Why should I choose Softaims to hire Game Developers?

The question is about game development

Answer

Choosing Softaims to hire game developers offers several advantages, including access to a team of experienced and skilled professionals. Softaims provides flexible hiring models, allowing you to scale your team according to project needs. Their developers are proficient in the latest technologies and game engines, ensuring high-quality results. With a focus on collaboration and communication, Softaims ensures that your project goals are met efficiently. Their commitment to quality and customer satisfaction makes them a reliable choice for game development.

About the Author

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    By Igor V.

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    11 years of experience

My name is Igor V. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: PHP, CSS 3, JavaScript, HTML5, MySQL, etc.. I hold a degree in Master's degree, . Some of the notable projects I've worked on include: Desert Treasure Slot game, Princess of Elysium on Stake Engine, Tavern Wilds Slot game on Stake Engine, Candy Crusade Slot game on Stake Engine, Elven Quest Slot game on Stake Engine, etc.. I am based in Kyiv, Ukraine. I've successfully completed 6 projects while developing at Softaims.

My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.

Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.

I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

Previously worked at:DataArt

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Profile of Zubair A., Junior Mobile Engineer - Unity, Unreal Engine and Game Development at Softaims
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Softaims
Zubair A., Junior Mobile Engineer - Unity, Unreal Engine and Game Development at Softaims

Zubair A.

United States

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-06:00UTC-06:00
Country: United StatesUnited States
Aurora
Zubair A. | SoftaimsMember Since 2023
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AR & VR3D ModelingUnityC#Architectural RenderingOculus Rift GameGame Development3D DesignUnreal EngineMobile Game Development3D Texturing & Lighting3D Animation3D Walkthrough Animation3D Architectural Visualization3D Product Rendering

My name is Zubair A. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: AR & VR, 3D Modeling, Unity, C#, Architectural Rendering, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: VR Petrol Simulation for Quest 2 & Quest 3, Custom 3D Retail Display Shelf Modeling & Product Visualization, Real-Time Female Character Creation for AR/VR & Mobile Applications, Fix AR Surface Detection & Scene Jittering in Unity (AR Foundation), Multi-Dimensional Logo Design for Furnishing IQ, etc.. I am based in Aurora, United States. I've successfully completed 27 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
2 years
Availability
As Needed - Open to Offers
Hourly Rate
$40
Rating
Previous Company
Click Solution
Profile of Bhavik S., Lead Software Engineer - Blockchain, Game Development and AR/VR Platforms at Softaims
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Softaims
Bhavik S., Lead Software Engineer - Blockchain, Game Development and AR/VR Platforms at Softaims

Bhavik S.

India

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Ahmedabad
Bhavik S. | SoftaimsMember Since 2018
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Augmented RealityVirtual RealityUnityBlockchain DevelopmentNFTBlockchainGame DevelopmentNFT MarketplaceAdobe PhotoshopEthereum3D ModelingHyperledger Fabric2D AnimationBlockchain ArchitectureWeb Development

My name is Bhavik S. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Augmented Reality, Virtual Reality, Unity, Blockchain Development, NFT, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: Ludo Empire, EYE ON, Tunity, BRUH - Just when you feel bored, Bruh comes to the rescue!, http://www.marionskitchen.com/, etc.. I am based in Ahmedabad, India. I've successfully completed 7 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
7 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Yudiz Solutions Pvt LTD
Profile of Ricardo A., Software Engineer - Web3, Game Development and Blockchain Platforms at Softaims
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Softaims
Ricardo A., Software Engineer - Web3, Game Development and Blockchain Platforms at Softaims

Ricardo A.

Brazil

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-03:00UTC-03:00
Country: BrazilBrazil
Rio de Janeiro
Ricardo A. | SoftaimsMember Since 2023
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Game DevelopmentWeb3BlockchainMultiplayerMySQLSolidityUnityUnreal EngineC#C++JavaScriptNodeJS FrameworkNFT MarketplaceBlockchain, NFT & CryptocurrencySolution Architecture

My name is Ricardo A. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Game Development, Web3, Blockchain, Multiplayer, MySQL, etc.. I hold a degree in Licentiate degree, Bachelor of Science in Information Technology. Some of the notable projects I've worked on include: Land of the Valiants - AI Integration for Games, The Magic Land (MMORPG), Night Escape (Unity), The Magic Royale, Cubo ao Topo (Unity and Twitch Integration), etc.. I am based in Rio de Janeiro, Brazil. I've successfully completed 10 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
2 years
Availability
As Needed - Open to Offers
Hourly Rate
$30
Rating
Previous Company
Racs Studio
Profile of Dmitry G., Lead Software Engineer - Game Development, AR & VR and Unity Platforms at Softaims
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Softaims
Dmitry G., Lead Software Engineer - Game Development, AR & VR and Unity Platforms at Softaims

Dmitry G.

Ukraine

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: UkraineUkraine
Cherkassy
Dmitry G. | SoftaimsMember Since 2015
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Virtual RealityGame DevelopmentMultiplayerProject ManagementGame DesignC#Product ManagementAR & VR DevelopmentMobile Game DevelopmentUnityGame Development Bug FixVideo Game SoftwareGame Design DocumentPC GameOnline Multiplayer

My name is Dmitry G. and I have over 10 years of experience in the tech industry. I specialize in the following technologies: Virtual Reality, Game Development, Multiplayer, Project Management, Game Design, etc.. I hold a degree in Master of Engineering (MEng), Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: Full App Turnaround: Rescue, Redesign & Feature Expansion, Core Gameplay & UI Systems for 'Adventure Time' Mobile Game, Post-Launch Development for Steam Strategy Game 'War Room', Full Game Overhaul & Relaunch for a Fish Sudoku Classic Puzzle Game, Full-Stack Ethereum Betting Game Development, etc.. I am based in Cherkassy, Ukraine. I've successfully completed 14 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
1 Year
Availability
As Needed - Open to Offers
Hourly Rate
$55
Rating
Previous Company
Kalyna Digital
Profile of Benjamin B., Lead Software Engineer - Mobile, Game Development and AR/VR Platforms at Softaims
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Softaims
Benjamin B., Lead Software Engineer - Mobile, Game Development and AR/VR Platforms at Softaims

Benjamin B.

Germany

game-development

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Timezone: UTC+02:00UTC+02:00
Country: GermanyGermany
Blaubeuren
Benjamin B. | SoftaimsMember Since 2018
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C#UnityBlenderGame DesignAndroid App DevelopmentMobile App DevelopmentGame DevelopmentAR & VR

My name is Benjamin B. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Blender, Game Design, Android App Development, etc.. I hold a degree in Bachelor of Science (B.S.), Master of Science (M.S.). Some of the notable projects I’ve worked on include: Emmy nominated with RedBull and EyecandyLab, Auto-Adaptive Tool and Content, VR Jam 2023, CheckARs - Checkers in AR, Advent of Code 2022, etc.. I am based in Blaubeuren, Germany. I've successfully completed 10 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
7 years
Availability
Full-time
Hourly Rate
$60
Rating
Previous Company
ProSiebenSat.1 Media
Profile of Sky C., Senior Software Engineer - Cloud, AI and Game Development at Softaims
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Softaims
Sky C., Senior Software Engineer - Cloud, AI and Game Development at Softaims

Sky C.

United States

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC-09:00UTC-09:00
Country: United StatesUnited States
Takoma Park
Sky C. | SoftaimsMember Since 2019
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JavaScriptTypeScriptPythonC#UnityGodotMachine LearningAzure DevOpsGames

My name is Sky C. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: JavaScript, TypeScript, Python, C#, Unity, etc.. I hold a degree in Bachelor of Science (BS), Bachelor of Science (BS). Some of the notable projects I’ve worked on include: Train Your Minibot, DexSweeper, Boring Movies, Sisyphean, Itchworks. I am based in Takoma Park, United States. I've successfully completed 5 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
6 years
Availability
Full-time
Hourly Rate
$65
Rating
Previous Company
Unity Technologies
Profile of Houssem N., Senior Mobile Engineer - C#, Unity and Game Development at Softaims
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Softaims
Houssem N., Senior Mobile Engineer - C#, Unity and Game Development at Softaims

Houssem N.

Thailand

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+07:00UTC+07:00
Country: ThailandThailand
Krabi
Houssem N. | SoftaimsMember Since 2019
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C#UnityVideo GameGame DevelopmentAndroid App DevelopmentMobile Game DevelopmentMobile App DevelopmentMultiplayer

My name is Houssem N. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Video Game, Game Development, Android App Development, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I’ve worked on include: Nightclub Tycoon, Little Sim World, TrafficGrid - Unity Machine Learning AI, Point Cloud POI - Unity + PostProcessing, Jets vs Jets - Unity ML-Agents AI, etc.. I am based in Krabi, Thailand. I've successfully completed 6 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
6 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Fullmoon Interactive
Profile of Dilpreet S., Software Engineer - Game Development, Unity and Lua Platforms at Softaims
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Softaims
Dilpreet S., Software Engineer - Game Development, Unity and Lua Platforms at Softaims

Dilpreet S.

India

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Mohali
Dilpreet S. | SoftaimsMember Since 2022
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GameRoblox StudioGame DevelopmentLuaMultiplayerGame DesignUnityGame EngineSimulation GameGame ControllerGame LevelScriptingPlugin DevelopmentGUI DesignGame Framework

My name is Dilpreet S. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Roblox Studio, Game Development, Lua, Multiplayer, Game Design, etc.. I hold a degree in , Bachelor of Computer Applications. Some of the notable projects I've worked on include: Bent On Destruction, Crazy Defense Heroes - TD Game, Crazy Rush Heroes, Tech Wars - Tower Defense, PrimusZ – Immersive Post-Apocalyptic Survival C++, etc.. I am based in Mohali, India. I've successfully completed 35 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
ChicMic Studios
Profile of Guillaume L., Lead Game Engineer - Game Development, C# and Unreal Engine at Softaims
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Softaims
Guillaume L., Lead Game Engineer - Game Development, C# and Unreal Engine at Softaims

Guillaume L.

Japan

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+09:00UTC+09:00
Country: JapanJapan
Naha
Guillaume L. | SoftaimsMember Since 2008
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Game DevelopmentC#Unreal EngineUnityConstruct 3GodotWebGLPixel ArtGame Design3D Animation3D Rigging3D RenderingMobile Game DevelopmentC++Blender

My name is Guillaume L. and I have over 18 years of experience in the tech industry. I specialize in the following technologies: Game Development, C#, Unreal Engine, Unity, Construct 3, etc.. I hold a degree in Bachelor of Applied Science (BASc), . Some of the notable projects I've worked on include: Unreal Fish Tank ( in progress ), The Map of La Jolla Shores, Dr.Sara:Disease Detective, infinity Pinball, Unity Game Portfolio Website, etc.. I am based in Naha, Japan. I've successfully completed 27 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
18 years
Availability
As Needed - Open to Offers
Hourly Rate
$40
Rating
Previous Company
Ojingo Labs
Profile of Pavlo S., Junior Mobile Engineer - Unity, Unreal Engine and Game Development at Softaims
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Softaims
Pavlo S., Junior Mobile Engineer - Unity, Unreal Engine and Game Development at Softaims

Pavlo S.

Ukraine

game-development

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Nova Kakhovka
Pavlo S. | SoftaimsMember Since 2024
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UnityUnreal EngineCocos2dGodotMobile Game DevelopmentPC GameGame DesignMultiplayerFirebasePhoton Unity NetworkingNode.jsC#C++Socket.ioASP.NET

My name is Pavlo S. and I have over 1 years of experience in the tech industry. I specialize in the following technologies: Unity, Unreal Engine, Cocos2d, Godot, Mobile Game Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Occaz, Mermaid Undersea Battle, Chess Adventure, Sanrio Dream Blast, Safaqat, etc.. I am based in Nova Kakhovka, Ukraine. I've successfully completed 10 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
1 year
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Gismart

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Testimonials

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

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