Can I hire Game Developers for short-term projects?

The question is about game development

Answer

Yes, you can hire game developers from Softaims for short-term projects. They offer flexible hiring models to accommodate projects of varying lengths and complexities. Whether you need assistance with a specific phase of development or require additional resources to meet a tight deadline, Softaims can provide skilled developers who can quickly integrate into your team and contribute effectively. This flexibility ensures that you can scale your team as needed without long-term commitments.

About the Author

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    By Igor V.

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    11 years of experience

My name is Igor V. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: PHP, CSS 3, JavaScript, HTML5, MySQL, etc.. I hold a degree in Master's degree, . Some of the notable projects I've worked on include: Desert Treasure Slot game, Princess of Elysium on Stake Engine, Tavern Wilds Slot game on Stake Engine, Candy Crusade Slot game on Stake Engine, Elven Quest Slot game on Stake Engine, etc.. I am based in Kyiv, Ukraine. I've successfully completed 6 projects while developing at Softaims.

My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.

Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.

I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

Previously worked at:DataArt

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Profile of Farhan T., Lead Software Engineer - Mobile, Game Development and iOS/Android Platforms at Softaims
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Softaims
Farhan T., Lead Software Engineer - Mobile, Game Development and iOS/Android Platforms at Softaims

Farhan T.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: CanadaCanada
Milton
Farhan T. | SoftaimsMember Since 2012
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UnityC#Android App DevelopmentJavaC++Cocos2dObjective-CiOS DevelopmentMobile Game DevelopmentGame Development

My name is Farhan T. and I have over 13 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Android App Development, Java, C++, etc.. I hold a degree in Bachelor's. Some of the notable projects I've worked on include: Adventure Capitalist, HookWars, Adventure Communist, Abjadiyat. I am based in Milton, Canada. I've successfully completed 4 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today's highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
13 years
Availability
More than 30 hrs/week
Hourly Rate
$50
Rating
Previous Company
Unity Technologies
Profile of Hammy R., Lead Software Engineer - Mobile, Game Development and iOS/Android Platforms at Softaims
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Softaims
Hammy R., Lead Software Engineer - Mobile, Game Development and iOS/Android Platforms at Softaims

Hammy R.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+07:00UTC+07:00
Country: IndonesiaIndonesia
Malang
Hammy R. | SoftaimsMember Since 2010
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JavaPHPCocos2diOS DevelopmentAndroid App DevelopmentUnityObjective-CC++MySQLMobile GameLaravelMobile Game DevelopmentPayment Gateway IntegrationGame DesignGame Development

My name is Hammy R. and I have over 15 years of experience in the tech industry. I specialize in the following technologies: Java, PHP, Cocos2d, iOS Development, Android App Development, etc.. I hold a degree in Bachelors. Some of the notable projects I've worked on include: Plant VS Goblins 8, Crypto Trading Analysis, Hospital Management System, Wild Fantasy Kingdom TD as Reskin Project, Arab Casino as Main Developer in XGames, etc.. I am based in Malang, Indonesia. I've successfully completed 11 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims' clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

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Experience
15 years
Availability
More than 30 hrs/week
Hourly Rate
$50
Rating
Previous Company
Invensense
Profile of Jared P., Lead Software Engineer - Game Development, C# and Unity Platforms at Softaims
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Softaims
Jared P., Lead Software Engineer - Game Development, C# and Unity Platforms at Softaims

Jared P.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+08:00UTC+08:00
Country: PhilippinesPhilippines
Malinao
Jared P. | SoftaimsMember Since 2017
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C#UnityGamesOnline MultiplayerGame DesignUser Experience DesignLua

My name is Jared P. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Games, Online Multiplayer, Game Design, etc.. Some of the notable projects I’ve worked on include: Mobile MOBA MVP (FishNet, Server-authoritative), Super Multiplayer Shooter Template (Asset Store), Game Feel, Mobile Multiplayer PvPvE Looter Shooter (POC), BattleCards: Collectible Card Game Starter Kit. I am based in Malinao, Philippines. I've successfully completed 5 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
8 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Xurpas
Profile of Mikhail K., Lead Software Engineer - Cloud, Backend and Game Development at Softaims
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Softaims
Mikhail K., Lead Software Engineer - Cloud, Backend and Game Development at Softaims

Mikhail K.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: CyprusCyprus
Paphos
Mikhail K. | SoftaimsMember Since 2010
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PythonJavaScriptPHPUnreal EngineC++C#TypeScriptPlugin DevelopmentCUDAFFmpegSQLGIS SoftwareJavaAndroid NDKMetalGames

My name is Mikhail K. and I have over 15 years of experience in the tech industry. I specialize in the following technologies: Python, JavaScript, PHP, Unreal Engine, C++, etc.. I hold a degree in Masters. Some of the notable projects I’ve worked on include: OHIF modification for working with a neural network, Unreal Engine SDK development, A system for encrypted storgae, Photoshop-alike application, completely based on OpenGL, After Effects Plugin. I am based in Paphos, Cyprus. I've successfully completed 5 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
15 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Wargaming
Profile of Roshana A., Junior Software Engineer - Game Development, AR/VR and Animation Platforms at Softaims
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Softaims
Roshana A., Junior Software Engineer - Game Development, AR/VR and Animation Platforms at Softaims

Roshana A.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-07:00UTC-07:00
Country: CanadaCanada
Surrey
Roshana A. | SoftaimsMember Since 2024
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Augmented RealityVirtual Reality3D AnimationMotion GraphicsVisual EffectsUnityUnreal EngineAR & VRVideo Editing2D Animation3D Architectural VisualizationCGIGame DevelopmentGame DesignLive Action Video

My name is Roshana A. and I have over 1 year of experience in the tech industry. I specialize in the following technologies: Augmented Reality, Virtual Reality, 3D Animation, Motion Graphics, Visual Effects, etc.. I hold a degree in Bachelor of Computer Science (BCompSc), Master's degree. Some of the notable projects I've worked on include: Cinematic Animation for Gladiators VR Game, School Animation Flythrough and Walkthrough Visualization, Sculpture 3D Renders, Expressive 3D Character Animation, ZIL Exhibition Booth Design & 3D Render, etc.. I am based in Surrey, Canada. I've successfully completed 16 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
1 year
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Codistan Pvt Ltd
Profile of Nacef B., Lead Software Engineer - Game Development, AR/VR and Mobile Platforms at Softaims
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Softaims
Nacef B., Lead Software Engineer - Game Development, AR/VR and Mobile Platforms at Softaims

Nacef B.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+07:00UTC+07:00
Country: TunisiaTunisia
Hammam Sousse
Nacef B. | SoftaimsMember Since 2017
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UnityGame DesignGame DevelopmentC#GitAR & VR DevelopmentLevel DesignWebGLGitHubEducationMobile Game

My name is Nacef B. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Unity, Game Design, Game Development, C#, Git, etc.. I hold a degree in Bachelor of Applied Science (BASc), Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: Melt-Down: Cyberpunk FPS Game, MEE-K, VR Training App, MR Racing Simulator, Mobile Development for an Educational Game, etc.. I am based in Hammam Sousse, Tunisia. I've successfully completed 9 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
8 years
Availability
As Needed - Open to Offers
Hourly Rate
$30
Rating
Previous Company
SheTech Studio
Profile of Igor A., Lead Software Engineer - Animation, Video Production and Game Development at Softaims
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Softaims
Igor A., Lead Software Engineer - Animation, Video Production and Game Development at Softaims

Igor A.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: North MacedoniaNorth Macedonia
Kriva Palanka
Igor A. | SoftaimsMember Since 2013
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Autodesk Maya3D AnimationAdobe Premiere ProCharacter AnimationAdobe After EffectsLogo Animation3D Product Animation2D AnimationAnimationVideo EditingPromotional VideoVideo CommercialVideo AdUnityMotion GraphicsGames

My name is Igor A. and I have over 12 years of experience in the tech industry. I specialize in the following technologies: Autodesk Maya, 3D Animation, Adobe Premiere Pro, Character Animation, Adobe After Effects, etc.. I hold a degree in Bachelor of Engineering (BEng), , Master of Arts (MA). Some of the notable projects I’ve worked on include: The RoyalBaby - Explainer video, 3D character animation - Thep TrickOrTreat, RunBabyRun Trailer video, 3D character/assets design/modeling/rig project, Promo Video for Fabrik, etc.. I am based in Kriva Palanka, North Macedonia. I've successfully completed 48 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
12 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Game Dev Studio
Profile of Germain C., Software Engineer - Mobile, Game Development and AI Platforms at Softaims
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Softaims
Germain C., Software Engineer - Mobile, Game Development and AI Platforms at Softaims

Germain C.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: FranceFrance
Challes-les-Eaux
Germain C. | SoftaimsMember Since 2022
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GodotC#C++UnityMobile GamePythonAndroidVideo GameGame TestingGame DevelopmentBlenderData ScrapingData ScienceArtificial IntelligenceMachine LearningTabnineAmazon CodeWhispererOpenAI Codex

My name is Germain C. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Godot, C#, C++, Unity, Mobile Game, etc.. I hold a degree in , Engineer's degree, High school degree. Some of the notable projects I've worked on include: Augury Point, Arrow Game (PC), Tangu (Android), Running Bear (Android). I am based in Challes-les-Eaux, France. I've successfully completed 4 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

Show More
Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$50
Rating
Previous Company
Germain C.
Profile of Stephen U., Lead Mobile Engineer - Android, iOS and Game Development at Softaims
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Softaims
Stephen U., Lead Mobile Engineer - Android, iOS and Game Development at Softaims

Stephen U.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-08:00UTC-08:00
Country: United StatesUnited States
San Francisco
Stephen U. | SoftaimsMember Since 2014
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AndroidiOSMobile App DevelopmentApple XcodeHybrid App DevelopmentGame DevelopmentUnityMobile GameVR ApplicationPrototyping3D Game ArtLevel DesignPhoton Unity NetworkingGame UI/UX DesignAR & VR Development

My name is Stephen U. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: Android, iOS, Mobile App Development, Apple Xcode, Hybrid App Development, etc.. I hold a degree in , Bachelor of Fine Arts (BFA). Some of the notable projects I've worked on include: SuperPower FX, World Between Worlds, LA Comic Con's SuperFan Mall, See What I See, Refraction, etc.. I am based in San Francisco, United States. I've successfully completed 17 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today's highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

Show More
Experience
11 years
Availability
More than 30 hrs/week
Hourly Rate
$125
Rating
Previous Company
Robot Sea Monster
Profile of Hetal P., Senior Mobile Engineer - Unity, AR and Game Development at Softaims
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Softaims
Hetal P., Senior Mobile Engineer - Unity, AR and Game Development at Softaims

Hetal P.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-07:00UTC-07:00
Country: CanadaCanada
Windsor
Hetal P. | SoftaimsMember Since 2020
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VR ApplicationAR ApplicationGame TestingAPI IntegrationGamesMobile GameUnityQA TestingGitHubQuality AssuranceMicrosoft OfficeC#JavaScriptBusiness with 1-9 Employees

My name is Hetal P. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: VR Application, AR Application, Game Testing, API Integration, Games, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: Water Fish Burst, Tank Commandos War, Toy Candy Plaza, Fish Plaza, Run Run Halloween, etc.. I am based in Windsor, Canada. I've successfully completed 12 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
5 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Thinkific

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Testimonials

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

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