
Daniel Russo
ScaleUp software
Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.
The question is about game development
Softaims offers a comprehensive range of services for game development, including concept design, prototyping, full-cycle game development, and post-launch support. They cater to both indie developers and large studios by providing tailored solutions to meet specific project needs. Their team is skilled in using various game engines, such as Unity and Unreal Engine, ensuring high-quality graphics and smooth gameplay. Additionally, Softaims provides services like game testing, optimization, and updates, ensuring your game remains competitive in the market.
By Igor V.
11 years of experience
My name is Igor V. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: PHP, CSS 3, JavaScript, HTML5, MySQL, etc.. I hold a degree in Master's degree, . Some of the notable projects I've worked on include: Desert Treasure Slot game, Princess of Elysium on Stake Engine, Tavern Wilds Slot game on Stake Engine, Candy Crusade Slot game on Stake Engine, Elven Quest Slot game on Stake Engine, etc.. I am based in Kyiv, Ukraine. I've successfully completed 6 projects while developing at Softaims.
My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.
Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.
I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

game-development
My name is Vasyl B. and I have over 10 years of experience in the tech industry. I specialize in the following technologies: JavaScript, vue.js, HTML5, CSS 3, Vuetify, etc.. I hold a degree in Other, Bachelor of Science (BS), Master of Arts (MA). Some of the notable projects I’ve worked on include: YouTube API integration, Figma to Web Page (React), Figma to Web Page (Vue), Data Extraction from Online Stored PDFs, Scraping Leads from Three Online Catalogs, etc.. I am based in Toronto, Canada. I've successfully completed 17 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.
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game-development
My name is Luka K. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: C++, Java, C#, Android App Development, Android Studio, etc.. I hold a degree in Bachelor of Applied Science (BASc). Some of the notable projects I've worked on include: Autonomous Agents ( Custom Flocking and obstacle avoidance ), Auto Navmesh generator using Marching Squares algorithm in 3D, Easy Behavior Tree Editor, Precursor Universe, Space combat AI Example using my Behavior Tree Tool, etc.. I am based in Podgorica, Montenegro. I've successfully completed 10 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.
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game-development
My name is Bradley H. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Mobile Game, Unity, Game Development, Blockchain, Ethereum, etc.. I hold a degree in Bachelor of Applied Science (BASc), . Some of the notable projects I’ve worked on include: Cafe Disco - In Development, Pearl Splash, Tanjea, extinction, Ez-BaseBuilding, etc.. I am based in Letchworth Garden City, United Kingdom. I've successfully completed 6 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.
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game-development
My name is Daniel K. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: React, node.js, Phaser, JavaScript, MySQL, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I’ve worked on include: Backend service for E-com website, App for creating comics, Solitaire game and website, Rivalis - Framework for developing multiplayer game servers. I am based in Bitola, Macedonia. I've successfully completed 4 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.
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game-development
My name is Roman I. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: Unity, Mobile App Development, Desktop Application, Augmented Reality, C#, etc.. I hold a degree in Bachelor's degree, High school degree. Some of the notable projects I’ve worked on include: Science Kids Experiments in AR education app, Trivia Fight mobile game, 52" touch screen presentation for "20by2020" conference in Abu Dhabi, Artworks AR visualizer app, COZYO home, etc.. I am based in Riga, Latvia. I've successfully completed 12 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.
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game-development
My name is Viacheslav K. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Game Prototype, Game Development Bug Fix, Code Review, etc.. I hold a degree in Engineer's degree. Some of the notable projects I’ve worked on include: Server, Client logic for Online Card Game, Client architecture, Dev Consult for crossplatfrom MMORPG, Mobile Idler 500k+ downl, Steam Multiplayer First-Person Shooter (FPS), RPG: The Executioner, etc.. I am based in Bar, Montenegro. I've successfully completed 15 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.
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game-development
My name is Igor A. and I have over 12 years of experience in the tech industry. I specialize in the following technologies: Autodesk Maya, 3D Animation, Adobe Premiere Pro, Character Animation, Adobe After Effects, etc.. I hold a degree in Bachelor of Engineering (BEng), , Master of Arts (MA). Some of the notable projects I’ve worked on include: The RoyalBaby - Explainer video, 3D character animation - Thep TrickOrTreat, RunBabyRun Trailer video, 3D character/assets design/modeling/rig project, Promo Video for Fabrik, etc.. I am based in Kriva Palanka, North Macedonia. I've successfully completed 48 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.
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game-development
My name is Ashish K. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Game Testing, Software Testing, Unit Testing, Selenium WebDriver, Regression Testing, etc.. I hold a degree in , Bachelor of Engineering (B.Eng.). Some of the notable projects I’ve worked on include: Converge Workplace, Findd : Biometric Mobile Time Platform, ZNTRAL - Streamlined User & Patient Management in One SaaS Solution, Zulunest- Fundraising for Nonprofits, CRM Application. I am based in Noida, India. I've successfully completed 5 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.
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game-development
My name is Anthony L. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Cinematography, Cinematic Video, Animation, Character Design, Web Development, etc.. I hold a degree in Associate of Arts and Sciences (AAS), Associate of Arts and Sciences (AAS). Some of the notable projects I’ve worked on include: My Entry for the Kinetic Rush Challenge, MetaHuman of Me guarding an Alley way, Clip from my Short Film I'm working on, My Sculpted Dragon, Render of Textured Dragon. I am based in North Pole, United States. I've successfully completed 5 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.
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game-development
My name is German G. and I have over 10 years of experience in the tech industry. I specialize in the following technologies: Autodesk Maya, Character Design, 3D Animation, 3D Rigging, Adobe After Effects, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: ISB_Project, Unreal Engine 4 / ArchViz, Unreal Engine 4 Electric Power Station, Unreal Engine 4 RoofTop, Zodiac Proposal, etc.. I am based in Villamaria, Colombia. I've successfully completed 16 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.
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ScaleUp software
Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Ex-VP Engineering at Uber
Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

CT0 at EdAider
The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Hello Median
Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.
