
Daniel Russo
ScaleUp software
Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.
The question is about game development
The cost to hire a game developer can vary widely depending on factors such as experience level, project complexity, and location. Generally, junior developers may charge less, while senior developers with specialized skills command higher rates. Costs can range from $25 to $150 per hour or more. It's important to define your project scope and budget to find a developer whose expertise aligns with your needs, ensuring you get the best value for your investment.
By Igor V.
11 years of experience
My name is Igor V. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: PHP, CSS 3, JavaScript, HTML5, MySQL, etc.. I hold a degree in Master's degree, . Some of the notable projects I've worked on include: Desert Treasure Slot game, Princess of Elysium on Stake Engine, Tavern Wilds Slot game on Stake Engine, Candy Crusade Slot game on Stake Engine, Elven Quest Slot game on Stake Engine, etc.. I am based in Kyiv, Ukraine. I've successfully completed 6 projects while developing at Softaims.
My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.
Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.
I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

game-development
My name is Muhammad T. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, C++, Unity, C#, Game Development, etc.. I hold a degree in Bachelor's degree, Bachelor of Science (BS), Master of Science in Project Management (MSPM). Some of the notable projects I’ve worked on include: Sand Bullets, Brain-Computer Interaction withElectroencephalograph in Virtual Worlds, Annihilation, Car Showcase, Furniture Showcase, etc.. I am based in Hazel Grove, United Kingdom. I've successfully completed 7 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I’m motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.
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game-development
My name is Manish G. and I have over 13 years of experience in the tech industry. I specialize in the following technologies: Android App Development, iOS Development, Mobile App Development, Web Application Development, Full-Stack Development, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: Meta Rivals, Path of Titans, SimplySpeak: Flawless Keyboard, 3D Room Plan : Visualize, Customize, Design, ArtiFace: Elevate selfies with AR filters!, etc.. I am based in Mohali, India. I've successfully completed 106 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.
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game-development
My name is Richard H. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Art Direction, Game Design Document, Prototyping, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: 3D Client Projects, Retro Arcade Games, Horror Games, 2D Client Projects, Strange Days, etc.. I am based in Bath, United Kingdom. I've successfully completed 14 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.
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game-development
My name is Johann Sebastian C. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Autodesk 3ds Max, Unity, C++, JavaScript, Security Analysis, etc.. I hold a degree in Engineer's degree, . Some of the notable projects I’ve worked on include: Game Development Unity, Script for Cinema 4D - Automation import, Cinema 4D Script Automation, Maya Autodesk Plugin, Photoshop Plugin Automation - Windows/Mac, etc.. I am based in Guadalajara de Buga, Colombia. I've successfully completed 27 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.
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game-development
My name is Abhishek P. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Unity, Online Multiplayer, Game Development, 3D Animation, Photon Unity Networking, etc.. I hold a degree in Bachelor of Computer Applications. Some of the notable projects I've worked on include: Wall baller Game Android & IOS, Carrom Mania Game Android & IOS, Boat Sorting Game Android & IOS, Nani's Restaurant Cooking Game Android & IOS, Endless Chess Classic Game Android & IOS, etc.. I am based in Surat, India. I've successfully completed 20 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims' clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.
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game-development
My name is Sanchit B. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: VR Application, AR & VR, Metaverse, PlayStation VR, Oculus Rift, etc.. I hold a degree in Master of Science in Information Technology (MSc(IT)), Bachelor of Science in Information Technology. Some of the notable projects I've worked on include: VR Architecture Multiplayer Simulation - Sentio, VR Multiplayer Meet Space - MYX, Training Simulation - Cockpit, VR Table Tennis (Unreal Virtual Reality), VR Horror Game in Unreal, etc.. I am based in Mohali, India. I've successfully completed 7 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.
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game-development
My name is Paul G. and I have over 10 years of experience in the tech industry. I specialize in the following technologies: Android App Development, C#, C++, Firebase, Flutter, etc.. Some of the notable projects I’ve worked on include: Swoop, Retro Remakes Challenge, FruitSpritzer, Pico8 Shmup, WeTracker, etc.. I am based in Sandhurst, United Kingdom. I've successfully completed 6 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.
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game-development
My name is Bradley H. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Mobile Game, Unity, Game Development, Blockchain, Ethereum, etc.. I hold a degree in Bachelor of Applied Science (BASc), . Some of the notable projects I’ve worked on include: Cafe Disco - In Development, Pearl Splash, Tanjea, extinction, Ez-BaseBuilding, etc.. I am based in Letchworth Garden City, United Kingdom. I've successfully completed 6 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.
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game-development
My name is Velimir G. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Phaser, HTML5, JavaScript, TypeScript, Game Development, etc.. I hold a degree in . Some of the notable projects I've worked on include: Millionaire To Billionaire Tycoon, Galaxy Commander, Backyard Heroes. I am based in Donja Stubica, Croatia. I've successfully completed 3 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today's highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.
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game-development
My name is Jetro M. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Game Development, C#, Mobile Game Development, Unity, Game Asset, etc.. I hold a degree in Bachelor of Science in Information Technology, Bachelor of Science (BS). Some of the notable projects I've worked on include: Dynamic Anime Shirt Promo Video with Explosive Transitions, Camsur Trail, Zombievolve's teaser prototype, Lab Escape, Jetro M. Graphic Motion, etc.. I am based in Bacolod City, Philippines. I've successfully completed 19 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.
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ScaleUp software
Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Ex-VP Engineering at Uber
Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

CT0 at EdAider
The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Hello Median
Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.
