
Daniel Russo
ScaleUp software
Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.
The question is about game development
The cost to hire a game developer can vary widely depending on factors such as experience level, project complexity, and location. Generally, junior developers may charge less, while senior developers with specialized skills command higher rates. Costs can range from $25 to $150 per hour or more. It's important to define your project scope and budget to find a developer whose expertise aligns with your needs, ensuring you get the best value for your investment.
By Igor V.
11 years of experience
My name is Igor V. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: PHP, CSS 3, JavaScript, HTML5, MySQL, etc.. I hold a degree in Master's degree, . Some of the notable projects I've worked on include: Desert Treasure Slot game, Princess of Elysium on Stake Engine, Tavern Wilds Slot game on Stake Engine, Candy Crusade Slot game on Stake Engine, Elven Quest Slot game on Stake Engine, etc.. I am based in Kyiv, Ukraine. I've successfully completed 6 projects while developing at Softaims.
My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.
Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.
I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

game-development
My name is Mayank P. and I have over 14 years of experience in the tech industry. I specialize in the following technologies: C#, Python, Virtual Reality, Unreal Engine, Unity, etc.. I hold a degree in Masters. Some of the notable projects I've worked on include: Tax Help 247, 92 Agents, MY EYE, LIVR, Ballegro, etc.. I am based in Indore, India. I've successfully completed 17 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.
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game-development
My name is Pratik D. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: AR & VR Applications, Unity, AR & VR Development, ARCore, Virtual Reality, etc.. I hold a degree in Master of Business Administration (MBA), Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: Car Battle Chase - 3D Shooting, Kistag AR App, RainbowMe Kids - AR App for Education, AR TV Store - TV Try On Virtually, Uunique - AR Phonecases, etc.. I am based in Ahmedabad, India. I've successfully completed 14 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.
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game-development
My name is Pavlo K. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Game Development, Python, Machine Learning, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: OVERLODE: Battle over Azmonite, Resort Hotel: Bay Story, Building Arcadia, Ask a Psychic, Veterinary anatomy learning apps, etc.. I am based in Hrebinka, Ukraine. I've successfully completed 13 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.
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game-development
My name is Ryan B. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Python, 3D Art, Unreal Engine, Blender, 3D Animation, etc.. I hold a degree in Bachelor of Arts (BA), Master of Arts (MA). Some of the notable projects I’ve worked on include: SeaArt, ChatFlash, Charmed end-to-end AI toolkit for 3D, Characters, Fashion Design, etc.. I am based in Newark, United States. I've successfully completed 12 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.
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game-development
My name is Vadym L. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, AR & VR, Virtual Reality, Virtual Reality Game, Game Development, etc.. I hold a degree in Bachelor's degree, Bachelor of Arts (BA). Some of the notable projects I've worked on include: Isle Of Food, Ultima Chess VR, VR School, Mars, Bear Fury, etc.. I am based in Lucca, Italy. I've successfully completed 53 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.
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game-development
My name is Oleg B. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Android, Unity, Unreal Engine, iOS, Smartphone, etc.. I hold a degree in Master's degree. Some of the notable projects I've worked on include: VR game for Meta Quest 2 / 3, Migrate multiplayer shooter MVP from UE4 to UE5, Mobile P2E Game on Solana blockchain, Mobile football game (FreeKickerz), Mental Health in VR, etc.. I am based in Kyiv, Ukraine. I've successfully completed 35 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.
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game-development
My name is Dino V. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Augmented Reality, iOS, Android, Virtual Reality, Unity, etc.. I hold a degree in Bachelor's degree, Master's degree. Some of the notable projects I’ve worked on include: Visitors center Hidden Dalmatia, Link Alliance - Rail Underground, Link Alliance - VR Training, VR Hotelo, City Vinkovci – Interreg IPA CBC, etc.. I am based in Sisak, Croatia. I've successfully completed 6 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.
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game-development
My name is Ashais A. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unity, Unreal Engine, 3D Art, 2D Art, Video Game, etc.. I hold a degree in Master of Computer Applications (MCA), Bachelor's degree, , . Some of the notable projects I've worked on include: SupremeX: Car Racing Simulator adventure Begins!, Age of Vengeance: Hack n Slash, Shadow Ops - Tactical Shooter, Bobby Fellaz-Maze and Battle, Dino Hunting Games: Dino Clash, etc.. I am based in Brampton, Canada. I've successfully completed 10 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.
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game-development
My name is Nikhil P. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Functional Testing, Web Testing, Game Testing, Manual Testing, Mobile App Testing, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I’ve worked on include: Assessing AI Model's outputs, Stories & Wisdom, Zorans Resistance, Smash Cup (MOBA), Smashing Cocos, etc.. I am based in Pune, India. I've successfully completed 8 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.
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game-development
My name is Viacheslav K. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Game Prototype, Game Development Bug Fix, Code Review, etc.. I hold a degree in Engineer's degree. Some of the notable projects I’ve worked on include: Server, Client logic for Online Card Game, Client architecture, Dev Consult for crossplatfrom MMORPG, Mobile Idler 500k+ downl, Steam Multiplayer First-Person Shooter (FPS), RPG: The Executioner, etc.. I am based in Bar, Montenegro. I've successfully completed 15 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.
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ScaleUp software
Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Ex-VP Engineering at Uber
Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

CT0 at EdAider
The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Hello Median
Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.
