How can I hire a remote Game Developer from Softaims?

The question is about game development

Answer

To hire a remote game developer from Softaims, you can start by contacting them through their website or customer service channels. They will discuss your project requirements and help match you with a developer whose skills align with your needs. Softaims manages the hiring process, ensuring a seamless integration of the developer into your team. They also provide ongoing support and communication tools to facilitate effective collaboration, regardless of geographical location.

About the Author

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    By Igor V.

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  • Experience icon

    11 years of experience

My name is Igor V. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: PHP, CSS 3, JavaScript, HTML5, MySQL, etc.. I hold a degree in Master's degree, . Some of the notable projects I've worked on include: Desert Treasure Slot game, Princess of Elysium on Stake Engine, Tavern Wilds Slot game on Stake Engine, Candy Crusade Slot game on Stake Engine, Elven Quest Slot game on Stake Engine, etc.. I am based in Kyiv, Ukraine. I've successfully completed 6 projects while developing at Softaims.

My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.

Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.

I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

Previously worked at:DataArt

Hire Remote Game Development Developers

Profile of Dominik B., Software Engineer - Mobile, Game Development and UI/UX Design at Softaims
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Softaims
Dominik B., Software Engineer - Mobile, Game Development and UI/UX Design at Softaims

Dominik B.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: CroatiaCroatia
Zagreb
Dominik B. | SoftaimsMember Since 2021
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Game Design DocumentUnityMobile GameAndroidC#C++iOSGame DesignGame UI/UX DesignSoftware DevelopmentApp DevelopmentPC GameGame DevelopmentIn-Game AdvertisingVideo Game Software

My name is Dominik B. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Game Design Document, Unity, Mobile Game, Android, C#, etc.. I hold a degree in Bachelor of Computer Science (BCompSc), Bachelor of Computer Science (BCompSc), . Some of the notable projects I’ve worked on include: Level based hyper casual runner, Combat RUN!, Ninja Dash endless runner, ad integration, music, ui/ux, shaders, Endless runner, Ads, Music Visualization, uploading to store, Dom's Island, Block Puzzle, etc.. I am based in Zagreb, Croatia. I've successfully completed 7 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

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Experience
4 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Nanobit
Profile of Scott M., Lead Game Engineer - Unity, Web and Game Development at Softaims
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Softaims
Scott M., Lead Game Engineer - Unity, Web and Game Development at Softaims

Scott M.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC (Coordinated Universal Time) Dublin, Edinburgh, LondonUTC (Coordinated Universal Time) Dublin, Edinburgh, London
Country: United KingdomUnited Kingdom
London
Scott M. | SoftaimsMember Since 2012
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UnityFacebook Games DevelopmentIllustrationGame DevelopmentXboxAdobe Flash3D ModelingMaxon Cinema 4DWeb Development

My name is Scott M. and I have over 13 years of experience in the tech industry. I specialize in the following technologies: Unity, Facebook Games Development, Illustration, Game Development, Xbox, etc.. I hold a degree in Master's. Some of the notable projects I've worked on include: Solitaire Grove, Catchphrase - Official TV Game, Space Probe, Major Tom (iOS / Android), Miika - Illusion Puzzle Game (iOS / Android), etc.. I am based in London, United Kingdom. I've successfully completed 8 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today's highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
13 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Freelance
Profile of Jared P., Lead Software Engineer - Game Development, C# and Unity Platforms at Softaims
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Softaims
Jared P., Lead Software Engineer - Game Development, C# and Unity Platforms at Softaims

Jared P.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+08:00UTC+08:00
Country: PhilippinesPhilippines
Malinao
Jared P. | SoftaimsMember Since 2017
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C#UnityGamesOnline MultiplayerGame DesignUser Experience DesignLua

My name is Jared P. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Games, Online Multiplayer, Game Design, etc.. Some of the notable projects I’ve worked on include: Mobile MOBA MVP (FishNet, Server-authoritative), Super Multiplayer Shooter Template (Asset Store), Game Feel, Mobile Multiplayer PvPvE Looter Shooter (POC), BattleCards: Collectible Card Game Starter Kit. I am based in Malinao, Philippines. I've successfully completed 5 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
8 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Xurpas
Profile of Benjamin B., Lead Software Engineer - Mobile, Game Development and AR/VR Platforms at Softaims
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Softaims
Benjamin B., Lead Software Engineer - Mobile, Game Development and AR/VR Platforms at Softaims

Benjamin B.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: GermanyGermany
Blaubeuren
Benjamin B. | SoftaimsMember Since 2018
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C#UnityBlenderGame DesignAndroid App DevelopmentMobile App DevelopmentGame DevelopmentAR & VR

My name is Benjamin B. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Blender, Game Design, Android App Development, etc.. I hold a degree in Bachelor of Science (B.S.), Master of Science (M.S.). Some of the notable projects I’ve worked on include: Emmy nominated with RedBull and EyecandyLab, Auto-Adaptive Tool and Content, VR Jam 2023, CheckARs - Checkers in AR, Advent of Code 2022, etc.. I am based in Blaubeuren, Germany. I've successfully completed 10 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
7 years
Availability
Full-time
Hourly Rate
$60
Rating
Previous Company
ProSiebenSat.1 Media
Profile of Pavlo S., Software Engineer - Game Development, Unity and 2D Game Art at Softaims
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Softaims
Pavlo S., Software Engineer - Game Development, Unity and 2D Game Art at Softaims

Pavlo S.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Rivne
Pavlo S. | SoftaimsMember Since 2022
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GameGodotC#Unity2D Game ArtGame DevelopmentPixel ArtGame Art3D Game Art

My name is Pavlo S. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Godot, C#, Unity, Game, 2D Game Art, etc.. I hold a degree in Other, Master's degree. Some of the notable projects I’ve worked on include: Neon Race arcade game, Jigsaw puzzle game, Tower defence game, Hunters Rite game. I am based in Rivne, Ukraine. I've successfully completed 4 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

Show More
Experience
3 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Gismart
Profile of Hakim N., Lead Software Engineer - Game Development, Unity and 3D Platforms at Softaims
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Softaims
Hakim N., Lead Software Engineer - Game Development, Unity and 3D Platforms at Softaims

Hakim N.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: TunisiaTunisia
Sfax
Hakim N. | SoftaimsMember Since 2015
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C#UnityFirebaseGame DevelopmentPhoton Unity Networking3D ModelVideo Game3D Rendering

My name is Hakim N. and I have over 10 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Firebase, Game Development, Photon Unity Networking, etc.. I hold a degree in . Some of the notable projects I've worked on include: Carwell Battle Arena: Alpha testing, Dark Imposter, Game MVPs, Robot War Game, Shadow Of Nexus: Team Elite, etc.. I am based in Sfax, Tunisia. I've successfully completed 8 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
1 Year
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Sysics Studio
Profile of Achira M., Software Engineer - Game Development, C++ and Unity Platforms at Softaims
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Softaims
Achira M., Software Engineer - Game Development, C++ and Unity Platforms at Softaims

Achira M.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-08:00UTC-08:00
Country: Sri LankaSri Lanka
Haputale
Achira M. | SoftaimsMember Since 2022
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UnityC++C#Game DesignGame DevelopmentAnimationPine ScriptTradingViewMQL 4MQL 5

My name is Achira M. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unity, C++, C#, Game Design, Game Development, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: MGEngine® - Market Scanner™, Cost Averaging Concept™ - [TNR], EliteAlgo 30V, Million Moves Algo V4.4, Lux Algo Signals & Overlays™ [6.8.1], etc.. I am based in Haputale, Sri Lanka. I've successfully completed 15 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

Show More
Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$50
Rating
Previous Company
Bally's Casino
Profile of Sveta D., Software Engineer - Web3, Frontend and Game Development at Softaims
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Softaims
Sveta D., Software Engineer - Web3, Frontend and Game Development at Softaims

Sveta D.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+04:00UTC+04:00
Country: ArmeniaArmenia
Abovyan
Sveta D. | SoftaimsMember Since 2022
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Node.jsweb3.jsJavaScriptBlockchainNext.jsThree.jsReactGSAPWebGLHTML5 CanvasTailwind CSSReact BootstrapGame DevelopmentPhaserAngularTailwindcssReact NativeNextjs

My name is Sveta D. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: node.js, web3.js, JavaScript, Blockchain, Next.js, etc.. I hold a degree in Bachelor's degree. Some of the notable projects I’ve worked on include: Kidadvisor, "Flair ", Lone Wolf. I am based in Abovyan, Armenia. I've successfully completed 3 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
3 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
BetConstruct
Profile of Mohamed E., Software Engineer - Game Development, Unity and C# Platforms at Softaims
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Softaims
Mohamed E., Software Engineer - Game Development, Unity and C# Platforms at Softaims

Mohamed E.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: EgyptEgypt
Giza
Mohamed E. | SoftaimsMember Since 2021
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PrototypingGame DesignGame DevelopmentPhoton Unity NetworkingUnityC#

My name is Mohamed E. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Prototyping, Game Design, Game Development, Photon Unity Networking, Unity, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: Top-Down Shooter Gameplay, Climbing Sand dune, Office Fever Clone, Third Person Shooter Game, Super Snatch - Hyper Casual Game, etc.. I am based in Giza, Egypt. I've successfully completed 6 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
4 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Tamatem
Profile of Dzmitry K., Lead Mobile Engineer - Android, iOS and Game Development Platforms at Softaims
View full profile
Softaims
Dzmitry K., Lead Mobile Engineer - Android, iOS and Game Development Platforms at Softaims

Dzmitry K.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: SwedenSweden
Stockholm
Dzmitry K. | SoftaimsMember Since 2015
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AndroidUnityC#Mobile App DevelopmentiOS DevelopmentGame DevelopmentFacebook Games DevelopmentPhoton Unity NetworkingMultiplayerFirebaseAR & VRVuforiaWebGL

My name is Dzmitry K. and I have over 10 years of experience in the tech industry. I specialize in the following technologies: Android, Unity, C#, Mobile App Development, iOS Development, etc.. I hold a degree in Master of Philosophy (M.Phil.). Some of the notable projects I’ve worked on include: Board Kings, Sleep With Me: Fall Asleep App, Ice Creamz Roll - Hyper Casual Game, Merge 2 Engine, Cool Goal - Hyper Casual Game, etc.. I am based in Stockholm, Sweden. I've successfully completed 10 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
1 Year
Availability
Full-time
Hourly Rate
$70
Rating
Previous Company
Starbreeze Studios

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Testimonials

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

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