Do your Game Developers work in my time zone?

The question is about game development

Answer

Softaims' game developers can work in various time zones to accommodate your project needs. They offer flexible working hours and are experienced in collaborating with international clients, ensuring effective communication and timely progress updates. This adaptability helps minimize time zone challenges, allowing for smooth project management and alignment with your business operations. Discuss your preferred working schedule with Softaims to find a suitable arrangement that meets your requirements.

About the Author

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    By Igor V.

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    11 years of experience

My name is Igor V. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: PHP, CSS 3, JavaScript, HTML5, MySQL, etc.. I hold a degree in Master's degree, . Some of the notable projects I've worked on include: Desert Treasure Slot game, Princess of Elysium on Stake Engine, Tavern Wilds Slot game on Stake Engine, Candy Crusade Slot game on Stake Engine, Elven Quest Slot game on Stake Engine, etc.. I am based in Kyiv, Ukraine. I've successfully completed 6 projects while developing at Softaims.

My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.

Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.

I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

Previously worked at:DataArt

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Profile of Vadym L., Senior Software Engineer - Game Development, AR/VR and 3D Platforms at Softaims
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Softaims
Vadym L., Senior Software Engineer - Game Development, AR/VR and 3D Platforms at Softaims

Vadym L.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: ItalyItaly
Lucca
Vadym L. | SoftaimsMember Since 2020
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Unreal EngineAR & VRVirtual RealityVirtual Reality GameGame DevelopmentMeta QuestVR ApplicationGame Trailer3D Animation3D Modeling3D RenderingGame ArtCharacter DesignGame LevelLevel Design

My name is Vadym L. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, AR & VR, Virtual Reality, Virtual Reality Game, Game Development, etc.. I hold a degree in Bachelor's degree, Bachelor of Arts (BA). Some of the notable projects I've worked on include: Isle Of Food, Ultima Chess VR, VR School, Mars, Bear Fury, etc.. I am based in Lucca, Italy. I've successfully completed 53 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
5 years
Availability
More than 30 hrs/week
Hourly Rate
$60
Rating
Previous Company
VR /AR Association
Profile of Samar S., Software Engineer - Game Development, 3D Design and Augmented Reality Platforms at Softaims
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Softaims
Samar S., Software Engineer - Game Development, 3D Design and Augmented Reality Platforms at Softaims

Samar S.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-09:00UTC-09:00
Country: United StatesUnited States
Germantown
Samar S. | SoftaimsMember Since 2022
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Augmented RealityC#AnimationUnreal EngineMixed RealityGame DevelopmentPhotorealistic Rendering3D Modeling3D Rendering3D Design3D Game ArtRendering3D AnimationNFT ArtHoudini

My name is Samar S. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Augmented Reality, C#, Animation, Unreal Engine, Mixed Reality, etc.. I hold a degree in Master of Fine Arts (MFA). Some of the notable projects I’ve worked on include: HP ZBook Commercial CGI, Medical Human CGI Montage Reel, Medical Macro CGI montage reel., Commercial 3d Animation for Universal Studios LA, Commercial 3d Animation for Universal Studios "Orlando", etc.. I am based in Germantown, United States. I've successfully completed 11 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
3 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Epic Games
Profile of Alan C., Lead Software Engineer - Web, Backend and Game Development at Softaims
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Softaims
Alan C., Lead Software Engineer - Web, Backend and Game Development at Softaims

Alan C.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Chatsworth
Alan C. | SoftaimsMember Since 2025
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GameWeb DevelopmentWeb ApplicationGame DesignJavaScriptHTMLCSSPhaserGame DevelopmentNode.jsExpressJSMySQLMongoDBAmazon RDSAmazon S3Tailwindcss

My name is Alan C. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Web Development, Web Application, Game, Game Design, JavaScript, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I’ve worked on include: Buzzer Quiz, Dungeon Bombers, Uplo File Share, AI Snake Game. I am based in Chatsworth, United States. I've successfully completed 4 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I’m motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
8 years
Availability
Full-time
Hourly Rate
$30
Rating
Previous Company
Epic Games
Profile of Jannat S., Lead Software Engineer - AR/VR, Game Development and AI Platforms at Softaims
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Softaims
Jannat S., Lead Software Engineer - AR/VR, Game Development and AI Platforms at Softaims

Jannat S.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-06:00UTC-06:00
Country: CanadaCanada
Abbotsford
Jannat S. | SoftaimsMember Since 2018
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UnityAugmented RealityAR Filters & LensesPhaserVirtual RealityThree.jsAR & VR ApplicationsAR & VRAR ApplicationVR ApplicationAR & VR DevelopmentGame DevelopmentARKitSimulation SoftwareAR FoundationArtificial IntelligenceLazy AICody by SourcegraphTabnine

My name is Jannat S. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Unity, Augmented Reality, AR Filters & Lenses, Phaser, Virtual Reality, etc.. I hold a degree in , , , , Master's degree, , Bachelor of Applied Science (BASc). Some of the notable projects I’ve worked on include: DOCTOR AI - APPLE VISION PRO, Ecopod - Apartment Tour, Invisible Ground - AR Mobile App, Nestle - Infant Formula Milk VR, Solar Panel Training in VR, etc.. I am based in Abbotsford, Canada. I've successfully completed 32 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
7 years
Availability
Full-time
Hourly Rate
$65
Rating
Previous Company
Dapper Labs
Profile of Andrei G., Lead Software Engineer - AI, Game Development and Mobile Platforms at Softaims
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Softaims
Andrei G., Lead Software Engineer - AI, Game Development and Mobile Platforms at Softaims

Andrei G.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: RomaniaRomania
Bucharest
Andrei G. | SoftaimsMember Since 2012
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App DevelopmentAndroid App DevelopmentVirtual RealityArtificial IntelligenceGame DevelopmentGame DesignMetaTrader 5MQL 5AnythingDevinVibeCode

My name is Andrei G. and I have over 13 years of experience in the tech industry. I specialize in the following technologies: App Development, Android App Development, Virtual Reality, Artificial Intelligence, Game Development, etc.. I hold a degree in Master of Business Administration (M.B.A.). Some of the notable projects I’ve worked on include: 3D Modelling - robots, Rescue Helicopter, Karting Championship 2010, GP Championship 2012, GP Championship 2010, etc.. I am based in Bucharest, Romania. I've successfully completed 14 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

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Experience
13 years
Availability
Full-time
Hourly Rate
$40
Rating
Previous Company
EvoPlay
Profile of Opeyemi L., Junior Mobile Engineer - Unity, Game Development and Mobile Game Platforms at Softaims
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Softaims
Opeyemi L., Junior Mobile Engineer - Unity, Game Development and Mobile Game Platforms at Softaims

Opeyemi L.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: NigeriaNigeria
Jos
Opeyemi L. | SoftaimsMember Since 2023
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UnityGodotGame PrototypeVideo GameGame Development Bug FixC#Mobile GameMobile Game DevelopmentGame DevelopmentVideo Game CoachingLevel DesignUnreal EngineGame MechanicsRPG DevelopmentRoblox Studio

My name is Opeyemi L. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unity, Godot, Game Prototype, Video Game, Game Development Bug Fix, etc.. I hold a degree in , Bachelor's degree. Some of the notable projects I've worked on include: 2d RPG game UNITY, Godot 2d shooter, Casual Games (Unity), Factory Simulation(Godot), F.P.S Godot, etc.. I am based in Jos, Nigeria. I've successfully completed 6 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
2 years
Availability
As Needed - Open to Offers
Hourly Rate
$30
Rating
Previous Company
Ex Sfi game
Profile of Murillo Z., Software Engineer - Content, Writing and Game Development at Softaims
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Softaims
Murillo Z., Software Engineer - Content, Writing and Game Development at Softaims

Murillo Z.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-03:00UTC-03:00
Country: BrazilBrazil
Itatiba
Murillo Z. | SoftaimsMember Since 2019
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Role-Playing Game WritingWritingBlog ContentCreative WritingBrazilian Portuguese DialectSEO WritingContent WritingBlog WritingNews WritingCopywritingGames

My name is Murillo Z. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Role-Playing Game Writing, Writing, Blog Content, Creative Writing, Brazilian Portuguese Dialect, etc.. I hold a degree in Other, . Some of the notable projects I’ve worked on include: Feature for TheGamer, Lead Story Writer for RPG Game, Scriptwriting for Interactive Storytelling Game, Review Policy for WhatIfGaming, Final Fantasy X Guide, etc.. I am based in Itatiba, Brazil. I've successfully completed 8 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
6 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
PlayKids
Profile of Jay V., Junior Software Engineer - Game Development, Animation and Video Editing at Softaims
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Softaims
Jay V., Junior Software Engineer - Game Development, Animation and Video Editing at Softaims

Jay V.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: Czech RepublicCzech Republic
Prague
Jay V. | SoftaimsMember Since 2023
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Roblox StudioLuaBlenderAnimationGame DevelopmentDaVinci ResolveCapCutVideo Editing

My name is Jay V. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Roblox Studio, Lua, Blender, Animation, Game Development, etc.. I hold a degree in Bachelor of Technology (BTech). Some of the notable projects I've worked on include: YOUTUBE GFX/ VFX Customization, FIST Fighting System Prototype., Different types of UI, and Physics Tests, The Button, Small Game for Game Jam, etc.. I am based in Prague, Czech Republic. I've successfully completed 8 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today's highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
2 years
Availability
More than 30 hrs/week
Hourly Rate
$40
Rating
Profile of Johann Sebastian C., Lead Software Engineer - Game Development, Automation and Security Platforms at Softaims
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Softaims
Johann Sebastian C., Lead Software Engineer - Game Development, Automation and Security Platforms at Softaims

Johann Sebastian C.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: ColombiaColombia
Guadalajara de Buga
Johann Sebastian C. | SoftaimsMember Since 2016
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Autodesk 3ds MaxUnityC++JavaScriptSecurity AnalysisAutomationGame DesignPythonEthical HackingAPIC#Autodesk MayaBlenderMaxon Cinema 4DDigital ForensicsGames

My name is Johann Sebastian C. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Autodesk 3ds Max, Unity, C++, JavaScript, Security Analysis, etc.. I hold a degree in Engineer's degree, . Some of the notable projects I’ve worked on include: Game Development Unity, Script for Cinema 4D - Automation import, Cinema 4D Script Automation, Maya Autodesk Plugin, Photoshop Plugin Automation - Windows/Mac, etc.. I am based in Guadalajara de Buga, Colombia. I've successfully completed 27 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
9 years
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
Globant
Profile of Abraham Michelle C., Senior Mobile Engineer - Unity, 3D Modeling and Game Development at Softaims
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Softaims
Abraham Michelle C., Senior Mobile Engineer - Unity, 3D Modeling and Game Development at Softaims

Abraham Michelle C.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-06:00UTC-06:00
Country: MexicoMexico
Mexico City
Abraham Michelle C. | SoftaimsMember Since 2020
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3D ModelingAdobe PhotoshopArt & DesignPhotography2D AnimationGraphic DesignSocial Media DesignMobile GameVideo EditingUnityGames

My name is Abraham Michelle C. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: 3D Modeling, Adobe Photoshop, Art & Design, Photography, 2D Animation, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: Inverse project, metaverse, Food Truck project, Prototypes 3, Softies, multiplayer game, Prototypes 2, etc.. I am based in Mexico City, Mexico. I've successfully completed 13 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
5 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Cinepolis

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Testimonials

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

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