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Hire Top Mobile Game Developers

Browse 306 specialized mobile game remote developers.

Verified Software Engineers

Results: (306)
Showing Page 1 of 16
Anica S. || item.role}
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Anica S.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: SerbiaSerbia
Pirot
Anica S. | SoftaimsMember Since 2016
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Mobile GameAdobe Photoshop2D IllustrationCharacter Design2D ArtDigital ArtIllustration2D Game ArtGame ArtNFT ArtNFT CharacterCartoon CharacterSketchingGames

My name is Anica S. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Adobe Photoshop, 2D Illustration, Character Design, 2D Art, Digital Art, etc.. I hold a degree in Bachelor of Arts (BA). Some of the notable projects I’ve worked on include: Casual game, Character design, Casual Game, Game assets, Game Art, etc.. I am based in Pirot, Serbia. I've successfully completed 17 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I’m motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
9 years
Availability
Full-time
Hourly Rate
$30
Rating
Previous Company
Nordeus
Denys C. || item.role}
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Denys C.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Kyiv
Denys C. | SoftaimsMember Since 2020
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Mobile GameGameGame CustomizationConstruct 3Casual GameArcade GameJavaScriptHTML5EducationGame DevelopmentIn-Game AdvertisingPC GameDatabaseGame DesignLevel Design

My name is Denys C. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Game Customization, Construct 3, Casual Game, Arcade Game, JavaScript, etc.. I hold a degree in Bachelor of Science (BS), Master of Science (MS). Some of the notable projects I’ve worked on include: Great Big Kentucky Adventure, Hallows Hill Escape Game, Snake Color Brake (HTML5 Game, PWA), Swarovski Ramadan Game, Multiplayer Cribbage Game, etc.. I am based in Kyiv, Ukraine. I've successfully completed 22 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
5 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Gismart
Luxe T. || item.role}
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Luxe T.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-03:00UTC-03:00
Country: ArgentinaArgentina
Totoras
Luxe T. | SoftaimsMember Since 2024
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Mobile GameGameGameMakerGamesVideo Game SoftwareAdobe PhotoshopAI App DevelopmentMobile AppMobile App TestingSenior AdultMakerStudioVideo Game

My name is Luxe T. and I have over 1 years of experience in the tech industry. I specialize in the following technologies: GameMaker, Games, Mobile Game, Video Game Software, Adobe Photoshop, etc.. Some of the notable projects I’ve worked on include: Studio Mobile With 3.000.000 downloads, Spaceshift Flight Simulator, Skate Tricks Database. I am based in Totoras, Argentina. I've successfully completed 3 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
1 year
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Globant
Opeyemi L. || item.role}
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Opeyemi L.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: NigeriaNigeria
Jos
Opeyemi L. | SoftaimsMember Since 2023
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Mobile GameMobile Game DevelopmentUnityGodotGame PrototypeVideo GameGame Development Bug FixC#Game DevelopmentVideo Game CoachingLevel DesignUnreal EngineGame MechanicsRPG DevelopmentRoblox Studio

My name is Opeyemi L. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unity, Godot, Game Prototype, Video Game, Game Development Bug Fix, etc.. I hold a degree in , Bachelor's degree. Some of the notable projects I've worked on include: 2d RPG game UNITY, Godot 2d shooter, Casual Games (Unity), Factory Simulation(Godot), F.P.S Godot, etc.. I am based in Jos, Nigeria. I've successfully completed 6 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
2 years
Availability
As Needed - Open to Offers
Hourly Rate
$30
Rating
Previous Company
Ex Sfi game
Zouhir L. || item.role}
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Zouhir L.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+08:00UTC+08:00
Country: ChinaChina
Hefei
Zouhir L. | SoftaimsMember Since 2017
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Mobile GameC#UnityGame DesignCasual GameGamesLevel DesignIn-Game Advertising.io GameGame Art

My name is Zouhir L. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Game Design, Casual Game, Games, etc.. I hold a degree in Master's degree, Other, Licentiate degree. Some of the notable projects I’ve worked on include: Declicy: Fitness platform solution + Mobile App, My Diabetes: An app for diabetic people, Glam Face Ai, NoDebt Ai : Debt Relief Planner, Monster Run, etc.. I am based in Hefei, China. I've successfully completed 18 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
8 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Tencent
Kostia K. || item.role}
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Kostia K.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Kyiv
Kostia K. | SoftaimsMember Since 2020
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Mobile GameC#UnityGame DesignGame DevelopmentWebGLHTMLIn-App PurchasesPC GameVideo GameGame Prototype

My name is Kostia K. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Game Design, Game Development, WebGL, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Top Down Engine Game, Polygon Box - Multiplayer FPS, UI Animation, Hidden Objects - Haunted House, Puzzle Rout - Android game, etc.. I am based in Kyiv, Ukraine. I've successfully completed 27 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
5 years
Availability
Full-time
Hourly Rate
$30
Rating
Previous Company
Gismart
Mohamed a. || item.role}
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Mohamed a.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: EgyptEgypt
Cairo
Mohamed a. | SoftaimsMember Since 2016
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Mobile Game DevelopmentUnreal EngineBlenderC++Game DevelopmentGame PrototypeGame UI/UX Design2D Game ArtPC Game3D Game ArtGame Development Bug Fix

My name is Mohamed a. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Blender, C++, Game Development, Mobile Game Development, etc.. Some of the notable projects I’ve worked on include: Grand Prismatic Spring 10000 km² Map Development., Unreal Engine rendering of a villa in the forest., Audi Showroom, AI Audi showroom Agent, VR 3D visualization, etc.. I am based in Cairo, Egypt. I've successfully completed 17 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
9 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Tamatem
Ravel E. || item.role}
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Ravel E.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Karachi East
Ravel E. | SoftaimsMember Since 2018
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Mobile Game DevelopmentGame DevelopmentUnreal EngineVideo GameGame DesignRoblox StudioGame TrailerGame MechanicsOnline MultiplayerPerformance OptimizationPC GameGame PrototypeUnityCinematic VideoLevel Design

My name is Ravel E. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Game Development, Unreal Engine, Video Game, Game Design, Roblox Studio, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: Unreal Engine 5 Photorealistic PC Game, Roblox Gameplay Systems, Unreal Engine 5 - Multiplayer FPS, Dress to Impress on Roblox - Realistic Cars, Unreal Engine 5 - Racing Game, etc.. I am based in Karachi East, Pakistan. I've successfully completed 31 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
7 years
Availability
As Needed - Open to Offers
Hourly Rate
$35
Rating
Previous Company
Stacked Lobbies
Tri D. || item.role}
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Tri D.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+07:00UTC+07:00
Country: VietnamVietnam
Ho Chi Minh City
Tri D. | SoftaimsMember Since 2024
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GameMobile Game DevelopmentC++Unreal EngineMultiplayerMathematicsGame Development Bug FixGame DevelopmentObject-Oriented Programming

My name is Tri D. and I have over 1 years of experience in the tech industry. I specialize in the following technologies: Game, C++, Unreal Engine, Multiplayer, Mathematics, etc.. I hold a degree in Bachelor of Business Administration (BBA). Some of the notable projects I’ve worked on include: Project: Elemental. I am based in Ho Chi Minh City, Vietnam. I've successfully completed 1 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
1 year
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Playtika Vietnam
Amit J. || item.role}
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Amit J.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Jaipur
Amit J. | SoftaimsMember Since 2021
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Mobile Game DevelopmentMobile GameUnreal EngineUnityC++C#PythonLuaGame DevelopmentGame FrameworkPC GameMultiplayerComputer GraphicsGame Design

My name is Amit J. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Unity, C++, C#, Python, etc.. I hold a degree in Master of Information Technology (MIT). Some of the notable projects I've worked on include: Tower of Demons, The Cursed Hours, Trickstar/ RiftRider, Battlefield Showdown/Fight Hero, Real-Time Temperature Monitoring and Alert System, etc.. I am based in Jaipur, India. I've successfully completed 11 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
4 years
Availability
More than 30 hrs/week
Hourly Rate
$28
Previous Company
FiftyFive Technologies
Rabia A. || item.role}
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Rabia A.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-07:00UTC-07:00
Country: United StatesUnited States
Lewisville
Rabia A. | SoftaimsMember Since 2025
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Mobile Game DevelopmentGame DesignVideo GameGame DevelopmentUnreal EngineLevel DesignGame MechanicsGame PrototypeGame TestingC++SteamSteam APIOnline MultiplayerCombat GameGame Development Bug Fix

My name is Rabia A. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Game Design, Video Game, Game Development, Unreal Engine, Level Design, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Rebellious. I am based in Lewisville, United States. I've successfully completed 1 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
2 years
Availability
Full-time
Hourly Rate
$40
Rating
Previous Company
Epic Games
Shakir A. || item.role}
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Shakir A.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Orlando
Shakir A. | SoftaimsMember Since 2018
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Mobile Game DevelopmentMobile App DevelopmentFlutterBack-End DevelopmentFront-End DevelopmentUnityAI DevelopmentFull-Stack DevelopmentiOS DevelopmentUI/UX PrototypingBubble.ioFlutterFlowWeWebC#Python

My name is Shakir A. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Mobile App Development, Flutter, Back-End Development, Front-End Development, Mobile Game Development, etc.. I hold a degree in . Some of the notable projects I've worked on include: Phonic Zoom – SaaS Language Learning App for EdTech Startups, ERKOS – Flutter-Based Car Towing App for Internal Driver Operations, Yorm - Food Delivery App, Toasty - Drink Sharing App, Food App Development, etc.. I am based in Orlando, United States. I've successfully completed 23 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims' clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

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Experience
7 years
Availability
As Needed - Open to Offers
Hourly Rate
$40
Rating
Previous Company
Powers Pediatrics
Jerry P. || item.role}
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Jerry P.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-04:00UTC-04:00
Country: United StatesUnited States
Naalehu
Jerry P. | SoftaimsMember Since 2013
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Mobile GameGame TestingMicrosoft PowerPointiOS DevelopmentAdobe PhotoshopGamesGame DesignMicrosoft Excel

My name is Jerry P. and I have over 12 years of experience in the tech industry. I specialize in the following technologies: Mobile Game, Game Testing, Microsoft PowerPoint, iOS Development, Adobe Photoshop, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: GDD - Sample Works, GDD - DragonForge Mobile MMORPG, GDD - Maguss, Fruitiki, GDD - Angel Batallion, etc.. I am based in Naalehu, United States. I've successfully completed 24 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
12 years
Availability
Full-time
Hourly Rate
$75
Rating
Previous Company
Epic Games
Ray M. || item.role}
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Ray M.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-09:00UTC-09:00
Country: United StatesUnited States
Atlanta
Ray M. | SoftaimsMember Since 2025
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Mobile Game DevelopmentMobile GameApp DevelopmentiOS DevelopmentSwiftUnityAR & VR DevelopmentSwiftUIGame DevelopmentAI App DevelopmentIn-App PurchasesiOS SDK

My name is Ray M. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: App Development, iOS Development, Mobile Game Development, Swift, Unity, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Location-Based AR Multiplayer Game, VisionOS Prototype – Spatial Health Tracking App, VR Training Simulator for Industrial Safety, AR Home Design App – Real-Time Object Placement. I am based in Atlanta, United States. I've successfully completed 4 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I’m motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
2 years
Availability
Full-time
Hourly Rate
$40
Rating
Previous Company
Apple
Sana A. || item.role}
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Sana A.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Corona
Sana A. | SoftaimsMember Since 2024
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Mobile GameEcommerceEcommerce WebsiteInternational DevelopmentProduct DevelopmentAndroid App DevelopmentApp DevelopmentiOS DevelopmentSmartphoneBackend

My name is Sana A. and I have over 1 years of experience in the tech industry. I specialize in the following technologies: Ecommerce, Ecommerce Website, International Development, Product Development, Mobile Game, etc.. I hold a degree in , Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Potential Motors – AI-Powered Terrain Intelligence Website, Kabuto NFT Landing Page – Web3 Story-Based Collection, Industrial Website for Stainless Steel Solutions – Centenary Mart, Full-Stack E-commerce Website for Fashion Wear Brand, Industrial Steel Storage & Security Solutions Website Design, etc.. I am based in Corona, United States. I've successfully completed 39 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
1 year
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
Shopify
Wyatt T. || item.role}
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Wyatt T.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-10:00UTC-10:00
Country: United StatesUnited States
Heath
Wyatt T. | SoftaimsMember Since 2023
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Mobile Game DevelopmentGameUnityC#Game DevelopmentCross Browser & Device CompatibilityProject PlanningVR ApplicationAR & VRMultiplayer

My name is Wyatt T. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Game Development, Mobile Game Development, Cross Browser & Device Compatibility, etc.. Some of the notable projects I’ve worked on include: How To Train Your Dragon 3: The Hidden World VR ft Walmart, Voxie Tactics, Fetch Force, The Big Table, Future Fest, etc.. I am based in Heath, United States. I've successfully completed 8 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
2 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Unity Technologies
Zubair A. || item.role}
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Zubair A.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-06:00UTC-06:00
Country: United StatesUnited States
Aurora
Zubair A. | SoftaimsMember Since 2023
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Mobile Game DevelopmentAR & VR3D ModelingUnityC#Architectural RenderingOculus Rift GameGame Development3D DesignUnreal Engine3D Texturing & Lighting3D Animation3D Walkthrough Animation3D Architectural Visualization3D Product Rendering

My name is Zubair A. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: AR & VR, 3D Modeling, Unity, C#, Architectural Rendering, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: VR Petrol Simulation for Quest 2 & Quest 3, Custom 3D Retail Display Shelf Modeling & Product Visualization, Real-Time Female Character Creation for AR/VR & Mobile Applications, Fix AR Surface Detection & Scene Jittering in Unity (AR Foundation), Multi-Dimensional Logo Design for Furnishing IQ, etc.. I am based in Aurora, United States. I've successfully completed 27 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
2 years
Availability
As Needed - Open to Offers
Hourly Rate
$40
Rating
Previous Company
Click Solution
Kristopher A. || item.role}
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Kristopher A.

mobile game Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-09:00UTC-09:00
Country: United StatesUnited States
Tampa
Kristopher A. | SoftaimsMember Since 2014
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Mobile GameGodotUnreal EngineUnityC#AndroidAndroid App DevelopmentiOS DevelopmentiOSMobile App DevelopmentGame PrototypePersonal ComputerGame DevelopmentGame DesignLevel Design

My name is Kristopher A. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: Godot, Unreal Engine, Unity, C#, Mobile Game, etc.. I hold a degree in Associate of Science (AS), Associate of Arts (AA). Some of the notable projects I’ve worked on include: LetsLiink, VISP - Video. Image. Sound. Post., Reia Game Website, QuikMoji, Adigma.io, etc.. I am based in Tampa, United States. I've successfully completed 7 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
11 years
Availability
Full-time
Hourly Rate
$75
Rating
Previous Company
Epic Games
Jhermel K. || item.role}
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Jhermel K.

mobile game Engineer

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Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Cape Coral
Jhermel K. | SoftaimsMember Since 2025
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Mobile GameiOS DevelopmentAndroid App DevelopmentJavaKotlinSwiftObjective-CApple XcodeTestFlightAndroid SDKAndroid Studio

My name is Jhermel K. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Mobile Game, iOS Development, Android App Development, Java, Kotlin, etc.. I hold a degree in Bachelor's degree. Some of the notable projects I’ve worked on include: GPS Tracking APP, Voice Memo APP. I am based in Cape Coral, United States. I've successfully completed 2 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
2 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Epic Games
Chris H. || item.role}
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Chris H.

mobile game Engineer

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Timezone: UTC-08:00UTC-08:00
Country: United StatesUnited States
San Francisco
Chris H. | SoftaimsMember Since 2022
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Mobile GameUnityUnreal EngineSoftware DevelopmentiOS DevelopmentAndroid App DevelopmentApp DevelopmentGame DesignGames

My name is Chris H. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unity, Unreal Engine, Software Development, Mobile Game, iOS Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: UEFN Co-op PVE, ROGUELIKE MAGIC, World Golf Tour (Topgolf), Deckbuilding Roguelike Game, iOS/Android, Pixar's Ratatouille (Wii), 3D RPG Loot Battler, Quest of Heroes (iOS/Android), etc.. I am based in San Francisco, United States. I've successfully completed 10 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
3 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Epic Games
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    Daniel Russo

    ScaleUp software

    Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

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    Eddie Flaisler

    Ex-VP Engineering at Uber

    Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

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    Kirill

    CT0 at EdAider

    The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

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    Spencer Scott

    Hello Median

    Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

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    Yoav Shalmor

    CEO at Stads.io

    Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

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  • Nathan Ruff's profile

    Nathan Ruff

    CEO at Onenine

    Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

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    Elliot Tousley

    CEO at Sparklaunch Media

    Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

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    Max Baehr

    CEO at Lovart

    Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

Why clients hire Mobile Game experts with Softaims

Daniel Russo's profile

Daniel Russo

ScaleUp software

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Eddie Flaisler's profile

Eddie Flaisler

Ex-VP Engineering at Uber

Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

Kirill's profile

Kirill

CT0 at EdAider

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Spencer Scott's profile

Spencer Scott

Hello Median

Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

Yoav Shalmor's profile

Yoav Shalmor

CEO at Stads.io

Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

Nathan Ruff's profile

Nathan Ruff

CEO at Onenine

Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

Elliot Tousley's profile

Elliot Tousley

CEO at Sparklaunch Media

Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

Max Baehr's profile

Max Baehr

CEO at Lovart

Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

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Resources to help you hire

Resources to help you hire Mobile Game Experts

Access free Mobile Game job description templates, expert-curated interview questions, and comprehensive Mobile Game roadmap to streamline your hiring process and find the best remote Mobile Game developers for your team.

Free Mobile Game Job Description Templates

Download ready-to-use Mobile Game job description templates tailored for your hiring needs.

Mobile Game Interview Questions & Answers

Browse comprehensive FAQs and interview questions specifically for Mobile Game developers and Mobile Game development roles.

The Ultimate Mobile Game Developer Roadmap Guide

Explore step-by-step learning paths and skill roadmaps specifically designed for Mobile Game developers and Mobile Game development roles.

Mobile Game Best Practices & Tips

Discover expert-curated best practices, tips, and strategies specifically for Mobile Game development and hiring Mobile Game developers.

Company FAQs

Find answers to frequently asked questions about Softaims, our hiring process, developer vetting, pricing models, and how we ensure quality talent for your projects.

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Illustration representing hiring top Mobile Game Developers for projects