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Clients rate Softaims First Person Shooter talent4.9 / 5.0 on averagebased on 13,542 reviews.

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Daniel Russo's profile

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ScaleUp software

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Hire Top First Person Shooter Developers

Browse 6 specialized first person shooter remote developers.

Verified Software Engineers

Results: (6)
Showing Page 1 of 1
Hunain N. || item.role}
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Softaims | Hire Remote Developer

Hunain N.

first person shooter Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore
Hunain N. | SoftaimsMember Since 2018
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My name is Hunain N. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Game Development, Android, API Integration, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: ROAD TRIP TO KHUNJERAB PASS, BARADARI - LIKE NEVER BEFORE, Modern War: Shooting Games, Chicken Slap, Passenger Airplane Games : Plane Hijack, etc.. I am based in Lahore, Pakistan. I've successfully completed 9 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
7 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
VentureDive
Kirill S. || item.role}
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Kirill S.

first person shooter Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Ovruch
Kirill S. | SoftaimsMember Since 2025
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My name is Kirill S. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: MySQL, node.js, Python, MERN Stack, Web3, etc.. I hold a degree in Bachelor of Accountancy (BAcc). Some of the notable projects I’ve worked on include: Binary Options Betting Platform on Solana, Online Poker Platform - Real-Money Gambling Website, Casino-platform gambling & betting game (Card, and Rolling Games), Roblox Studio Game - Multiplayer Adventure/Role-Playing Experience, Custom n8n–Clay Data Enrichment Pipeline, etc.. I am based in Ovruch, Ukraine. I've successfully completed 7 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
2 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Gismart
Nousherwan M. || item.role}
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Nousherwan M.

first person shooter Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Islamabad
Nousherwan M. | SoftaimsMember Since 2019
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My name is Nousherwan M. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: C#, In-App Purchases, Android, iOS, Game Design, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: Stylized 3D Character Design & Modeling Portfolio, Character Animation & Motion Graphics Showcase, High-Quality 3D Animation for Games, Characters & Cutscenes, 𝗝𝘂𝗻𝗴𝗹𝗲 𝗗𝗲𝗲𝗿 𝗛𝘂𝗻𝘁𝗶𝗻𝗴: 𝗦𝗮𝗳𝗮𝗿𝗶 𝗔𝗱𝘃𝗲𝗻𝘁𝘂𝗿𝗲, Real Dino Hunter - Jurassic Adventure, etc.. I am based in Islamabad, Pakistan. I've successfully completed 10 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
6 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
VentureDive
Arslan A. || item.role}
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Arslan A.

first person shooter Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore
Arslan A. | SoftaimsMember Since 2016
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My name is Arslan A. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Action, Third-Party Integration, C#, Unity, First-Person Shooter, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: Snowball Race, Hide & Seek, Throw and Smash, Steal Master. I am based in Lahore, Pakistan. I've successfully completed 4 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
9 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Galassia Studios
Shuhrat K. || item.role}
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Shuhrat K.

first person shooter Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: UzbekistanUzbekistan
Tashkent
Shuhrat K. | SoftaimsMember Since 2022
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My name is Shuhrat K. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Interactive Design, Game, Level Design, Game Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: The Rise of Jaloliddin -Gameplay Trailer, The Dome - Gameplay Trailer, FPS(First-Person-Shooter) Gameplay Footage (Unreal Engine 5), "Special Mission" Third Person Shooter Game, "Heart of Hara" - Action Adventure VR Experience, etc.. I am based in Tashkent, Uzbekistan. I've successfully completed 11 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$35
Rating
Previous Company
51X Entertainment
Yali P. || item.role}
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Yali P.

first person shooter Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+04:00UTC+04:00
Country: GeorgiaGeorgia
Tbilisi
Yali P. | SoftaimsMember Since 2022
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My name is Yali P. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: 3D Animation, Character Design, Unreal Engine, Game Development, Game Design, etc.. I hold a degree in Bachelor of Arts (BA). Some of the notable projects I've worked on include: First person shooter made from 0 - FPS AAA, Cinematic Video, Video Trailer, Game Trailer, Sequence, CG artist, Level Design Temple Ruins - Mountains Environment, AAA Battle Royale Map – Detailed & Immersive World, Realism, Crowd Simulation - Battle Scenes, etc.. I am based in Tbilisi, Georgia. I've successfully completed 19 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
3 years
Availability
As Needed - Open to Offers
Hourly Rate
$35
Rating
Previous Company
Papacubec Games

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Why Softaims to find a First Person Shooter expert for hire

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    Every First Person Shooter developer in our talent pool has gone through our rigorous vetting process, so you can be confident that they will perform as well in reality as they do on paper.

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    Make your hiring process bulletproof with our replacement guarantee. Not happy with your First Person Shooter dev? We'll replace them, no charges, no questions.

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    Quickly find First Person Shooter developers that match your requirements with our advanced filtering system. Filter by skills, experience, hourly rate, location, and more.

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    Full-time and freelance options

    Whether you need a full-time team member or a freelance First Person Shooter developer for a specific project, we have the right talent ready to join your team.

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All Client Testimonials

  • Daniel Russo's profile

    Daniel Russo

    ScaleUp software

    Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

    Video testimonial available

  • Eddie Flaisler's profile

    Eddie Flaisler

    Ex-VP Engineering at Uber

    Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

    Video testimonial available

  • Kirill's profile

    Kirill

    CT0 at EdAider

    The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

    Video testimonial available

  • Spencer Scott's profile

    Spencer Scott

    Hello Median

    Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

    Video testimonial available

  • Yoav Shalmor's profile

    Yoav Shalmor

    CEO at Stads.io

    Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

    Video testimonial available

  • Nathan Ruff's profile

    Nathan Ruff

    CEO at Onenine

    Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

  • Elliot Tousley's profile

    Elliot Tousley

    CEO at Sparklaunch Media

    Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

  • Max Baehr's profile

    Max Baehr

    CEO at Lovart

    Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

Why clients hire First Person Shooter experts with Softaims

Daniel Russo's profile
Daniel Russo

ScaleUp software

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Eddie Flaisler's profile
Eddie Flaisler

Ex-VP Engineering at Uber

Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

Kirill's profile
Kirill

CT0 at EdAider

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Spencer Scott's profile
Spencer Scott

Hello Median

Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

Yoav Shalmor's profile
Yoav Shalmor

CEO at Stads.io

Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

Nathan Ruff's profile
Nathan Ruff

CEO at Onenine

Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

Elliot Tousley's profile
Elliot Tousley

CEO at Sparklaunch Media

Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

Max Baehr's profile
Max Baehr

CEO at Lovart

Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

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Resources to help you hire

Resources to help you hire First Person Shooter Experts

Access free First Person Shooter job description templates, expert-curated interview questions, and comprehensive First Person Shooter roadmap to streamline your hiring process and find the best remote First Person Shooter developers for your team.

Free First Person Shooter Job Description Templates

Download ready-to-use First Person Shooter job description templates tailored for your hiring needs.

First Person Shooter Interview Questions & Answers

Browse comprehensive FAQs and interview questions specifically for First Person Shooter developers and First Person Shooter development roles.

The Ultimate First Person Shooter Developer Roadmap Guide

Explore step-by-step learning paths and skill roadmaps specifically designed for First Person Shooter developers and First Person Shooter development roles.

First Person Shooter Best Practices & Tips

Discover expert-curated best practices, tips, and strategies specifically for First Person Shooter development and hiring First Person Shooter developers.

Company FAQs

Find answers to frequently asked questions about Softaims, our hiring process, developer vetting, pricing models, and how we ensure quality talent for your projects.

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Boost your team's productivity with our free online timer tools. Perfect for Pomodoro sessions, meetings, standups, and focused work sessions. No signup required, works offline.

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