How much does it cost to hire a Game Developer?

The question is about game development

Answer

The cost depends on the type of game (2D, 3D, mobile, PC, or console), complexity, platform, and engagement model. Softaims offers flexible hiring options including hourly, part-time, full-time, or project-based contracts, ensuring access to skilled game developers while optimizing your budget.

Hire Remote Game Development Developers

Profile of Ariel E., Software Engineer - Cloud, Game Development and Unity Platforms at Softaims
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Softaims
Ariel E., Software Engineer - Cloud, Game Development and Unity Platforms at Softaims

Ariel E.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+08:00UTC+08:00
Country: PhilippinesPhilippines
Taguig
Ariel E. | SoftaimsMember Since 2022
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UnityGamesPhotographyAdobe PhotoshopGame DesignAmazon RDSAmazon DynamoDBAmazon EC2Amazon S3Photon Unity Networking

My name is Ariel E. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unity, Games, Photography, Adobe Photoshop, Game Design, etc.. I hold a degree in Bachelor's degree. Some of the notable projects I’ve worked on include: Game Development Portfolio, Ruins of Majika, Gameplay demo for project: Mundo, Project Rpg, Online boardgame project: Tactical CMDR. I am based in Taguig, Philippines. I've successfully completed 5 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
3 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
AMAZON Web Services Philippines
Profile of Pavlo S., Junior Mobile Engineer - Unity, Unreal Engine and Game Development at Softaims
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Softaims
Pavlo S., Junior Mobile Engineer - Unity, Unreal Engine and Game Development at Softaims

Pavlo S.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Nova Kakhovka
Pavlo S. | SoftaimsMember Since 2024
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UnityUnreal EngineCocos2dGodotMobile Game DevelopmentPC GameGame DesignMultiplayerFirebasePhoton Unity NetworkingNode.jsC#C++Socket.ioASP.NET

My name is Pavlo S. and I have over 1 years of experience in the tech industry. I specialize in the following technologies: Unity, Unreal Engine, Cocos2d, Godot, Mobile Game Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Occaz, Mermaid Undersea Battle, Chess Adventure, Sanrio Dream Blast, Safaqat, etc.. I am based in Nova Kakhovka, Ukraine. I've successfully completed 10 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
1 year
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Gismart
Profile of Oliver S., Lead Software Engineer - Web3, Game Development and AI Platforms at Softaims
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Softaims
Oliver S., Lead Software Engineer - Web3, Game Development and AI Platforms at Softaims

Oliver S.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: HungaryHungary
Erd
Oliver S. | SoftaimsMember Since 2018
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GameNode.jsHTML5JavaScriptCSSPHPWeb DevelopmentGame DevelopmentPixiJSPhaserWeb3NFTVideo GameMultiplayerThree.js

My name is Oliver S. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Node.js, HTML5, JavaScript, CSS, PHP, etc.. I hold a degree in , . Some of the notable projects I've worked on include: Flappy Bird - HTML5 Game, WasteWorld - Multiplayer Minecraft Clone, Hammerfall - Slot Game, Babel - NFT, Sudoku - HTML5 Game, etc.. I am based in Erd, Hungary. I've successfully completed 6 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
7 years
Availability
More than 30 hrs/week
Hourly Rate
$60
Rating
Previous Company
Self-employed
Profile of Jared P., Lead Software Engineer - Game Development, C# and Unity Platforms at Softaims
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Softaims
Jared P., Lead Software Engineer - Game Development, C# and Unity Platforms at Softaims

Jared P.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+08:00UTC+08:00
Country: PhilippinesPhilippines
Malinao
Jared P. | SoftaimsMember Since 2017
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C#UnityGamesOnline MultiplayerGame DesignUser Experience DesignLua

My name is Jared P. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Games, Online Multiplayer, Game Design, etc.. Some of the notable projects I’ve worked on include: Mobile MOBA MVP (FishNet, Server-authoritative), Super Multiplayer Shooter Template (Asset Store), Game Feel, Mobile Multiplayer PvPvE Looter Shooter (POC), BattleCards: Collectible Card Game Starter Kit. I am based in Malinao, Philippines. I've successfully completed 5 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
8 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Xurpas
Profile of Oussama A., Software Engineer - Game Development, 3D Design and AR/VR Platforms at Softaims
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Softaims
Oussama A., Software Engineer - Game Development, 3D Design and AR/VR Platforms at Softaims

Oussama A.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: TunisiaTunisia
Tunis
Oussama A. | SoftaimsMember Since 2021
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BlenderUnreal Engine3D AnimationUnityAR & VR ApplicationsGame Art3D DesignGraphic DesignLevel DesignGame Asset3D Game ArtGameKit3D Modeling3D RenderingMobile Game Development

My name is Oussama A. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Blender, Unreal Engine, 3D Animation, Unity, AR & VR Applications, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: Photoreal 3D Middle Eastern Building Pack for Games & Simulation, Cinematic 3D Animation for a Music Video Release, Urban Overpass Tunnel Modular Sci-Fi Tunnel Kit, High-Quality Baseball 3D Asset Pack for Games and Visualizations, Game-Ready 75 Arabic Street Props Pack, etc.. I am based in Tunis, Tunisia. I've successfully completed 34 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
4 years
Availability
More than 30 hrs/week
Hourly Rate
$35
Rating
Previous Company
Carthage Studio
Profile of Paul Anthony D., Lead Game Developer - Game Design, Game Development and Graphic Design at Softaims
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Softaims
Paul Anthony D., Lead Game Developer - Game Design, Game Development and Graphic Design at Softaims

Paul Anthony D.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Sanford
Paul Anthony D. | SoftaimsMember Since 2016
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Adobe PhotoshopRoblox StudioAges 7+Game TestingGame DesignSketchingConcept ArtistryGame DevelopmentGraphic Design

My name is Paul Anthony D. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Adobe Photoshop, Roblox Studio, Ages 7+, Game Testing, Game Design, etc.. I hold a degree in High school degree, Associate of Arts (AA), Other. Some of the notable projects I've worked on include: Roblox Card Game (2024), Frogge (2024), Huy's Game (2024), The House by the Sunset (2021), The Revenant Prince (2020), etc.. I am based in Sanford, United States. I've successfully completed 8 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
9 years
Availability
Less than 30 hrs/week
Hourly Rate
$29
Rating
Previous Company
Wolsey Academy
Profile of Gustavo C., Lead Software Engineer - Game Development, Interaction Design and 2D Animation at Softaims
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Softaims
Gustavo C., Lead Software Engineer - Game Development, Interaction Design and 2D Animation at Softaims

Gustavo C.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: SpainSpain
Mairena
Gustavo C. | SoftaimsMember Since 2017
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Adobe IllustratorHTML5Construct 3Game MigrationAdobe PhotoshopGame DevelopmentInteraction DesignGame Design2D Animation2D DesignGame TrailerPC GameMobile Game DevelopmentAdobe After EffectsAdobe Creative Suite

My name is Gustavo C. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Adobe Illustrator, HTML5, Construct 3, Game Migration, Adobe Photoshop, etc.. I hold a degree in Bachelor's degree, Bachelor of Technology (BTech), . Some of the notable projects I've worked on include: Adepts Arena (VR+PC Game), QOMP (videogame), SNAAAK (videogame), Animated visuals for Chiro (videogame), Hed (personal short film), etc.. I am based in Mairena, Spain. I've successfully completed 6 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today's highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
8 years
Availability
Less than 30 hrs/week
Hourly Rate
$30
Rating
Previous Company
Notepike Studio
Profile of Sky C., Senior Software Engineer - Cloud, AI and Game Development at Softaims
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Softaims
Sky C., Senior Software Engineer - Cloud, AI and Game Development at Softaims

Sky C.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-09:00UTC-09:00
Country: United StatesUnited States
Takoma Park
Sky C. | SoftaimsMember Since 2019
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JavaScriptTypeScriptPythonC#UnityGodotMachine LearningAzure DevOpsGames

My name is Sky C. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: JavaScript, TypeScript, Python, C#, Unity, etc.. I hold a degree in Bachelor of Science (BS), Bachelor of Science (BS). Some of the notable projects I’ve worked on include: Train Your Minibot, DexSweeper, Boring Movies, Sisyphean, Itchworks. I am based in Takoma Park, United States. I've successfully completed 5 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
6 years
Availability
Full-time
Hourly Rate
$65
Rating
Previous Company
Unity Technologies
Profile of Shukhrat N., Software Engineer - Game Development, C++ and GPU Platforms at Softaims
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Softaims
Shukhrat N., Software Engineer - Game Development, C++ and GPU Platforms at Softaims

Shukhrat N.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: UzbekistanUzbekistan
Bukhara
Shukhrat N. | SoftaimsMember Since 2021
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C++Code RefactoringGitHubPhysicsCUDABlenderCinematic VideoUnreal EngineModelingGame DevelopmentGPU

My name is Shukhrat N. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: C++, Code Refactoring, GitHub, Physics, CUDA, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: Ultra realistic sunset in the Ocean, Cinematic based on the film The Maze Runner., Cute Porsche animation, Hunted Game. The development is ongoing., Project is being developed., etc.. I am based in Bukhara, Uzbekistan. I've successfully completed 10 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
4 years
Availability
As Needed - Open to Offers
Hourly Rate
$45
Rating
Previous Company
Navi Studios
Profile of Benjamin B., Lead Software Engineer - Mobile, Game Development and AR/VR Platforms at Softaims
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Softaims
Benjamin B., Lead Software Engineer - Mobile, Game Development and AR/VR Platforms at Softaims

Benjamin B.

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: GermanyGermany
Blaubeuren
Benjamin B. | SoftaimsMember Since 2018
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C#UnityBlenderGame DesignAndroid App DevelopmentMobile App DevelopmentGame DevelopmentAR & VR

My name is Benjamin B. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Blender, Game Design, Android App Development, etc.. I hold a degree in Bachelor of Science (B.S.), Master of Science (M.S.). Some of the notable projects I’ve worked on include: Emmy nominated with RedBull and EyecandyLab, Auto-Adaptive Tool and Content, VR Jam 2023, CheckARs - Checkers in AR, Advent of Code 2022, etc.. I am based in Blaubeuren, Germany. I've successfully completed 10 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
7 years
Availability
Full-time
Hourly Rate
$60
Rating
Previous Company
ProSiebenSat.1 Media

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Testimonials

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

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