
Daniel Russo
ScaleUp software
Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.
The question is about game development
Softaims ensures the quality of its game developers through a rigorous hiring process that evaluates technical skills, creativity, and problem-solving abilities. They provide continuous training and development opportunities to keep their developers updated with the latest industry trends and technologies. Additionally, Softaims implements quality assurance measures, including regular code reviews and performance assessments, to maintain high standards and ensure that developers deliver top-notch results for every project.
By Igor V.
11 years of experience
My name is Igor V. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: PHP, CSS 3, JavaScript, HTML5, MySQL, etc.. I hold a degree in Master's degree, . Some of the notable projects I've worked on include: Desert Treasure Slot game, Princess of Elysium on Stake Engine, Tavern Wilds Slot game on Stake Engine, Candy Crusade Slot game on Stake Engine, Elven Quest Slot game on Stake Engine, etc.. I am based in Kyiv, Ukraine. I've successfully completed 6 projects while developing at Softaims.
My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.
Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.
I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

game-development
My name is Juan Felipe O. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: WebGL, Three.js, Game Development, PixiJS, GSAP, etc.. I hold a degree in . Some of the notable projects I've worked on include: ThreeJS Metaverse, 3D Watch Customizing, Ring, ThreeJS Cloth Effect, ECommerce Site. I am based in Restrepo, Colombia. I've successfully completed 5 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.
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game-development
My name is Nikhil P. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Functional Testing, Web Testing, Game Testing, Manual Testing, Mobile App Testing, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I’ve worked on include: Assessing AI Model's outputs, Stories & Wisdom, Zorans Resistance, Smash Cup (MOBA), Smashing Cocos, etc.. I am based in Pune, India. I've successfully completed 8 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.
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game-development
My name is Viacheslav K. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Game Prototype, Game Development Bug Fix, Code Review, etc.. I hold a degree in Engineer's degree. Some of the notable projects I’ve worked on include: Server, Client logic for Online Card Game, Client architecture, Dev Consult for crossplatfrom MMORPG, Mobile Idler 500k+ downl, Steam Multiplayer First-Person Shooter (FPS), RPG: The Executioner, etc.. I am based in Bar, Montenegro. I've successfully completed 15 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.
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game-development
My name is Vladislav P. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Blender, 3D Animation, 3D Game Art, 3D Design, 3D Modeling, etc.. I hold a degree in Bachelor's degree. Some of the notable projects I’ve worked on include: Exhibition of Professions VR, Elevator Construction VR, Tire Fitting VR, LowPoly Train(45k trist), Interactive simulation of Ranger Activity VR, etc.. I am based in Almaty, Kazakhstan. I've successfully completed 17 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.
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game-development
My name is Roy S. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Game Design Document, Unity, Mobile Game, Game Consultation, Management Consulting, etc.. I hold a degree in Bachelor of Applied Science (BASc). Some of the notable projects I've worked on include: Nemesis AP Bullet Promotional Video, Creative Writing for Freelancers Webinar, Mindfulness - eBook, Weight Loss - eBook, Settlewize - Video Trailer, etc.. I am based in Toronto, Canada. I've successfully completed 12 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.
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game-development
My name is Simon Sejer N. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, C++, Python, Games. Some of the notable projects I’ve worked on include: Ultimate Building System, Origin - Unreal Engine Code Plugin, Procedural Modular Building System, Procedural Configurable Data Pipeline/Animation Pipeline/Animation, Control Rig. I am based in Virum, Denmark. I've successfully completed 5 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.
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game-development
My name is Oleg B. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Android, Unity, Unreal Engine, iOS, Smartphone, etc.. I hold a degree in Master's degree. Some of the notable projects I've worked on include: VR game for Meta Quest 2 / 3, Migrate multiplayer shooter MVP from UE4 to UE5, Mobile P2E Game on Solana blockchain, Mobile football game (FreeKickerz), Mental Health in VR, etc.. I am based in Kyiv, Ukraine. I've successfully completed 35 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.
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game-development
My name is Dzmitry K. and I have over 10 years of experience in the tech industry. I specialize in the following technologies: Android, Unity, C#, Mobile App Development, iOS Development, etc.. I hold a degree in Master of Philosophy (M.Phil.). Some of the notable projects I’ve worked on include: Board Kings, Sleep With Me: Fall Asleep App, Ice Creamz Roll - Hyper Casual Game, Merge 2 Engine, Cool Goal - Hyper Casual Game, etc.. I am based in Stockholm, Sweden. I've successfully completed 10 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.
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game-development
My name is Manish G. and I have over 13 years of experience in the tech industry. I specialize in the following technologies: Android App Development, iOS Development, Mobile App Development, Web Application Development, Full-Stack Development, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: Meta Rivals, Path of Titans, SimplySpeak: Flawless Keyboard, 3D Room Plan : Visualize, Customize, Design, ArtiFace: Elevate selfies with AR filters!, etc.. I am based in Mohali, India. I've successfully completed 106 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.
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game-development
My name is Adonis S. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Adobe Photoshop, Logo Design, Character Design, Digital Art, 2D Art, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: Scape, Indie short games, Adobobu Twitch and Youtube, Cartoon Style Illustrations, Profile Portrait Commissions, etc.. I am based in Angeles City, Philippines. I've successfully completed 6 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.
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ScaleUp software
Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Ex-VP Engineering at Uber
Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

CT0 at EdAider
The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Hello Median
Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.
