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Hire Top 3d Art Developers

Browse 17 specialized 3d art remote developers.

Verified Software Engineers

Results: (17)
Showing Page 1 of 1
Matthew S. || item.role}
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Matthew S.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Chattaroy
Matthew S. | SoftaimsMember Since 2025
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3D ArtGame DesignGameProduct DevelopmentVideo GameSpecifications3D DesignUnreal EngineBlenderGames

My name is Matthew S. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Game Design, Game, Product Development, Video Game, Specifications, etc.. I hold a degree in Master of Business Administration (MBA). Some of the notable projects I’ve worked on include: . I am based in Chattaroy, United States. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I’m motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
2 years
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
Epic Games
Ryan B. || item.role}
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Ryan B.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-04:00UTC-04:00
Country: United StatesUnited States
Newark
Ryan B. | SoftaimsMember Since 2023
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3D ArtPythonUnreal EngineBlender3D Animation3D Modeling3D DesignC++3D RenderingAutodesk MayaGame ArtAutodesk 3ds MaxWordPressWooCommerceWeb DevelopmentGames

My name is Ryan B. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Python, 3D Art, Unreal Engine, Blender, 3D Animation, etc.. I hold a degree in Bachelor of Arts (BA), Master of Arts (MA). Some of the notable projects I’ve worked on include: SeaArt, ChatFlash, Charmed end-to-end AI toolkit for 3D, Characters, Fashion Design, etc.. I am based in Newark, United States. I've successfully completed 12 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
2 years
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
Epic Games
Liam C. || item.role}
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Liam C.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+09:00UTC+09:00
Country: AustraliaAustralia
Thorneside
Liam C. | SoftaimsMember Since 2025
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3D ArtGameVideo GameVirtual RealityGame ArtGame Design3D Architectural Visualization3D Architectural RenderingUnreal EngineAutodesk 3ds MaxAutodesk MayaBlenderUnityPixologic ZbrushSubstance PainterGames

My name is Liam C. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Game, Video Game, Virtual Reality, Game Art, Game Design, etc.. I hold a degree in Bachelor of Fine Arts (BFA). Some of the notable projects I’ve worked on include: 🧬 Digital Health Platform for Clinical Trials, 📚E-Learning Platform – Ruby on Rails, 💼 Enterprise-Grade Financial Software, 🏥 Healthcare Revenue Cycle Management System, Wheel of Fortune Jackpot, etc.. I am based in Thorneside, Australia. I've successfully completed 23 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
2 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Envato
VASYL D. || item.role}
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VASYL D.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: UkraineUkraine
Kropyvnytskyy
VASYL D. | SoftaimsMember Since 2022
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3D Art3D Modeling3D Animation3D Game Art3D Texturing3D SculptingArt DirectionHoudiniRedshift3D3D Drawing3D Illustration3D Model3D Design3D Modeling SoftwareUnreal Engine

My name is VASYL D. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: 3D Modeling, 3D Animation, 3D Art, 3D Game Art, 3D Texturing, etc.. I hold a degree in Master's degree. Some of the notable projects I've worked on include: Selene, Unreal Architecture visualization, L finance - 3D video animation, Unreal Engine 5 office building interior, 3D Design - Messe Berlin, etc.. I am based in Kropyvnytskyy, Ukraine. I've successfully completed 20 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$45
Rating
Previous Company
Onix
Ivan K. || item.role}
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Ivan K.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Palm Coast
Ivan K. | SoftaimsMember Since 2019
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3D ArtWebGLThree.jsReactWeb DevelopmentCreative Strategy3D AnimationWeb Design

My name is Ivan K. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: WebGL, Three.js, React, Web Development, Creative Strategy, etc.. I hold a degree in Bachelor's degree. Some of the notable projects I've worked on include: Hailstone Labs - 3D interactive website, Peira - Interactive website for Blockchain startup, Empathy Labs - Branding, design, animation, development, Animated website for Blockchain startup, Somvai - website for startup, etc.. I am based in Palm Coast, United States. I've successfully completed 7 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
6 years
Availability
More than 30 hrs/week
Hourly Rate
$60
Rating
Previous Company
third-dimension studio
Eric M. || item.role}
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Eric M.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-09:00UTC-09:00
Country: United StatesUnited States
Webb City
Eric M. | SoftaimsMember Since 2024
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3D ArtUnityUnreal EngineGame DevelopmentC#WebGLArchitecture & Interior DesignExterior RenderingBlender3D ModelingThree.jsReactCADTypeScriptPythonReact NativeNextjs

My name is Eric M. and I have over 1 years of experience in the tech industry. I specialize in the following technologies: Unity, Unreal Engine, Game Development, C#, WebGL, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: Ton Poker Game, Character Modeling for Unreal Game, Unity Match3, Unreal Engine FPS, Unity Stack Ball. I am based in Webb City, United States. I've successfully completed 5 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
1 year
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Epic Games
Noah I. || item.role}
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Noah I.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-06:00UTC-06:00
Country: United StatesUnited States
Los Angeles
Noah I. | SoftaimsMember Since 2025
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3D ArtMusic ProductionAudio EngineeringMusic LicensingMusic MarketingMeta PixelBlender3D AnimationAR & VR

My name is Noah I. and I have over 0 years of experience in the tech industry. I specialize in the following technologies: Music Production, Audio Engineering, Music Licensing, Music Marketing, Meta Pixel, etc.. I hold a degree in Bachelor of Arts (BA). Some of the notable projects I've worked on include: Connor Creasey, Colby Lafayette - Talks Cheap (EP), Connor Creasey, Colby Lafayette, TRACES - YKWII2, UDOG - SHADY (MV), BUFFY, Dilyn - Feel You (Spotify Canvas), Connor Creasey - Need a Little More, etc.. I am based in Los Angeles, United States. I've successfully completed 29 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
1 Year
Availability
More than 30 hrs/week
Hourly Rate
$25
Previous Company
solace
Ruslan A. || item.role}
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Ruslan A.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-03:00UTC-03:00
Country: CanadaCanada
Montreal
Ruslan A. | SoftaimsMember Since 2021
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3D ArtGame DesignLevel DesignProject ManagementScrumTexture MappingUI/UX PrototypingGame UI/UX DesignGamesScriptwriting

My name is Ruslan A. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Game Design, Level Design, Project Management, Scrum, Texture Mapping, etc.. I hold a degree in , High school degree. Some of the notable projects I’ve worked on include: GQuiz!Pro, Relic Odyssey: Ruins of Xantao. I am based in Montreal, Canada. I've successfully completed 2 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
4 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Dapper Labs
Sara S. || item.role}
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Sara S.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: MontenegroMontenegro
Podgorica
Sara S. | SoftaimsMember Since 2021
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3D ArtCharacter DesignGame ArtAdobe PhotoshopGraphic DesignPixel ArtPhoto ManipulationNFT MintingNFT VideoNFT Art2D Design3D Design3D RiggingConcept DesignGames

My name is Sara S. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Character Design, Game Art, Adobe Photoshop, Graphic Design, Pixel Art, etc.. I hold a degree in Master of Technology (MTech), Master of Fine Arts (MFA). Some of the notable projects I’ve worked on include: Game Casino✅, Fantasy Art Projects ✅, Splash Screen & Logo ✅, Concept/Splash Art (Characters& Illustrations)✅, Meme/Token Coin/Crypto Memes/ Crypto Website/Funny NFTs Memes/GIFS✅, etc.. I am based in Podgorica, Montenegro. I've successfully completed 20 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
4 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
GameHouse Montenegro
Muhammad  M. || item.role}
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Muhammad M.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore
Muhammad  M. | SoftaimsMember Since 2022
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3D ArtUnityGame DevelopmentMobile Game DevelopmentMobile GameUnreal EngineUnrealScriptGame ArtGame DesignGame UI/UX DesignBug FixSoftwareVR ApplicationARKit

My name is Muhammad M. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unity, Game Development, Mobile Game Development, Mobile Game, Unreal Engine, etc.. I hold a degree in Bachelor of Computer Science (BCompSc), High school degree, Bachelor of Business Administration (BBA). Some of the notable projects I've worked on include: Heat Distortion or Blazing Effect In Unity 3D, Billboard or Texture Animation Shaders in Unity 3D, Environment Curve Shader in Unity, Skin Colour and Attributes Shader, Fort Environmnet, etc.. I am based in Lahore, Pakistan. I've successfully completed 7 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today's highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Happy Toon Studios
Ashais A. || item.role}
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Ashais A.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-04:00UTC-04:00
Country: CanadaCanada
Brampton
Ashais A. | SoftaimsMember Since 2022
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3D ArtUnityUnreal Engine2D ArtVideo GameGame DesignMobile GameHTML5Blockchain3D Game ArtGame DevelopmentGame Design Document2D Game ArtPixel ArtGame Audit

My name is Ashais A. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unity, Unreal Engine, 3D Art, 2D Art, Video Game, etc.. I hold a degree in Master of Computer Applications (MCA), Bachelor's degree, , . Some of the notable projects I've worked on include: SupremeX: Car Racing Simulator adventure Begins!, Age of Vengeance: Hack n Slash, Shadow Ops - Tactical Shooter, Bobby Fellaz-Maze and Battle, Dino Hunting Games: Dino Clash, etc.. I am based in Brampton, Canada. I've successfully completed 10 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
3 years
Availability
As Needed - Open to Offers
Hourly Rate
$35
Rating
Previous Company
Ropstam Solutions Inc.
Ilya Y. || item.role}
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Ilya Y.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Kropyvnytskyy
Ilya Y. | SoftaimsMember Since 2022
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3D ArtMobile App DevelopmentPHPPythonCMS DevelopmentJavaJavaScriptUX & UIFlutterReactWordPress3D ModelingUnityiOSAndroidReact NativeNextjs

My name is Ilya Y. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Mobile App Development, PHP, Python, CMS Development, Java, etc.. I hold a degree in Bachelor of Science in Information Technology, High school degree. Some of the notable projects I’ve worked on include: Project X - a fitness platform, BSTEVR NFL games simulator and game reviews generator, Phlex is innovative solution to track swimming workouts, Colorado's Premier Video Production Platform, Adoric - Online Marketing Tool, etc.. I am based in Kropyvnytskyy, Ukraine. I've successfully completed 9 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
3 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
MobiDev
Azam A. || item.role}
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Azam A.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Peshawar
Azam A. | SoftaimsMember Since 2019
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3D ArtUnreal EngineUnityMobile GameGame Design3D ModelingGame ArtPC GameAdobe PhotoshopLevel DesignEnvironmental DesignAutodesk MayaGame LevelSubstance PainterGame Development

My name is Azam A. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Unity, Mobile Game, Game Design, 3D Modeling, etc.. I hold a degree in Bachelor of Science in Information Technology, Associate's degree, Bachelor of Computer Applications. Some of the notable projects I've worked on include: EL TROLLY bar for special virtual realty using Unity SDK for spatial, Medical room for VR in URP for the virtual world. using URP, Lobby For Ria_Cotton For VR Spacial.io, custom space for spatial io, metaverse and decentral land, unity sdk, moon environment, etc.. I am based in Peshawar, Pakistan. I've successfully completed 8 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
6 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Genesisplaza Technlogies
Matteo S. || item.role}
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Matteo S.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: ItalyItaly
Acqui Terme
Matteo S. | SoftaimsMember Since 2025
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3D Art3D Animation3D RenderingVideo AnimationVideo Editing3D ModelingVR ApplicationUnreal EngineMaxon Cinema 4DAdobe After EffectsAdobe Premiere ProPresentation DesignAnimationBusiness Presentation3D Product Rendering

My name is Matteo S. and I have over 0 years of experience in the tech industry. I specialize in the following technologies: 3D Animation, 3D Art, 3D Rendering, Video Animation, Video Editing, etc.. I hold a degree in High school degree, . Some of the notable projects I've worked on include: Est Market, Tire - Off Road Presentation, Zenith - Reach Your Clarity, Nature in Motion - ADV, Various Retail Renderings, etc.. I am based in Acqui Terme, Italy. I've successfully completed 6 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
1 Year
Availability
More than 30 hrs/week
Hourly Rate
$67
Previous Company
KernLab SAGL
Aliza A. || item.role}
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Aliza A.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore City
Aliza A. | SoftaimsMember Since 2019
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3D ArtGame DevelopmentAR & VR DevelopmentBlockchainPC Game3D ModelingUnityUnreal EngineGame DesignMobile Game DevelopmentGame Prototype3D AnimationGame MechanicsFlutterReact

My name is Aliza A. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Game Development, AR & VR Development, Blockchain, PC Game, 3D Modeling, etc.. I hold a degree in Bachelor's degree, High school degree. Some of the notable projects I've worked on include: Multiplayer VR Shooter Platform, Go Kart Racing Game, Animal Fury, Shooting game, Web3 2D Fighting Game, etc.. I am based in Lahore City, Pakistan. I've successfully completed 7 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today's highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
6 years
Availability
As Needed - Open to Offers
Hourly Rate
$40
Rating
Previous Company
Softoxan
nipuna m. || item.role}
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nipuna m.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: Sri LankaSri Lanka
Dehiwala
nipuna m. | SoftaimsMember Since 2013
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3D Art3D Rendering3D ModelingMaxon Cinema 4DBlenderOctane RenderVisual EffectsRedshift3DChaos CoronaVirtual RealityArchitectural Rendering3D AnimationHoudini3D SculptingGames

My name is nipuna m. and I have over 12 years of experience in the tech industry. I specialize in the following technologies: 3D Rendering, 3D Modeling, Maxon Cinema 4D, Blender, Octane Render, etc.. I hold a degree in Other. Some of the notable projects I’ve worked on include: creamy spicy gnocchi, Burger, Bird Animation, Buggles animation, UE4 Retrace, etc.. I am based in Dehiwala, Sri Lanka. I've successfully completed 19 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
12 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
99X Technology
Yogesh K. || item.role}
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Yogesh K.

3d art Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Surat
Yogesh K. | SoftaimsMember Since 2022
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3D ArtC#UnityUIKitVirtual Reality GameGame Development3D ModelingPhoton Unity Networking3D AnimationUI/UX Prototyping3D Rendering3D DesignGame DesignAWS LambdaEMC Unity

My name is Yogesh K. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, UIKit, Virtual Reality Game, Game Development, etc.. I hold a degree in Bachelor's degree, Bachelor's degree. Some of the notable projects I've worked on include: Unicorn Dash : Horse Run, Tile Family - Match 3 Club, Nail Art Salon: Fashion Maker, Math Game For Kids : Kids Math, Rescue Granny- Home Pull Pin, etc.. I am based in Surat, India. I've successfully completed 13 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
3 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Freelancer

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    ScaleUp software

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Why clients hire 3d Art experts with Softaims

Daniel Russo's profile

Daniel Russo

ScaleUp software

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Eddie Flaisler's profile

Eddie Flaisler

Ex-VP Engineering at Uber

Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

Kirill's profile

Kirill

CT0 at EdAider

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Spencer Scott's profile

Spencer Scott

Hello Median

Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

Yoav Shalmor's profile

Yoav Shalmor

CEO at Stads.io

Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

Nathan Ruff's profile

Nathan Ruff

CEO at Onenine

Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

Elliot Tousley's profile

Elliot Tousley

CEO at Sparklaunch Media

Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

Max Baehr's profile

Max Baehr

CEO at Lovart

Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

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