Do your Game Developers work in my time zone?

The question is about game development

Answer

Yes. Our Game Developers can work in your preferred time zone to ensure real-time collaboration, effective communication, and seamless integration with your team.

Hire Remote Game Development Developers

Profile of Kaighen F., Lead Software Engineer - Game Development, Web and Unity Platforms at Softaims
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Softaims
Kaighen F., Lead Software Engineer - Game Development, Web and Unity Platforms at Softaims

Kaighen F.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-07:00UTC-07:00
Country: United StatesUnited States
Pawtucket
Kaighen F. | SoftaimsMember Since 2017
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C#HTML5JavaGame ConsultationJavaScriptUnityAdobe PhotoshopBlenderGame DesignVisual EffectsGamesGame AssetNode.jsWeb Application

My name is Kaighen F. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: C#, HTML5, Java, Game Consultation, JavaScript, etc.. I hold a degree in Bachelor of Arts (BA). Some of the notable projects I’ve worked on include: Visual Effects & Tech Art, Procedural Generation (Environments in Unity 3D), 2.5D Mobile Arcade Shooter, Blender3D: Human Model, Rig & Animation, Level 1: API Weather App, etc.. I am based in Pawtucket, United States. I've successfully completed 6 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
8 years
Availability
Full-time
Hourly Rate
$65
Rating
Previous Company
Epic Games
Profile of Ariel E., Software Engineer - Cloud, Game Development and Unity Platforms at Softaims
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Softaims
Ariel E., Software Engineer - Cloud, Game Development and Unity Platforms at Softaims

Ariel E.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+08:00UTC+08:00
Country: PhilippinesPhilippines
Taguig
Ariel E. | SoftaimsMember Since 2022
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UnityGamesPhotographyAdobe PhotoshopGame DesignAmazon RDSAmazon DynamoDBAmazon EC2Amazon S3Photon Unity Networking

My name is Ariel E. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unity, Games, Photography, Adobe Photoshop, Game Design, etc.. I hold a degree in Bachelor's degree. Some of the notable projects I’ve worked on include: Game Development Portfolio, Ruins of Majika, Gameplay demo for project: Mundo, Project Rpg, Online boardgame project: Tactical CMDR. I am based in Taguig, Philippines. I've successfully completed 5 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
3 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
AMAZON Web Services Philippines
Profile of Jannat S., Lead Software Engineer - AR/VR, Game Development and AI Platforms at Softaims
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Softaims
Jannat S., Lead Software Engineer - AR/VR, Game Development and AI Platforms at Softaims

Jannat S.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-06:00UTC-06:00
Country: CanadaCanada
Abbotsford
Jannat S. | SoftaimsMember Since 2018
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UnityAugmented RealityAR Filters & LensesPhaserVirtual RealityThree.jsAR & VR ApplicationsAR & VRAR ApplicationVR ApplicationAR & VR DevelopmentGame DevelopmentARKitSimulation SoftwareAR FoundationArtificial IntelligenceLazy AICody by SourcegraphTabnine

My name is Jannat S. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Unity, Augmented Reality, AR Filters & Lenses, Phaser, Virtual Reality, etc.. I hold a degree in , , , , Master's degree, , Bachelor of Applied Science (BASc). Some of the notable projects I’ve worked on include: DOCTOR AI - APPLE VISION PRO, Ecopod - Apartment Tour, Invisible Ground - AR Mobile App, Nestle - Infant Formula Milk VR, Solar Panel Training in VR, etc.. I am based in Abbotsford, Canada. I've successfully completed 32 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
7 years
Availability
Full-time
Hourly Rate
$65
Rating
Previous Company
Dapper Labs
Profile of Oleg B., Lead Mobile Engineer - Android, iOS and Game Development Platforms at Softaims
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Softaims
Oleg B., Lead Mobile Engineer - Android, iOS and Game Development Platforms at Softaims

Oleg B.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: UkraineUkraine
Kyiv
Oleg B. | SoftaimsMember Since 2018
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GameAndroidUnityUnreal EngineiOSSmartphoneMobile App DevelopmentVirtual RealityAugmented RealityVideo GameC#C++Game DevelopmentPC GameMobile App

My name is Oleg B. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Android, Unity, Unreal Engine, iOS, Smartphone, etc.. I hold a degree in Master's degree. Some of the notable projects I've worked on include: VR game for Meta Quest 2 / 3, Migrate multiplayer shooter MVP from UE4 to UE5, Mobile P2E Game on Solana blockchain, Mobile football game (FreeKickerz), Mental Health in VR, etc.. I am based in Kyiv, Ukraine. I've successfully completed 35 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
7 years
Availability
More than 30 hrs/week
Hourly Rate
$35
Rating
Previous Company
IBM
Profile of Vadym O., Senior Full-Stack Engineer - Game Development, API Development and Unreal Engine at Softaims
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Softaims
Vadym O., Senior Full-Stack Engineer - Game Development, API Development and Unreal Engine at Softaims

Vadym O.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: Czech RepublicCzech Republic
Prague
Vadym O. | SoftaimsMember Since 2019
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C++3D ModelingUnreal EngineC#PythonGame ConsultationGame DevelopmentAPI DevelopmentWeb DevelopmentNode.jsMobile Game DevelopmentGame AssetGame DesignGame ArtGame Audit

My name is Vadym O. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: C++, 3D Modeling, Unreal Engine, C#, Python, etc.. I hold a degree in Master's degree, Bachelor's degree. Some of the notable projects I’ve worked on include: Meet Your Maker - Unreal Engine Developer, Borderlands 3 Ultimate Edition for Nintendo Switch - UE Developer, Crazy Family - Unreal Engine Developer, Merge Island - Unreal Engine Developer, COINMARKETRATE.COM, etc.. I am based in Prague, Czech Republic. I've successfully completed 12 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

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Experience
6 years
Availability
Full-time
Hourly Rate
$40
Rating
Previous Company
STRV
Profile of Muhammad S., Senior Full-Stack Engineer - JavaScript, Vue.js and Game Development at Softaims
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Softaims
Muhammad S., Senior Full-Stack Engineer - JavaScript, Vue.js and Game Development at Softaims

Muhammad S.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: EgyptEgypt
Alexandria
Muhammad S. | SoftaimsMember Since 2020
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LuaRoblox StudioJavaScriptHTML5PixiJSMongoDBExpressJSWebsocketsCSSVue.jsGamesGame MechanicsGame DesignGame TestingTailwindcss

My name is Muhammad S. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Lua, Roblox Studio, JavaScript, HTML5, PixiJS, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Muzzl.IO, PixiJS HTML5 Multiplayer Game, Roblox Birthday Adventure Game, Roblox Game: Outrun. I am based in Alexandria, Egypt. I've successfully completed 3 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
5 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
DigiMash
Profile of Hoang N., Senior Software Engineer - Game Development, C++ and Online Multiplayer Platforms at Softaims
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Softaims
Hoang N., Senior Software Engineer - Game Development, C++ and Online Multiplayer Platforms at Softaims

Hoang N.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+07:00UTC+07:00
Country: VietnamVietnam
Da Nang
Hoang N. | SoftaimsMember Since 2020
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GameCocos2dUnityOnline MultiplayerC++TypeScriptPerformance OptimizationJavaScriptHTML5Amusement & GamblingECMAScript 6GamesGamblingPixiJSGame UI/UX Design

My name is Hoang N. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Cocos2d, Unity, Online Multiplayer, C++, TypeScript, etc.. I hold a degree in Bachelor's degree, . Some of the notable projects I’ve worked on include: Plane Shooter - Multiplayer, Fishing War Shooter Casino, Online Slot games, Hungry Shark Arena - Multiplayer, HTML5 Game Developer, etc.. I am based in Da Nang, Vietnam. I've successfully completed 8 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
5 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Playtika Vietnam
Profile of Guilherme B., Lead Software Engineer - Game Development, AI and Cloud Platforms at Softaims
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Softaims
Guilherme B., Lead Software Engineer - Game Development, AI and Cloud Platforms at Softaims

Guilherme B.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-04:00UTC-04:00
Country: BrazilBrazil
Curitiba
Guilherme B. | SoftaimsMember Since 2011
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C#UnityGame DevelopmentObject-Oriented ProgrammingGame DesignPhoton Unity NetworkingAI BuilderGitVersion ControlGame ConsultationGame TestingGame Development Bug FixMobile GameSteam APIJakarta Server PagesSQLJqueryPostgreSQL

My name is Guilherme B. and I have over 14 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Game Development, Object-Oriented Programming, Game Design, etc.. I hold a degree in Bachelors, . Some of the notable projects I’ve worked on include: Sokoball Dreams - PC, Mac, Android, IOS, Nintendo Switch, XBox One, DHL - Effibot Dash, Chum Chum Blast, Seen & Heard, Top Challenge, etc.. I am based in Curitiba, Brazil. I've successfully completed 20 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
14 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
PlayKids
Profile of Niko P., Lead Software Engineer - Game Development, AR/VR and Blockchain Platforms at Softaims
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Softaims
Niko P., Lead Software Engineer - Game Development, AR/VR and Blockchain Platforms at Softaims

Niko P.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+08:00UTC+08:00
Country: PhilippinesPhilippines
Muntinlupa
Niko P. | SoftaimsMember Since 2017
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WebGLGame DevelopmentMySQLUnityPayment FunctionalityAR & VR DevelopmentiOSAndroidPhoton Unity NetworkingC#PHPNFTServerBlockchain

My name is Niko P. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: WebGL, Game Development, MySQL, Unity, Payment Functionality, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: Sand, Construction site, Small town, NFT Collections, Official Marty and Michael: Catch me if you can, etc.. I am based in Muntinlupa, Philippines. I've successfully completed 25 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
8 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Xurpas
Profile of Luka K., Software Engineer - Mobile, Game Development and AI Platforms at Softaims
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Softaims
Luka K., Software Engineer - Mobile, Game Development and AI Platforms at Softaims

Luka K.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: MontenegroMontenegro
Podgorica
Luka K. | SoftaimsMember Since 2023
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C++JavaC#Android App DevelopmentAndroid StudioUnreal EngineUnityGodotFirebaseFlutterREST APIAI Model IntegrationGame DevelopmentMobile Game DevelopmentLinear Algebra

My name is Luka K. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: C++, Java, C#, Android App Development, Android Studio, etc.. I hold a degree in Bachelor of Applied Science (BASc). Some of the notable projects I've worked on include: Autonomous Agents ( Custom Flocking and obstacle avoidance ), Auto Navmesh generator using Marching Squares algorithm in 3D, Easy Behavior Tree Editor, Precursor Universe, Space combat AI Example using my Behavior Tree Tool, etc.. I am based in Podgorica, Montenegro. I've successfully completed 10 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
2 years
Availability
Less than 30 hrs/week
Hourly Rate
$60
Rating
Previous Company
Capvidia

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Testimonials

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

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