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Hire Top Game Audio Developers

Browse 18 specialized game audio remote developers.

Verified Software Engineers

Results: (18)
Showing Page 1 of 1
Yusif T. || item.role}
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Yusif T.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: TurkeyTurkey
Kusadasi
Yusif T. | SoftaimsMember Since 2017
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Game AudioGame DesignSound MixingAudio EditingAudio ProductionMIDIAdobe AuditionPodcast ProductionMusic CompositionAbleton LiveCubaseSibeliusMusicSound DesignAudiobook

My name is Yusif T. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Game Design, Sound Mixing, Audio Editing, Audio Production, MIDI, etc.. I hold a degree in Bachelor of Music (BM), Bachelor of Arts (BA). Some of the notable projects I've worked on include: Avicii - The Nights (LEADONE Remake), Trap Song Preview, Massive Attack Teardrop Simple Live Loop Template, SBTRKT - Living Like I DO (Lil Silva Remix) (LeadOne Bass Remake), EXTRACTED the Acapella and Instrumental. I am based in Kusadasi, Turkey. I've successfully completed 5 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
8 years
Availability
More than 30 hrs/week
Hourly Rate
$39
Rating
Previous Company
Fiverr international LTD
Alim  P. || item.role}
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Alim P.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+07:00UTC+07:00
Country: IndonesiaIndonesia
Yogyakarta
Alim  P. | SoftaimsMember Since 2025
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Game AudioMusic ProductionMusic ArrangementMusic CompositionStem Mixing & MasteringPop RockEDMOrchestraOrchestrationAI Music GeneratorSongwritingMusic & Sound DesignMusic TherapyGame Background & EnvironmentMusic Playlist

My name is Alim P. and I have over 0 years of experience in the tech industry. I specialize in the following technologies: Music Production, Music Arrangement, Music Composition, Stem Mixing & Mastering, Pop Rock, etc.. I hold a degree in Bachelor of Music (BM). Some of the notable projects I've worked on include: EDM HITS 2026, Music Producer, Remake or Recreate Instrumental Any song, Soundtrack video game , music game , BGM , chiptune 8 bit , kawaii. I am based in Yogyakarta, Indonesia. I've successfully completed 4 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
1 Year
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Dukun Studio
Maksym S. || item.role}
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Maksym S.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: UkraineUkraine
Kyiv
Maksym S. | SoftaimsMember Since 2020
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Game AudioSoundtrackMusic CompositionMusic ProductionBackground MusicSound MixingMusic & Sound DesignAudio MasteringPiano CompositionAudio Editing

My name is Maksym S. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Soundtrack, Music Composition, Music Production, Background Music, Sound Mixing, etc.. I hold a degree in Bachelor's degree, Master of Laws (LLM). Some of the notable projects I've worked on include: The Challenge:All Stars Music, HBO Trailer, House Music, Epic Cinematic Music, Synthwave, etc.. I am based in Kyiv, Ukraine. I've successfully completed 10 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
5 years
Availability
More than 30 hrs/week
Hourly Rate
$35
Rating
Previous Company
УМИГ
Handanu H. || item.role}
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Handanu H.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+06:00UTC+06:00
Country: IndonesiaIndonesia
Yogyakarta
Handanu H. | SoftaimsMember Since 2019
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Game AudioSoundtrackJazzMusic ProductionVideo Game MusicSingingGuitar PerformanceBeat Sound EffectsAudio EngineeringMusic ArrangementAudio RecordingGuitar CompositionMusic CompositionAmbient MusicAudio Mastering

My name is Handanu H. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Soundtrack, Jazz, Music Production, Video Game Music, Singing, etc.. I hold a degree in Bachelor's degree, . Some of the notable projects I've worked on include: Professional Music Remix & Re-Arrangement, Professional Music Producer Any Genre, SOUL HIP HOP RNB, Game Music, Game Music Producer, etc.. I am based in Yogyakarta, Indonesia. I've successfully completed 8 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
7 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Oh My Goat Studio
Ivan V. || item.role}
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Ivan V.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: UkraineUkraine
Dnipro
Ivan V. | SoftaimsMember Since 2019
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Game AudioMusic ProductionRemixFL StudioBackground MusicAudio ProductionUnreal EngineSound DesignFMODEDMHiphop

My name is Ivan V. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Music Production, Remix, FL Studio, Background Music, Audio Production, etc.. I hold a degree in Master of Music (MM), Master's degree. Some of the notable projects I've worked on include: Scores for films, Music for presentation video, Hi-End audio post production, Sound effects for game, Split Vocal And Instrumental, etc.. I am based in Dnipro, Ukraine. I've successfully completed 20 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
7 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Well-Doing Music
Panos K. || item.role}
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Panos K.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: GreeceGreece
Volos
Panos K. | SoftaimsMember Since 2016
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Game AudioSoundtrackAudiobookBackground MusicMusic ProductionSound MixingVideo Game MusicPodcast ProductionAudio EditingMusic & Sound DesignGuitarBass GuitarDrum

My name is Panos K. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Soundtrack, Audiobook, Background Music, Music Production, Sound Mixing, etc.. I hold a degree in Master of Computer Applications (MCA), . Some of the notable projects I've worked on include: Music and sfx for commercial, Music and sound FX for video game trailer, Sound design for various video games, Sound fx and music transitions for documentary, Music for various video games, etc.. I am based in Volos, Greece. I've successfully completed 15 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
9 years
Availability
As Needed - Open to Offers
Hourly Rate
$35
Rating
Previous Company
J&M Recordings
Kristofer John C. || item.role}
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Kristofer John C.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+08:00UTC+08:00
Country: PhilippinesPhilippines
Las Pinas
Kristofer John C. | SoftaimsMember Since 2016
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Game AudioSoundtrackAudiobookAudio MasteringMusic PlacementFoley EffectsSound MixingNoise ReductionDialogue EditingAudio Post ProductionPodcast ProductionAudio RecordingMusic & Sound Design

My name is Kristofer John C. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Soundtrack, Audiobook, Audio Mastering, Music Placement, Foley Effects, etc.. I hold a degree in Bachelor of Arts (BA). Some of the notable projects I've worked on include: 2024 Commercials, 1232 an Audio Epic, 2023 Commercial Ads - Audio Post Production, Award Worthy Sound Designed Commercials, Take Me - Munro - Armi Millare, etc.. I am based in Las Pinas, Philippines. I've successfully completed 26 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
9 years
Availability
As Needed - Open to Offers
Hourly Rate
$30
Rating
Previous Company
Hit Productions inc.
Anthony B. || item.role}
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Anthony B.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-04:00UTC-04:00
Country: United StatesUnited States
Lutz
Anthony B. | SoftaimsMember Since 2018
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Game AudioAudio ProductionAudacityPodcastPodcast EditingTutoringAudio RestorationPodcast ProductionPublishing FundamentalsAudio Post ProductionMusic Licensing

My name is Anthony B. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Audio Production, Audacity, Podcast, Podcast Editing, Tutoring, etc.. I hold a degree in Bachelor of Arts (BA). Some of the notable projects I've worked on include: Licensing and Post Audio, Recording Engineer, Composer, King Charles - Post Audio Engineer, Composer for various television series. I am based in Lutz, United States. I've successfully completed 5 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
8 years
Availability
As Needed - Open to Offers
Hourly Rate
$30
Rating
Previous Company
O Face Productions
Ahmad Z. || item.role}
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Ahmad Z.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore
Ahmad Z. | SoftaimsMember Since 2023
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GameGame AudioC#Node.js.NET FrameworkProduct DevelopmentGame DesignNFT MetadataMetaversePhoton Unity NetworkingAgora Video SDKAgora Voice SDKUnreal EngineWebGLAWS Cloud9

My name is Ahmad Z. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: C#, node.js, .NET Framework, Product Development, Game Design, etc.. I hold a degree in Bachelor's degree, Bachelor's degree, Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Jetpack Hyperleague, Gamers Lounge (Metaverse), Switch the Lanes, Stadion AR, AtariCasinoGame, etc.. I am based in Lahore, Pakistan. I've successfully completed 10 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
2 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
10Pearls
Nagib  R. || item.role}
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Nagib R.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-06:00UTC-06:00
Country: MexicoMexico
Cuauhtemoc
Nagib  R. | SoftaimsMember Since 2025
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Game AudioMusic ProductionSound DesignSound SynthesisMusic & Sound DesignAmbient Sound DesignMusic PerformanceMusic ArrangementSynthesizerRemixStem Mixing & MasteringSound MixingFilm ScoringGame Background & EnvironmentMusic Theory

My name is Nagib R. and I have over 0 years of experience in the tech industry. I specialize in the following technologies: Music Production, Sound Design, Sound Synthesis, Music & Sound Design, Ambient Sound Design, etc.. I hold a degree in Bachelor of Music (BM). Some of the notable projects I've worked on include: Original Film Score – Made of Rage, String Quartet Arrangement – “Jasper’s Song” (Flume), "Kingdom" – Full Album Production & Sound Design, Mastering – “Yo Vengo a Ofrecer Mi Corazón” (Amanda Miguel), String Arrangement – “Time” (Swedish House Mafia), etc.. I am based in Cuauhtemoc, Mexico. I've successfully completed 20 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
1 Year
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Ahmed Mohamed Said Anwar E. || item.role}
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Ahmed Mohamed Said Anwar E.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: EstoniaEstonia
Tallinn
Ahmed Mohamed Said Anwar E. | SoftaimsMember Since 2021
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Game AudioGame DesignGame DevelopmentGame Design DocumentUnityPC GameMobile GameC#JavaScriptTypeScriptGitGitHubVersion ControlMicrosoft Visual StudioFMODWeb Development

My name is Ahmed Mohamed Said Anwar E. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Game Design, Game Development, Game Design Document, Game Audio, Unity, etc.. I hold a degree in Master of Science (MS), Bachelor of Engineering (BEng). Some of the notable projects I’ve worked on include: Broken Alliance, Midnight Souvenirs, Methodyca. I am based in Tallinn, Estonia. I've successfully completed 3 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
4 years
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
Robotex
Anointing wisdom i. || item.role}
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Anointing wisdom i.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: NigeriaNigeria
Surulere
Anointing wisdom i. | SoftaimsMember Since 2022
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Game AudioMusic ProductionAudio EditingMusic NotationAudio TranscriptionAI Music GeneratorSound MixingAI Video GenerationAudio RestorationAI Text-to-SpeechVideo TranscriptionPodcast EditingAI Audio GeneratorColor Grading

My name is Anointing wisdom i. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Music Production, Audio Editing, Music Notation, Audio Transcription, Game Audio, etc.. I hold a degree in Bachelor of Arts (BA). Some of the notable projects I've worked on include: SOUND DESIGN: Movies, Games, Podcasts, Meditation Music, Human-like Ai-generated voices with Audio Sfx sound design, Rihanna Diamonds (Music Transcription), Ai Voice And Video Generation, Dolby Atmos Spatial Audio Mixing, etc.. I am based in Surulere, Nigeria. I've successfully completed 14 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$30
Rating
Previous Company
Blu Music
Donia M. || item.role}
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Donia M.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: EgyptEgypt
Cairo
Donia M. | SoftaimsMember Since 2021
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GameGame AudioGame ConsultationReal-Time StrategySimulation GameC#Mobile GameGame Design DocumentPrototypingGame DesignGame DevelopmentPC Game

My name is Donia M. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Game Consultation, Real-Time Strategy, Simulation Game, C#, Mobile Game, etc.. I hold a degree in , Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: L'nterno, Endless Runner. I am based in Cairo, Egypt. I've successfully completed 2 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
4 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Tamatem
Malik S. || item.role}
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Malik S.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Rawalpindi
Malik S. | SoftaimsMember Since 2022
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GameGame AudioGame ConsultationUnityGame CustomizationGame TestingGame Development Bug FixGame BackupGame DesignGame DevelopmentGame ArtGame Background & EnvironmentGame AssetGame ControllerGame Audit

My name is Malik S. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Game Consultation, Unity, Game Customization, Game Testing, Game Development Bug Fix, etc.. I hold a degree in Master of Computer Science (MSCS). Some of the notable projects I've worked on include: Voice-Controlled Casual Unity Game – Android (Viral Gameplay), 3D Endless Runner Unity Game – Android & iOS (Optimized & Monetized), Match-3 Puzzle Unity Game – Mobile (Ads & IAP Integrated), Office Empire Tycoon, Jewels Swap: 3 Match Adventure, etc.. I am based in Rawalpindi, Pakistan. I've successfully completed 11 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$30
Rating
Previous Company
International Career Development
Muhammad U. || item.role}
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Muhammad U.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Islamabad
Muhammad U. | SoftaimsMember Since 2022
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GameGame AudioGame TestingGame DesignGame ControllerGame DevelopmentGame ConsultationGame CustomizationGame PrototypeGame Development Bug FixIn-Game AdvertisingGame Background & EnvironmentGame AssetUnityPhoton Unity Networking

My name is Muhammad U. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Game, Game Testing, Game Design, Game Controller, Game Development, etc.. I hold a degree in , . Some of the notable projects I've worked on include: Birds Match, Screw Camel Jam, Screw Pin Jam, Hexa away, Wrench Jam, etc.. I am based in Islamabad, Pakistan. I've successfully completed 21 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
The knights Pvt Ltd
Sebastián Z. || item.role}
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Sebastián Z.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-03:00UTC-03:00
Country: ArgentinaArgentina
Buenos Aires
Sebastián Z. | SoftaimsMember Since 2021
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Game AudioAudio RestorationSound MixingAudio Post ProductionAudio EditingiZotope RXMusic ProductionAudio MasteringAudio EffectsBackground MusicVideo Game MusicMusic & Sound DesignStem Mixing & MasteringFMODFoley Effects

My name is Sebastián Z. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Audio Restoration, Sound Mixing, Audio Post Production, Audio Editing, iZotope RX, etc.. I hold a degree in Other, . Some of the notable projects I've worked on include: Music Production & Sound Design for Laflore Paris, Music Production for a Casual Videogame. "Hunter's Mess" (Mindzai), Sound Design for Kids Friends Calling/Messaging App, Music Production & Sound Design for Instagram Reels (Ryenn's Eyes), Original Videogame Soundtrack & Sound Design for AWAKENING., etc.. I am based in Buenos Aires, Argentina. I've successfully completed 12 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
4 years
Availability
As Needed - Open to Offers
Hourly Rate
$32
Rating
Previous Company
mooncloud
Volya R. || item.role}
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Volya R.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: PolandPoland
Warsaw
Volya R. | SoftaimsMember Since 2023
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Game AudioUnityVideo GameGamesSoftware DevelopmentMusic & Sound DesignAgile Project ManagementAndroid App DevelopmentWebGLAbleton LiveFMODSDKLuaRoblox Studio

My name is Volya R. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unity, Video Game, Games, Software Development, Music & Sound Design, etc.. I hold a degree in Master's degree, Bachelor of Applied Science (BASc). Some of the notable projects I’ve worked on include: Coloring game, Merge Islanders: Magic Puzzle, 3D auto chess strategy game, Educational game, WebGL, Magic coins. I am based in Warsaw, Poland. I've successfully completed 5 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
2 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
CD Projekt
Kiyoshi H. || item.role}
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Softaims | Hire Remote Developer

Kiyoshi H.

game audio Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+09:00UTC+09:00
Country: JapanJapan
Shibuya
Kiyoshi H. | SoftaimsMember Since 2025
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Game AudioSound DesignMusic & Sound DesignMusic CompositionMusic ArrangementRemixMusic ProductionSynthesizerCubaseAbleton Live

My name is Kiyoshi H. and I have over 0 years of experience in the tech industry. I specialize in the following technologies: Sound Design, Music & Sound Design, Music Composition, Music Arrangement, Remix, etc.. I hold a degree in . Some of the notable projects I've worked on include: Music for Kirby series, Music for Dillon's Dead-Heat Breakers, Remix for Wolfgang Flür (ex-Kraftwerk), Collaboration with POiSON GiRLFRiEND, Collaboration with Kohya Arimura, etc.. I am based in Shibuya, Japan. I've successfully completed 11 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
1 Year
Availability
More than 30 hrs/week
Hourly Rate
$60
Previous Company
Vanpool

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Why Softaims to find a Game Audio expert for hire

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All Client Testimonials

  • Daniel Russo's profile

    Daniel Russo

    ScaleUp software

    Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

    Video testimonial available

  • Eddie Flaisler's profile

    Eddie Flaisler

    Ex-VP Engineering at Uber

    Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

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  • Kirill's profile

    Kirill

    CT0 at EdAider

    The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

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  • Spencer Scott's profile

    Spencer Scott

    Hello Median

    Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

    Video testimonial available

  • Yoav Shalmor's profile

    Yoav Shalmor

    CEO at Stads.io

    Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

    Video testimonial available

  • Nathan Ruff's profile

    Nathan Ruff

    CEO at Onenine

    Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

  • Elliot Tousley's profile

    Elliot Tousley

    CEO at Sparklaunch Media

    Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

  • Max Baehr's profile

    Max Baehr

    CEO at Lovart

    Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

Why clients hire Game Audio experts with Softaims

Daniel Russo's profile

Daniel Russo

ScaleUp software

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Eddie Flaisler's profile

Eddie Flaisler

Ex-VP Engineering at Uber

Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

Kirill's profile

Kirill

CT0 at EdAider

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Spencer Scott's profile

Spencer Scott

Hello Median

Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

Yoav Shalmor's profile

Yoav Shalmor

CEO at Stads.io

Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

Nathan Ruff's profile

Nathan Ruff

CEO at Onenine

Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

Elliot Tousley's profile

Elliot Tousley

CEO at Sparklaunch Media

Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

Max Baehr's profile

Max Baehr

CEO at Lovart

Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

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Resources to help you hire

Resources to help you hire Game Audio Experts

Access free Game Audio job description templates, expert-curated interview questions, and comprehensive Game Audio roadmap to streamline your hiring process and find the best remote Game Audio developers for your team.

Free Game Audio Job Description Templates

Download ready-to-use Game Audio job description templates tailored for your hiring needs.

Game Audio Interview Questions & Answers

Browse comprehensive FAQs and interview questions specifically for Game Audio developers and Game Audio development roles.

The Ultimate Game Audio Developer Roadmap Guide

Explore step-by-step learning paths and skill roadmaps specifically designed for Game Audio developers and Game Audio development roles.

Game Audio Best Practices & Tips

Discover expert-curated best practices, tips, and strategies specifically for Game Audio development and hiring Game Audio developers.

Company FAQs

Find answers to frequently asked questions about Softaims, our hiring process, developer vetting, pricing models, and how we ensure quality talent for your projects.

Free Productivity Timer Tools

Boost your team's productivity with our free online timer tools. Perfect for Pomodoro sessions, meetings, standups, and focused work sessions. No signup required, works offline.

Q&A about hiring Game Audio Developers

  • The cost to hire a Game Audio Developer varies widely depending on their experience level, from junior to senior, and the complexity of your project. We offer highly competitive and transparent pricing based on a flat hourly rate. For a precise quote, we recommend scheduling a free consultation to discuss your specific needs, which allows us to provide you with the most cost-effective solution tailored to your project.
  • When you hire through Softaims, you're not just getting a developer, you're getting a fully vetted professional. We handle the entire recruitment process, from rigorous technical screenings and soft-skills assessments to background checks. This saves you hundreds of hours and minimizes your hiring risk. Our Game Audio Developers are a proactive, dedicated extension of your team, committed to your project's success from day one.
  • Our streamlined and efficient hiring process allows you to onboard a skilled Game Audio Developer in a matter of days. Once you hire a developer with us to outline your project requirements, we will present you with a shortlist of pre-vetted candidates who are an ideal fit for your needs within 48 hours. This accelerated process means your project can get started almost immediately.
  • We offer flexible engagement models to suit a variety of project scopes and budgets. You can hire a Game Audio Developer on a full-time basis (40 hours/week) for complete dedication to your project, a part-time basis for ongoing support, or for a specific project with a fixed timeline. We'll help you choose the best model for your needs.
  • We stand by the quality of our talent, which is why we offer a no-risk, two-week trial period. During this time, you can work with the Game Audio Developer developer to ensure they are the right fit for your team and project. If you are not completely satisfied for any reason, you can end the engagement without any financial obligation.
  • Our vetting process is one of the most rigorous in the industry. It includes in-depth technical interviews, live coding challenges, a review of their past projects and portfolios, and an assessment of their communication skills. We only accept the top 1% of applicants, so you can be confident you are hiring an expert with proven skills and a professional attitude.
  • Absolutely. Our remote Game Audio Developers are not just technical experts, they are excellent collaborators. They are experienced in using tools like Slack, Jira, and Trello and are skilled in Agile methodologies. They will seamlessly integrate into your existing team, working with your engineers and product managers to ensure a smooth and productive workflow.
  • Our skilled Game Audio Developers have a wide range of experience across various industries. They are capable of handling everything from building scalable web applications, custom e-commerce platforms, and internal dashboards to developing complex, high-performance user interfaces and migrating legacy systems. Whatever your project's scope, we have the right talent for you.
  • Game Audio Developer is a fantastic choice for modern web development due to its performance, reusability of components, and robust ecosystem. It is widely used by companies of all sizes, from startups to Fortune 500s. Its ability to create dynamic, single-page applications efficiently makes it an ideal solution for projects that require a fast and responsive user experience.
  • Getting started is simple. Just click the "hire a developer" button to book a free, no-obligation consultation with one of our experts. We'll take the time to understand your project requirements, technical stack, and team culture. From there, we'll present you with top-tier candidates who are ready to start building your vision.

Hire top Game Audio Developers now for your next project

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