C#UnityUIKitVirtual Reality GameGame Development3D ModelingPhoton Unity Networking3D AnimationUI/UX Prototyping3D Rendering3D DesignGame Design3D ArtAWS LambdaEMC Unity

My name is Yogesh K. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, UIKit, Virtual Reality Game, Game Development, etc.. I hold a degree in Bachelor's degree, Bachelor's degree. Some of the notable projects I've worked on include: Unicorn Dash : Horse Run, Tile Family - Match 3 Club, Nail Art Salon: Fashion Maker, Math Game For Kids : Kids Math, Rescue Granny- Home Pull Pin, etc.. I am based in Surat, India. I've successfully completed 13 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
3 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Freelancer
Profile of Syed M., Junior Software Engineer - Game Development, AR/VR and 3D Platforms at Softaims
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Softaims
Syed M., Junior Software Engineer - Game Development, AR/VR and 3D Platforms at Softaims

Syed M.

United States

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-04:00UTC-04:00
Country: United StatesUnited States
West Lafayette
Syed M. | SoftaimsMember Since 2023
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3D Design3D Modeling3D Rendering3D AnimationArchitectural Rendering3D Product RenderingUnityC#Unreal EngineAR & VRGame DevelopmentMobile Game DevelopmentGame AuditWebGLOculus Rift Game

My name is Syed M. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: 3D Design, 3D Modeling, 3D Rendering, 3D Animation, Architectural Rendering, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I've worked on include: Logo Redesign for Women's Brand, Custom 3D Alien-Style Lamp Design, 3D Character-Model, JMB Configurator, Math for Kids - Logic Games, etc.. I am based in West Lafayette, United States. I've successfully completed 18 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
2 years
Availability
More than 30 hrs/week
Hourly Rate
$35
Rating
Previous Company
Techversol
Profile of Germain C., Software Engineer - Mobile, Game Development and AI Platforms at Softaims
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Softaims
Germain C., Software Engineer - Mobile, Game Development and AI Platforms at Softaims

Germain C.

France

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: FranceFrance
Challes-les-Eaux
Germain C. | SoftaimsMember Since 2022
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GodotC#C++UnityMobile GamePythonAndroidVideo GameGame TestingGame DevelopmentBlenderData ScrapingData ScienceArtificial IntelligenceMachine LearningTabnineAmazon CodeWhispererOpenAI Codex

My name is Germain C. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Godot, C#, C++, Unity, Mobile Game, etc.. I hold a degree in , Engineer's degree, High school degree. Some of the notable projects I've worked on include: Augury Point, Arrow Game (PC), Tangu (Android), Running Bear (Android). I am based in Challes-les-Eaux, France. I've successfully completed 4 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$50
Rating
Previous Company
Germain C.
Profile of Dmitry V., Lead Software Engineer - Game Development, Augmented Reality and Virtual Reality Platforms at Softaims
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Softaims
Dmitry V., Lead Software Engineer - Game Development, Augmented Reality and Virtual Reality Platforms at Softaims

Dmitry V.

United Arab Emirates

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+04:00UTC+04:00
Country: United Arab EmiratesUnited Arab Emirates
Dubai
Dmitry V. | SoftaimsMember Since 2014
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HTML5Augmented RealityUnreal EngineUnityVirtual RealityC#C++JavaScriptGamesTrainingWeb DesignUser Interface DesignFortniteVerse

My name is Dmitry V. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: HTML5, Augmented Reality, Unreal Engine, Unity, Virtual Reality, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: My Pitch Deck and presentation is Web Summit 2023 Finalist, elize.AI, VR game for VRJAM2020, Photorealistic VR environment, VR Entertainment for GITEX 2019 (>100'000 people attendance), etc.. I am based in Dubai, United Arab Emirates. I've successfully completed 11 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
11 years
Availability
Full-time
Hourly Rate
$60
Rating
Previous Company
NVIDIA UAE
Profile of Hoang N., Senior Software Engineer - Game Development, C++ and Online Multiplayer Platforms at Softaims
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Softaims
Hoang N., Senior Software Engineer - Game Development, C++ and Online Multiplayer Platforms at Softaims

Hoang N.

Vietnam

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+07:00UTC+07:00
Country: VietnamVietnam
Da Nang
Hoang N. | SoftaimsMember Since 2020
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GameCocos2dUnityOnline MultiplayerC++TypeScriptPerformance OptimizationJavaScriptHTML5Amusement & GamblingECMAScript 6GamesGamblingPixiJSGame UI/UX Design

My name is Hoang N. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Cocos2d, Unity, Online Multiplayer, C++, TypeScript, etc.. I hold a degree in Bachelor's degree, . Some of the notable projects I’ve worked on include: Plane Shooter - Multiplayer, Fishing War Shooter Casino, Online Slot games, Hungry Shark Arena - Multiplayer, HTML5 Game Developer, etc.. I am based in Da Nang, Vietnam. I've successfully completed 8 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
5 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Playtika Vietnam
Profile of Shuhrat K., Software Engineer - Game Development, Interactive Design and Virtual Reality Platforms at Softaims
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Softaims
Shuhrat K., Software Engineer - Game Development, Interactive Design and Virtual Reality Platforms at Softaims

Shuhrat K.

Uzbekistan

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: UzbekistanUzbekistan
Tashkent
Shuhrat K. | SoftaimsMember Since 2022
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GameUnreal EngineInteractive DesignLevel DesignGame DevelopmentGame EnginePC GameVirtual RealityPrototypingGame LevelGame DesignGame MechanicsVideo GameVideo Game SoftwareFirst-Person Shooter

My name is Shuhrat K. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Interactive Design, Game, Level Design, Game Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: The Rise of Jaloliddin -Gameplay Trailer, The Dome - Gameplay Trailer, FPS(First-Person-Shooter) Gameplay Footage (Unreal Engine 5), "Special Mission" Third Person Shooter Game, "Heart of Hara" - Action Adventure VR Experience, etc.. I am based in Tashkent, Uzbekistan. I've successfully completed 11 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

Show More
Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$35
Rating
Previous Company
51X Entertainment
Profile of Jetro M., Software Engineer - Mobile, Game Development and Unity Platforms at Softaims
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Softaims
Jetro M., Software Engineer - Mobile, Game Development and Unity Platforms at Softaims

Jetro M.

Philippines

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+08:00UTC+08:00
Country: PhilippinesPhilippines
Bacolod City
Jetro M. | SoftaimsMember Since 2021
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Game DevelopmentC#Mobile Game DevelopmentUnityGame AssetGame EngineGame Development Bug FixGame Design DocumentGame DesignVideo GameAndroidSmartphoneMobile GamePixel ArtRoblox Studio

My name is Jetro M. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Game Development, C#, Mobile Game Development, Unity, Game Asset, etc.. I hold a degree in Bachelor of Science in Information Technology, Bachelor of Science (BS). Some of the notable projects I've worked on include: Dynamic Anime Shirt Promo Video with Explosive Transitions, Camsur Trail, Zombievolve's teaser prototype, Lab Escape, Jetro M. Graphic Motion, etc.. I am based in Bacolod City, Philippines. I've successfully completed 19 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
4 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
ICARMO Province of Camarines Sur

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Testimonials

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

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