How can I hire a remote Game Developer from Softaims?

The question is about game development

Answer

To hire a remote game developer from Softaims, you can start by contacting them through their website or customer service channels. They will discuss your project requirements and help match you with a developer whose skills align with your needs. Softaims manages the hiring process, ensuring a seamless integration of the developer into your team. They also provide ongoing support and communication tools to facilitate effective collaboration, regardless of geographical location.

About the Author

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    By Igor V.

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  • Experience icon

    11 years of experience

My name is Igor V. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: PHP, CSS 3, JavaScript, HTML5, MySQL, etc.. I hold a degree in Master's degree, . Some of the notable projects I've worked on include: Desert Treasure Slot game, Princess of Elysium on Stake Engine, Tavern Wilds Slot game on Stake Engine, Candy Crusade Slot game on Stake Engine, Elven Quest Slot game on Stake Engine, etc.. I am based in Kyiv, Ukraine. I've successfully completed 6 projects while developing at Softaims.

My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.

Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.

I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

Previously worked at:DataArt

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Profile of Chris E., Lead Software Engineer - Web, Mobile and Game Development at Softaims
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Softaims
Chris E., Lead Software Engineer - Web, Mobile and Game Development at Softaims

Chris E.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-09:00UTC-09:00
Country: United StatesUnited States
Oceanside
Chris E. | SoftaimsMember Since 2008
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HTML5PHPElearningMySQLSmartFoxServerAndroid App DevelopmentGame DevelopmentActionScriptUnityGame DesignWebGLJavaScriptPythonMobile Game DevelopmentC#Facebook Games DevelopmentAdobe Flash

My name is Chris E. and I have over 17 years of experience in the tech industry. I specialize in the following technologies: HTML5, PHP, Elearning, MySQL, SmartFoxServer, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: BlockHeads Smash - Unity Game / Multiplayer, Polimon - Satirical Politcal Game, Mobile iOS / Android, SocioTown Next - Unity Game, Virtual World, Mobile Game / Android / iOS - Modern Chess, Mobile Game / Android - Jigsaw Puzzle Pop, etc.. I am based in Oceanside, United States. I've successfully completed 10 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
17 years
Availability
Full-time
Hourly Rate
$75
Rating
Previous Company
Epic Games
Profile of Changyi L., Lead Mobile Engineer - Unity, Game Development and AR/VR Platforms at Softaims
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Softaims
Changyi L., Lead Mobile Engineer - Unity, Game Development and AR/VR Platforms at Softaims

Changyi L.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+08:00UTC+08:00
Country: ChinaChina
Tianjin
Changyi L. | SoftaimsMember Since 2016
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UnityMobile Game DevelopmentVirtual RealityAugmented RealityMeta QuestGame Development3D ModelingAndroidMixed RealityiOS DevelopmentC#Mobile GameGame DesignFirebase

My name is Changyi L. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Unity, Mobile Game Development, Virtual Reality, Augmented Reality, Meta Quest, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: Unity VR story-driven game developed for Quest 2/3, Unity & SteamVR: Hybrid Robot Control Lab, Unity VR game for Quest 2/3 with facial animation captured, Unity VR motorcycle driving game developed for Quest 2/3., Unreal Interior design project, etc.. I am based in Tianjin, China. I've successfully completed 11 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
9 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Tianjin Dowin Culture Communication Co., Ltd
Profile of Juan Felipe O., Software Engineer - Frontend, WebGL and Game Development at Softaims
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Softaims
Juan Felipe O., Software Engineer - Frontend, WebGL and Game Development at Softaims

Juan Felipe O.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: ColombiaColombia
Restrepo
Juan Felipe O. | SoftaimsMember Since 2023
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WebGLThree.jsGame DevelopmentPixiJSGSAPD3.jsUnityFabric.jsFront-End DevelopmentHTMLCSSJavaScriptTypeScriptReactVue.js

My name is Juan Felipe O. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: WebGL, Three.js, Game Development, PixiJS, GSAP, etc.. I hold a degree in . Some of the notable projects I've worked on include: ThreeJS Metaverse, 3D Watch Customizing, Ring, ThreeJS Cloth Effect, ECommerce Site. I am based in Restrepo, Colombia. I've successfully completed 5 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
2 years
Availability
More than 30 hrs/week
Hourly Rate
$40
Rating
Previous Company
Pollos el Bucanero S.A.
Profile of Mykyta S., Software Engineer - Mobile, Game Development and Casual Gaming at Softaims
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Softaims
Mykyta S., Software Engineer - Mobile, Game Development and Casual Gaming at Softaims

Mykyta S.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Kyiv
Mykyta S. | SoftaimsMember Since 2021
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GameOnline MultiplayeriOSUnityIn-App PurchasesC#Casual GameAndroidMobile GameGame DevelopmentMultiplayerGamingNFTStrategyCardCasual Tone

My name is Mykyta S. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Online Multiplayer, iOS, Unity, In-App Purchases, C#, etc.. I hold a degree in Bachelor of Science in Information Technology. Some of the notable projects I’ve worked on include: Cooking Rage - Restaurant Game., Clash of a Knight – Turn-Based, Cooking Market-Restaurant Game., Clash of a Knight - Epic Fight, Cooking Market, etc.. I am based in Kyiv, Ukraine. I've successfully completed 11 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
4 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Gismart
Profile of Shuhrat K., Software Engineer - Game Development, Interactive Design and Virtual Reality Platforms at Softaims
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Softaims
Shuhrat K., Software Engineer - Game Development, Interactive Design and Virtual Reality Platforms at Softaims

Shuhrat K.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: UzbekistanUzbekistan
Tashkent
Shuhrat K. | SoftaimsMember Since 2022
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GameUnreal EngineInteractive DesignLevel DesignGame DevelopmentGame EnginePC GameVirtual RealityPrototypingGame LevelGame DesignGame MechanicsVideo GameVideo Game SoftwareFirst-Person Shooter

My name is Shuhrat K. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Interactive Design, Game, Level Design, Game Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: The Rise of Jaloliddin -Gameplay Trailer, The Dome - Gameplay Trailer, FPS(First-Person-Shooter) Gameplay Footage (Unreal Engine 5), "Special Mission" Third Person Shooter Game, "Heart of Hara" - Action Adventure VR Experience, etc.. I am based in Tashkent, Uzbekistan. I've successfully completed 11 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$35
Rating
Previous Company
51X Entertainment
Profile of Pavlo S., Junior Mobile Engineer - Unity, Unreal Engine and Game Development at Softaims
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Softaims
Pavlo S., Junior Mobile Engineer - Unity, Unreal Engine and Game Development at Softaims

Pavlo S.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Nova Kakhovka
Pavlo S. | SoftaimsMember Since 2024
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UnityUnreal EngineCocos2dGodotMobile Game DevelopmentPC GameGame DesignMultiplayerFirebasePhoton Unity NetworkingNode.jsC#C++Socket.ioASP.NET

My name is Pavlo S. and I have over 1 years of experience in the tech industry. I specialize in the following technologies: Unity, Unreal Engine, Cocos2d, Godot, Mobile Game Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Occaz, Mermaid Undersea Battle, Chess Adventure, Sanrio Dream Blast, Safaqat, etc.. I am based in Nova Kakhovka, Ukraine. I've successfully completed 10 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
1 year
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Gismart
Profile of Dino V., Junior Mobile Engineer - Unity, iOS and Game Development at Softaims
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Softaims
Dino V., Junior Mobile Engineer - Unity, iOS and Game Development at Softaims

Dino V.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: CroatiaCroatia
Sisak
Dino V. | SoftaimsMember Since 2023
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Augmented RealityiOSAndroidVirtual RealityUnityC#HTMLMixed Reality.NET FrameworkCSSGame DevelopmentSQLASP.NETProject ManagementUI/UX PrototypingTailwindcss

My name is Dino V. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Augmented Reality, iOS, Android, Virtual Reality, Unity, etc.. I hold a degree in Bachelor's degree, Master's degree. Some of the notable projects I’ve worked on include: Visitors center Hidden Dalmatia, Link Alliance - Rail Underground, Link Alliance - VR Training, VR Hotelo, City Vinkovci – Interreg IPA CBC, etc.. I am based in Sisak, Croatia. I've successfully completed 6 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
2 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Infinum
Profile of Ashish K., Lead Software Engineer - QA, Mobile and Game Development at Softaims
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Softaims
Ashish K., Lead Software Engineer - QA, Mobile and Game Development at Softaims

Ashish K.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Noida
Ashish K. | SoftaimsMember Since 2017
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Game TestingSoftware TestingUnit TestingSelenium WebDriverRegression TestingMobile App TestingUser Acceptance TestingSoftware QATest Results & AnalysisAutomated TestingTest PlanTest Case DesignBlack Box TestingMobile Game DevelopmentQuality Assurance

My name is Ashish K. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Game Testing, Software Testing, Unit Testing, Selenium WebDriver, Regression Testing, etc.. I hold a degree in , Bachelor of Engineering (B.Eng.). Some of the notable projects I’ve worked on include: Converge Workplace, Findd : Biometric Mobile Time Platform, ZNTRAL - Streamlined User & Patient Management in One SaaS Solution, Zulunest- Fundraising for Nonprofits, CRM Application. I am based in Noida, India. I've successfully completed 5 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
8 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
PlaySimple Games
Profile of Bogdan P., Junior Mobile Engineer - Unreal Engine, C# and Game Development at Softaims
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Softaims
Bogdan P., Junior Mobile Engineer - Unreal Engine, C# and Game Development at Softaims

Bogdan P.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: UkraineUkraine
Lviv
Bogdan P. | SoftaimsMember Since 2023
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GameUnreal EngineC#C++UnityVideo GameGame DevelopmentMultiplayerPrototypingGame MechanicsMobile Game DevelopmentPC GameMetaverseGaming ConsoleAR & VR

My name is Bogdan P. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, C#, C++, Unity, Video Game, etc.. I hold a degree in Bachelor of Science in Information Technology, Bachelor of Science in Information Technology. Some of the notable projects I've worked on include: Astra Nova, Astra Nova, Easy Ships, InterioX, CityScape, etc.. I am based in Lviv, Ukraine. I've successfully completed 10 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today's highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
2 years
Availability
More than 30 hrs/week
Hourly Rate
$35
Rating
Previous Company
PlayFusionLabs
Profile of Bryan K., Junior Game Engineer - Game Development, VR Applications and 3D Animation at Softaims
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Softaims
Bryan K., Junior Game Engineer - Game Development, VR Applications and 3D Animation at Softaims

Bryan K.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-07:00UTC-07:00
Country: United StatesUnited States
Pittsburgh
Bryan K. | SoftaimsMember Since 2025
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Unreal EngineUnityC#C++Game DevelopmentGame Design3D AnimationVR ApplicationAR & VR3D RenderingBlenderGame Prototype3D ModelingAutodesk 3ds Max

My name is Bryan K. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Unity, C#, C++, Game Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Six Point Lighting - Niagara Grenade Explosion VFX, 3D Shooting Game Design and Development, VFX Global Scan Effect. I am based in Pittsburgh, United States. I've successfully completed 3 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
2 years
Availability
Full-time
Hourly Rate
$40
Rating
Previous Company
Epic Games

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Testimonials

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

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