What platforms can Softaims develop games for?

The question is about game development

Answer

Softaims can develop games for a variety of platforms, including mobile (iOS and Android), PC, consoles (PlayStation, Xbox, Nintendo Switch), and web-based platforms. Their expertise in cross-platform development ensures that games are optimized for performance and user experience across different devices. By utilizing popular game engines like Unity and Unreal Engine, Softaims can create immersive and engaging games that reach a broad audience, maximizing your potential market reach.

About the Author

  • Author icon

    By Igor V.

  • ✓ Verified Expert
  • Experience icon

    11 years of experience

My name is Igor V. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: PHP, CSS 3, JavaScript, HTML5, MySQL, etc.. I hold a degree in Master's degree, . Some of the notable projects I've worked on include: Desert Treasure Slot game, Princess of Elysium on Stake Engine, Tavern Wilds Slot game on Stake Engine, Candy Crusade Slot game on Stake Engine, Elven Quest Slot game on Stake Engine, etc.. I am based in Kyiv, Ukraine. I've successfully completed 6 projects while developing at Softaims.

My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.

Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.

I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

Previously worked at:DataArt

Hire Remote Game Development Developers

Profile of Umesh A., Lead Software Engineer - Mobile, Game Development and AR/VR Platforms at Softaims
View full profile
Softaims
Umesh A., Lead Software Engineer - Mobile, Game Development and AR/VR Platforms at Softaims

Umesh A.

India

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Surat
Umesh A. | SoftaimsMember Since 2017
View and Hire Arrow Icon
C#Mobile GameGame DevelopmentUnityiOSVideo GameGame CustomizationSmartphoneIn-App PurchasesAndroid App DevelopmentAR & VR DevelopmentGame Design DocumentGame UI/UX DesignThird-Party IntegrationMultiplayer

My name is Umesh A. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: C#, Mobile Game, Game Development, Unity, iOS, etc.. I hold a degree in , . Some of the notable projects I've worked on include: Fruit Slice, Fall n' hole, Sheep Fight : Battle Game, Unicorn Dash, Sequence King : Wild Jack, etc.. I am based in Surat, India. I've successfully completed 8 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

Show More
Experience
8 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
freelance
Profile of Aleksei K., Software Engineer - Game Development, Mobile and AR/VR Platforms at Softaims
View full profile
Softaims
Aleksei K., Software Engineer - Game Development, Mobile and AR/VR Platforms at Softaims

Aleksei K.

Georgia

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+04:00UTC+04:00
Country: GeorgiaGeorgia
Batumi
Aleksei K. | SoftaimsMember Since 2022
View and Hire Arrow Icon
UnityC#Game PrototypeWebGLMobile Game DevelopmentGame DevelopmentGame MechanicsAnimationGame UI/UX DesignGame TrailerAR & VR DevelopmentGitHubGitBlenderAdobe Photoshop

My name is Aleksei K. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Game Prototype, WebGL, Mobile Game Development, etc.. I hold a degree in Bachelor of Business Administration (BBA), . Some of the notable projects I've worked on include: Mister Pig (Yandex Games), Labyrinth of Deadly Traps (Google Play), 2D Platformer Game (Unity, C#), Return Home (Yandex games), Knight, etc.. I am based in Batumi, Georgia. I've successfully completed 13 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims' clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

Show More
Experience
3 years
Availability
Less than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
up-step.ge
Profile of Sannu S., Lead Software Engineer - AI, Game Development and Mixed Reality Platforms at Softaims
View full profile
Softaims
Sannu S., Lead Software Engineer - AI, Game Development and Mixed Reality Platforms at Softaims

Sannu S.

India

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Delhi
Sannu S. | SoftaimsMember Since 2017
View and Hire Arrow Icon
VR ApplicationAR & VR ApplicationsMixed RealityUnityAR & VRAI Model IntegrationGame DevelopmentAI App DevelopmentThree.jsEcommerce Website DevelopmentPC GameUnreal EngineOnline MultiplayerGame ConsultationGame Testing

My name is Sannu S. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: VR Application, AR & VR Applications, Mixed Reality, Unity, AR & VR, etc.. I hold a degree in Bachelor of Technology (BTech). Some of the notable projects I've worked on include: Warriors of Nova Thera, Pixelmon Arena, Martial Training Simulation, Hospital Simulator Unity RPG Game - PC game, MMORPG, Metaverse, NFT, etc.. I am based in Delhi, India. I've successfully completed 28 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

Show More
Experience
8 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Hapz Software Solutions Pvt LTD
Profile of Mayank P., Lead Software Engineer - Game Development, Virtual Reality and Metaverse Platforms at Softaims
View full profile
Softaims
Mayank P., Lead Software Engineer - Game Development, Virtual Reality and Metaverse Platforms at Softaims

Mayank P.

India

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Indore
Mayank P. | SoftaimsMember Since 2011
View and Hire Arrow Icon
C#PythonVirtual RealityUnreal EngineUnity3D ModelingAutodesk Maya2D DesignGame DesignGame DevelopmentModelingNFTMetaverse

My name is Mayank P. and I have over 14 years of experience in the tech industry. I specialize in the following technologies: C#, Python, Virtual Reality, Unreal Engine, Unity, etc.. I hold a degree in Masters. Some of the notable projects I've worked on include: Tax Help 247, 92 Agents, MY EYE, LIVR, Ballegro, etc.. I am based in Indore, India. I've successfully completed 17 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

Show More
Experience
14 years
Availability
More than 30 hrs/week
Hourly Rate
$44.444444444444
Rating
Previous Company
Carina Technologies & Services
Profile of Martina K., Lead Software Engineer - Mobile, Game Development and UX/UI Platforms at Softaims
View full profile
Softaims
Martina K., Lead Software Engineer - Mobile, Game Development and UX/UI Platforms at Softaims

Martina K.

Croatia

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: CroatiaCroatia
Osijek
Martina K. | SoftaimsMember Since 2014
View and Hire Arrow Icon
Unity2D DesignUser Experience DesigniOS DevelopmentGamification2D Game ArtWireframingSketchGame DesignUX & UIGames

My name is Martina K. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: Unity, 2D Design, User Experience Design, iOS Development, Gamification, etc.. I hold a degree in Master of Business Administration (MBA). Some of the notable projects I’ve worked on include: Wireframe UI & UX design, Gamified UI & UX for dashboard panel, Mini game design, Graphic design and editing, Match 3 game design, etc.. I am based in Osijek, Croatia. I've successfully completed 15 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I’m motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

Show More
Experience
11 years
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
Nanobit
Profile of Konrad H., Senior Mobile Engineer - AR, VR and Game Development at Softaims
View full profile
Softaims
Konrad H., Senior Mobile Engineer - AR, VR and Game Development at Softaims

Konrad H.

Poland

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: PolandPoland
Warsaw
Konrad H. | SoftaimsMember Since 2019
View and Hire Arrow Icon
Mobile App DevelopmentARKitVirtual RealityUnityMicrosoft Kinect DevelopmentGame DevelopmentVR ApplicationComputer VisionXboxOpenCVOculus RiftAR & VRGame Design3D Game Art2D Game Art

My name is Konrad H. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Mobile App Development, ARKit, Virtual Reality, Unity, Microsoft Kinect Development, etc.. I hold a degree in Master of Computer Applications (MCA), Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: Blitz: Arena (Server Based PVP Shooter for VR), Wizarding Blocks Saga, Golf With Friends! (Real Cash Tournaments), Polish Scientists. Academy., Wukong Dojo VR, etc.. I am based in Warsaw, Poland. I've successfully completed 21 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

Show More
Experience
6 years
Availability
As Needed - Open to Offers
Hourly Rate
$30
Rating
Previous Company
Crystal Apps
Profile of Ivan L., Lead Software Engineer - Game Development, Mobile and AR/VR Platforms at Softaims
View full profile
Softaims
Ivan L., Lead Software Engineer - Game Development, Mobile and AR/VR Platforms at Softaims

Ivan L.

United States

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-07:00UTC-07:00
Country: United StatesUnited States
Kirkland
Ivan L. | SoftaimsMember Since 2017
View and Hire Arrow Icon
UnityC#Game DevelopmentVideo GameMobile GameVirtual RealityMultiplayerGame DesignGame MechanicsFront-End DevelopmentBack-End DevelopmentMachine LearningWebGLAR & VR DevelopmentSteam

My name is Ivan L. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Game Development, Video Game, Mobile Game, etc.. I hold a degree in Bachelor of Arts (BA). Some of the notable projects I've worked on include: Cinqio [Web, iOS, Android], Hazel Sky [Steam], AFK Cats [iOS, Android], Pengeby [iOS, Android], Ulala: Idle Adventure [iOS, Android], etc.. I am based in Kirkland, United States. I've successfully completed 9 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

Show More
Experience
8 years
Availability
Less than 30 hrs/week
Hourly Rate
$50
Rating
Previous Company
Stepico
Profile of Giacomo M., Lead Software Engineer - Game Development, Unity and AR/VR Platforms at Softaims
View full profile
Softaims
Giacomo M., Lead Software Engineer - Game Development, Unity and AR/VR Platforms at Softaims

Giacomo M.

Italy

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: ItalyItaly
Lissone
Giacomo M. | SoftaimsMember Since 2013
View and Hire Arrow Icon
UnityC#Video GamePythonVirtual RealityGame Design DocumentSteamGame DevelopmentMultiplayerCreative DirectionLeadership SkillsPhoton Unity NetworkingMachine LearningMobile Game DevelopmentAR & VR Development

My name is Giacomo M. and I have over 12 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Video Game, Python, Virtual Reality, etc.. I hold a degree in Masters, High School. Some of the notable projects I’ve worked on include: You Suck At Parking, The Almost Gone - Cloud, Unity VR Simulation – Syla, JustPlay - Hyper Casual Suite, Megaweapon, etc.. I am based in Lissone, Italy. I've successfully completed 21 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

Show More
Experience
12 years
Availability
Full-time
Hourly Rate
$50
Rating
Previous Company
Cineca Consortium
Profile of Oleksandr K., Lead Software Engineer - Mobile, Game Development and VR/AR Platforms at Softaims
View full profile
Softaims
Oleksandr K., Lead Software Engineer - Mobile, Game Development and VR/AR Platforms at Softaims

Oleksandr K.

Ukraine

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Kharkiv
Oleksandr K. | SoftaimsMember Since 2016
View and Hire Arrow Icon
UnityC#Virtual RealityAndroidAndroid App DevelopmentAugmented RealityAndroid SDKMobile App DevelopmentGame DevelopmentGame DesignMetaverseNFTSmart Contract

My name is Oleksandr K. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Virtual Reality, Android, Android App Development, etc.. I hold a degree in Master of Computer Applications (MCA). Some of the notable projects I’ve worked on include: Walk Fit Win, Collectible Card Game (CCG) Development., Racquetabll Game Complete, Unity 3D developer for a gaming company, Racquetabll Game Complete, etc.. I am based in Kharkiv, Ukraine. I've successfully completed 58 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

Show More
Experience
9 years
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
MobiDev
Profile of Joseph C., Junior Software Engineer - Game Development, 3D Animation and General Development at Softaims
View full profile
Softaims
Joseph C., Junior Software Engineer - Game Development, 3D Animation and General Development at Softaims

Joseph C.

United States

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Washington
Joseph C. | SoftaimsMember Since 2023
View and Hire Arrow Icon
BlenderAutodesk MayaAutodesk MotionBuilderUnreal Engine3D Animation3D RiggingCharacter AnimationCharacter DesignVideo GameGame DesignDaz Studio3D ModelingGame DevelopmentC++AWS Development

My name is Joseph C. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Blender, Autodesk Maya, Autodesk MotionBuilder, Unreal Engine, 3D Animation, etc.. I hold a degree in Bachelor's degree, Bachelor's degree. Some of the notable projects I've worked on include: C++, C++, C++, Unreal Engine 5, C++, etc.. I am based in Washington, United States. I've successfully completed 11 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

Show More
Experience
2 years
Availability
As Needed - Open to Offers
Hourly Rate
$50
Rating
Previous Company
Animation Entertainment

Developers who got their wings at:

  • Intel Logo
    Intel Logo
  • Netflix Logo
    Netflix Logo
  • Lego Logo
    Lego Logo
  • Adidas Logo
    Adidas Logo
  • Samsung Logo
    Samsung Logo
  • Google Logo
    Google Logo
  • Uber Logo
    Uber Logo
  • Apple Logo
    Apple Logo
  • Pfizer Logo
    Pfizer Logo

Testimonials

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Ready-to-interview vetted Game Development developers are waiting for your request

Hire Game Development Developer Arrow Icon
Hire Game Development Developer
Hire Game Development Developer