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Browse 246 specialized unreal engine remote developers.

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Results: (246)
Showing Page 1 of 13
Zubair A. || item.role}
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Zubair A.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-06:00UTC-06:00
Country: United StatesUnited States
Aurora
Zubair A. | SoftaimsMember Since 2023
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Unreal EngineAR & VR3D ModelingUnityC#Architectural RenderingOculus Rift GameGame Development3D DesignMobile Game Development3D Texturing & Lighting3D Animation3D Walkthrough Animation3D Architectural Visualization3D Product Rendering

My name is Zubair A. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: AR & VR, 3D Modeling, Unity, C#, Architectural Rendering, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: VR Petrol Simulation for Quest 2 & Quest 3, Custom 3D Retail Display Shelf Modeling & Product Visualization, Real-Time Female Character Creation for AR/VR & Mobile Applications, Fix AR Surface Detection & Scene Jittering in Unity (AR Foundation), Multi-Dimensional Logo Design for Furnishing IQ, etc.. I am based in Aurora, United States. I've successfully completed 27 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
2 years
Availability
As Needed - Open to Offers
Hourly Rate
$40
Rating
Previous Company
Click Solution
Antonio M. || item.role}
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Antonio M.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-08:00UTC-08:00
Country: United StatesUnited States
Woodland Hills
Antonio M. | SoftaimsMember Since 2012
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Unreal EnginePixologic ZbrushAutodesk MayaCharacter Design3D Sculpting3D Rigging3D AnimationAdobe PhotoshopCharacter AnimationBlender3D Texturing3D ModelingAnimationAdobe IllustratorColorful Style

My name is Antonio M. and I have over 13 years of experience in the tech industry. I specialize in the following technologies: Pixologic Zbrush, Autodesk Maya, Character Design, 3D Sculpting, 3D Rigging, etc.. I hold a degree in Bachelors. Some of the notable projects I've worked on include: 3D Design of Police Vehicle, Mobile baseball players, 3D Character Design, Poster request, 3D Print Mask, etc.. I am based in Woodland Hills, United States. I've successfully completed 23 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
13 years
Availability
More than 30 hrs/week
Hourly Rate
$38
Rating
Previous Company
Worldlink (Samsung Research America)
Jasmine C. || item.role}
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Jasmine C.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-08:00UTC-08:00
Country: United StatesUnited States
Shrewsbury
Jasmine C. | SoftaimsMember Since 2022
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Unreal EngineUser ExperienceUser Interface DesignGame ArtGame Design DocumentPythonC++JavaC#FigmaAnimationJavaScriptHTMLCSSAdobe Creative CloudGamesTailwindcss

My name is Jasmine C. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: User Experience, User Interface Design, Game Art, Game Design Document, Unreal Engine, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I’ve worked on include: . I am based in Shrewsbury, United States. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
3 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Epic Games
Yasmany R. || item.role}
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Yasmany R.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-09:00UTC-09:00
Country: United StatesUnited States
Flowery Branch
Yasmany R. | SoftaimsMember Since 2016
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Unreal EngineGame Testing3D ModelingGamesVideo EditingConcept DesignPixel ArtAdobe PhotoshopAutodesk MayaVoice-Over

My name is Yasmany R. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Game Testing, 3D Modeling, Games, Video Editing, etc.. I hold a degree in Bachelor of Arts (BA). Some of the notable projects I’ve worked on include: Yasmany Roman Portfolio, Kukui 2, Kukui. I am based in Flowery Branch, United States. I've successfully completed 3 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

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Experience
9 years
Availability
Full-time
Hourly Rate
$65
Rating
Previous Company
Epic Games
Matthew S. || item.role}
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Matthew S.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Chattaroy
Matthew S. | SoftaimsMember Since 2025
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Unreal EngineGame DesignGameProduct DevelopmentVideo GameSpecifications3D Art3D DesignBlenderGames

My name is Matthew S. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Game Design, Game, Product Development, Video Game, Specifications, etc.. I hold a degree in Master of Business Administration (MBA). Some of the notable projects I’ve worked on include: . I am based in Chattaroy, United States. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I’m motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
2 years
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
Epic Games
Dominique P. || item.role}
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Dominique P.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-10:00UTC-10:00
Country: United StatesUnited States
Houston
Dominique P. | SoftaimsMember Since 2020
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Unreal EngineRoblox StudioGameMakerUnityConstruct 3GameBlenderAR & VRGamesHORIZONCurriculum DevelopmentMetaverse

My name is Dominique P. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Roblox Studio, Unreal Engine, GameMaker, Unity, Construct 3, etc.. I hold a degree in High school degree, Associate's degree. Some of the notable projects I’ve worked on include: Unity Rhodes Academy Demo, Roblox Battle Royale Fighting Game Lesson, Crossy Road Clone, Donation Dubs, Animate And Pose Roblox Work, etc.. I am based in Houston, United States. I've successfully completed 8 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
5 years
Availability
Full-time
Hourly Rate
$50
Rating
Previous Company
Epic Games
Sanchit B. || item.role}
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Sanchit B.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Mohali
Sanchit B. | SoftaimsMember Since 2022
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Unreal EngineVR ApplicationAR & VRMetaversePlayStation VROculus RiftVirtual Reality GameGameOnline MultiplayerUnityMobile GameC++Mobile Game DevelopmentBlueprint StyleMultiplayer

My name is Sanchit B. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: VR Application, AR & VR, Metaverse, PlayStation VR, Oculus Rift, etc.. I hold a degree in Master of Science in Information Technology (MSc(IT)), Bachelor of Science in Information Technology. Some of the notable projects I've worked on include: VR Architecture Multiplayer Simulation - Sentio, VR Multiplayer Meet Space - MYX, Training Simulation - Cockpit, VR Table Tennis (Unreal Virtual Reality), VR Horror Game in Unreal, etc.. I am based in Mohali, India. I've successfully completed 7 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
3 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Virtualize Technologies
Marcos P. || item.role}
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Marcos P.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-04:00UTC-04:00
Country: BrazilBrazil
Curitiba
Marcos P. | SoftaimsMember Since 2017
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Unreal EnginePixologic Zbrush3D Texturing3D Modeling3D Design3D RenderingGamesCharacter DesignArt DirectionAnimated EnvironmentGame DesignLevel DesignSubstance PainterGame ArtUnity

My name is Marcos P. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Pixologic Zbrush, 3D Texturing, Unreal Engine, 3D Modeling, 3D Design, etc.. I hold a degree in , , , , , , , , , , , , . Some of the notable projects I’ve worked on include: The Office World Official ( Meta / NBC / Arvore ) - VR Project, Block Feet (Steam), Ninja Slayer The Game ( Steam / Nintendo Switch ), HorrorVerse - Blumhouse ( Meta ) - VR Project, Space Misfits PC Standalone, etc.. I am based in Curitiba, Brazil. I've successfully completed 21 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
8 years
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
PlayKids
Attila K. || item.role}
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Attila K.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: RomaniaRomania
Sovata
Attila K. | SoftaimsMember Since 2020
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Unreal EngineC++JavaScriptHTML5CSSMicrosoft OfficeReactQuality AssuranceNode.jsSAPGame DesignGame Development

My name is Attila K. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, C++, JavaScript, HTML5, CSS, etc.. I hold a degree in Engineer's degree. Some of the notable projects I've worked on include: Green Bear Software S.R.L. I am based in Sovata, Romania. I've successfully completed 1 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
5 years
Availability
More than 30 hrs/week
Hourly Rate
$40
Rating
Previous Company
Green Bear Software S.R.L
Salman S. || item.role}
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Salman S.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore City
Salman S. | SoftaimsMember Since 2019
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Unreal EngineGamesGame LevelGame DesignGame Design DocumentUnityOnline MultiplayerWebGLC#AndroidPhoton Unity NetworkingVideo GameGame CustomizationReact NativeNextjs

My name is Salman S. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Games, Game Level, Game Design, Game Design Document, Unity, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I’ve worked on include: Bike Chase - 3D Game, Boddle Learning, Real Car Parking - 3D Car Game, Character Concept Artist. I am based in Lahore City, Pakistan. I've successfully completed 4 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
6 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
10Pearls
Terry Z. || item.role}
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Terry Z.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: United KingdomUnited Kingdom
London
Terry Z. | SoftaimsMember Since 2023
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Unreal EngineUnityGame Design DocumentGame Development

My name is Terry Z. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unity, Game Design Document, Unreal Engine, Game Development. I hold a degree in , Doctor of Philosophy (PhD). Some of the notable projects I've worked on include: League of Legends, Oldschool Runescape, DOTA Allstars. I am based in London, United Kingdom. I've successfully completed 3 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
2 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Gravity
Goran Z. || item.role}
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Goran Z.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: CroatiaCroatia
Zagreb
Goran Z. | SoftaimsMember Since 2021
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Unreal EngineC++Game DesignGame DevelopmentMicrosoft OfficeMicrosoft Visual Studio

My name is Goran Z. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: C++, Unreal Engine, Game Design, Game Development, Microsoft Office, etc.. I hold a degree in Master of Arts (MA), Master of Arts (MA). Some of the notable projects I've worked on include: . I am based in Zagreb, Croatia. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
4 years
Availability
More than 30 hrs/week
Hourly Rate
$50
Rating
Previous Company
Solo
Kedar R. || item.role}
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Kedar R.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Ahmedabad
Kedar R. | SoftaimsMember Since 2024
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Unreal Engine3D Modeling3D AnimationGame Background & Environment3D Product AnimationCharacter ModelingCharacter Animation3D Product RenderingBlenderUnityAutodesk MayaPixologic ZbrushGame AssetRoblox Studio3D RiggingGames

My name is Kedar R. and I have over 1 years of experience in the tech industry. I specialize in the following technologies: 3D Modeling, 3D Animation, Game Background & Environment, 3D Product Animation, Character Modeling, etc.. I hold a degree in Bachelor's degree, Associate of Arts (AA). Some of the notable projects I’ve worked on include: Realistic 3D Character Model, Environment Assets for Roblox, 3D CGI Animation for Brastemp Gourmand, 3D Environment Modeling, Realistic Porsche GT3 RS 3D Animation, etc.. I am based in Ahmedabad, India. I've successfully completed 33 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
1 year
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
PlaySimple Games
Feodosij M. || item.role}
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Feodosij M.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Lvove
Feodosij M. | SoftaimsMember Since 2022
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Unreal EngineMobile GameC++C#UnityMicrosoft WindowsAdventureActionOpenGL Shading LanguageWebGLThree.jsGame DesignGame DevelopmentFullstackVue.jsQA Automationci-cd

My name is Feodosij M. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Mobile Game, C++, C#, Unreal Engine, Unity, etc.. I hold a degree in , Bachelor's degree. Some of the notable projects I’ve worked on include: . I am based in Lvove, Ukraine. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
3 years
Availability
Full-time
Hourly Rate
$30
Rating
Previous Company
MobiDev
Pavle M. || item.role}
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Pavle M.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: SerbiaSerbia
Belgrade
Pavle M. | SoftaimsMember Since 2023
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Unreal EngineGame DevelopmentGame Development Bug FixMobile Game DevelopmentGame DesignUnityC#C++LuaGame EnginePC GameSteamVideo Game

My name is Pavle M. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Game Development, Game Development Bug Fix, Mobile Game Development, Game Design, Unity, etc.. I hold a degree in . Some of the notable projects I've worked on include: Azure Ember, Icetwine, Cody's Nightmare, Silly Billy. I am based in Belgrade, Serbia. I've successfully completed 4 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
2 years
Availability
More than 30 hrs/week
Hourly Rate
$42.67
Rating
Previous Company
Afternoon Games
Yoan Philippe R. || item.role}
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Yoan Philippe R.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: FranceFrance
Paris
Yoan Philippe R. | SoftaimsMember Since 2023
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Unreal EngineC++CGitSoftware DevelopmentSoftware ArchitectureGame MechanicsGames

My name is Yoan Philippe R. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: C++, C, Unreal Engine, Git, Software Development, etc.. I hold a degree in Bachelor's degree, Bachelor's degree. Some of the notable projects I’ve worked on include: . I am based in Paris, France. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
2 years
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
Ubisoft
Rustem D. || item.role}
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Rustem D.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Lviv
Rustem D. | SoftaimsMember Since 2016
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Unreal Engine3D AnimationCharacter DesignGame Art2D Game Art3D Game Art2D Animation3D ModelingConcept DesignAnimation2D ArtUnityIllustrationGame DesignGame UI/UX DesignGames

My name is Rustem D. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: 3D Animation, Character Design, Game Art, 2D Game Art, 3D Game Art, etc.. I hold a degree in Bachelor of Arts (B.A.). Some of the notable projects I’ve worked on include: 3D Game Art for Pirate-Themed Game, 3D Game Characters & Game Objects for Zombie-Themed Game, 3D Characters & 3D props design for Tower Defence, 2D art for a slot game I Game character, props, backgrounds, reelframe, Tower Defense – 3D Game Art I 3D Props & Environment Assets, etc.. I am based in Lviv, Ukraine. I've successfully completed 12 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
9 years
Availability
Full-time
Hourly Rate
$30
Rating
Previous Company
Gismart
Ahsan M. || item.role}
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Ahsan M.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Sheikhupura
Ahsan M. | SoftaimsMember Since 2018
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Unreal EngineGame DesignInteractive DesignLevel DesignGameGame EngineVirtual Reality GameGamesPC GamePrototypingGame LevelGame MechanicsVideo Game SoftwareOculus RiftOculus Go Game

My name is Ahsan M. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Game Design, Interactive Design, Level Design, Game, etc.. I hold a degree in Master of Computer Applications (MCA). Some of the notable projects I’ve worked on include: Police Car Chase like GTA 5, Multiple Vehicle Types, Pakistan Army Tank Simulator VR, Shooting, Protagnist Combat, etc.. I am based in Sheikhupura, Pakistan. I've successfully completed 16 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
7 years
Availability
Full-time
Hourly Rate
$25
Rating
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VUZU
Khurram A. || item.role}
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Khurram A.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Karachi
Khurram A. | SoftaimsMember Since 2019
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Unreal EngineCharacter DesignGamesGame DesignGame TrailerBlueprint StyleLevel DesignGame MechanicsGame PrototypeGame TestingC++SteamOnline MultiplayerCombat Game

My name is Khurram A. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Character Design, Unreal Engine, Games, Game Design, Game Trailer, etc.. I hold a degree in Bachelor of Computer Science (BCompSc), Master of Computer Science (MSCS). Some of the notable projects I’ve worked on include: HackChase, EDXN, ChessRYU, Xoru - The Nightmare Wars, Solordia - The Saga Begins Cinematic Trailer, etc.. I am based in Karachi, Pakistan. I've successfully completed 8 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
6 years
Availability
Full-time
Hourly Rate
$25
Rating
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10Pearls
Daniyal R. || item.role}
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Daniyal R.

unreal engine Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore
Daniyal R. | SoftaimsMember Since 2016
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Unreal EngineCasual GameUnityC#Augmented RealityReal-Time StrategySimulation GameCard GameOnline MultiplayerGame DevelopmentBlockchainGamificationPC GameVideo GameGame Mechanics

My name is Daniyal R. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Casual Game, Unity, C#, Augmented Reality, Real-Time Strategy, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I've worked on include: Mythic Legions Tactics, Lost In Play, ANIMALIA NFT TCG, EVERDATE, DUSK BREAKER, etc.. I am based in Lahore, Pakistan. I've successfully completed 6 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
9 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
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RIFT Games
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    ScaleUp software

    Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

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    Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

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    Hello Median

    Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

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    Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

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    Nathan Ruff

    CEO at Onenine

    Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

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    Elliot Tousley

    CEO at Sparklaunch Media

    Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

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    Max Baehr

    CEO at Lovart

    Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

Why clients hire Unreal Engine experts with Softaims

Daniel Russo's profile

Daniel Russo

ScaleUp software

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Eddie Flaisler's profile

Eddie Flaisler

Ex-VP Engineering at Uber

Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

Kirill's profile

Kirill

CT0 at EdAider

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Spencer Scott's profile

Spencer Scott

Hello Median

Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

Yoav Shalmor's profile

Yoav Shalmor

CEO at Stads.io

Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

Nathan Ruff's profile

Nathan Ruff

CEO at Onenine

Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

Elliot Tousley's profile

Elliot Tousley

CEO at Sparklaunch Media

Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

Max Baehr's profile

Max Baehr

CEO at Lovart

Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

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Resources to help you hire

Resources to help you hire Unreal Engine Experts

Access free Unreal Engine job description templates, expert-curated interview questions, and comprehensive Unreal Engine roadmap to streamline your hiring process and find the best remote Unreal Engine developers for your team.

Free Unreal Engine Job Description Templates

Download ready-to-use Unreal Engine job description templates tailored for your hiring needs.

Unreal Engine Interview Questions & Answers

Browse comprehensive FAQs and interview questions specifically for Unreal Engine developers and Unreal Engine development roles.

The Ultimate Unreal Engine Developer Roadmap Guide

Explore step-by-step learning paths and skill roadmaps specifically designed for Unreal Engine developers and Unreal Engine development roles.

Unreal Engine Best Practices & Tips

Discover expert-curated best practices, tips, and strategies specifically for Unreal Engine development and hiring Unreal Engine developers.

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Q&A about hiring Unreal Engine Developers

  • The cost to hire a Unreal Engine Developer varies widely depending on their experience level, from junior to senior, and the complexity of your project. We offer highly competitive and transparent pricing based on a flat hourly rate. For a precise quote, we recommend scheduling a free consultation to discuss your specific needs, which allows us to provide you with the most cost-effective solution tailored to your project.
  • When you hire through Softaims, you're not just getting a developer, you're getting a fully vetted professional. We handle the entire recruitment process, from rigorous technical screenings and soft-skills assessments to background checks. This saves you hundreds of hours and minimizes your hiring risk. Our Unreal Engine Developers are a proactive, dedicated extension of your team, committed to your project's success from day one.
  • Our streamlined and efficient hiring process allows you to onboard a skilled Unreal Engine Developer in a matter of days. Once you hire a developer with us to outline your project requirements, we will present you with a shortlist of pre-vetted candidates who are an ideal fit for your needs within 48 hours. This accelerated process means your project can get started almost immediately.
  • We offer flexible engagement models to suit a variety of project scopes and budgets. You can hire a Unreal Engine Developer on a full-time basis (40 hours/week) for complete dedication to your project, a part-time basis for ongoing support, or for a specific project with a fixed timeline. We'll help you choose the best model for your needs.
  • We stand by the quality of our talent, which is why we offer a no-risk, two-week trial period. During this time, you can work with the Unreal Engine Developer developer to ensure they are the right fit for your team and project. If you are not completely satisfied for any reason, you can end the engagement without any financial obligation.
  • Our vetting process is one of the most rigorous in the industry. It includes in-depth technical interviews, live coding challenges, a review of their past projects and portfolios, and an assessment of their communication skills. We only accept the top 1% of applicants, so you can be confident you are hiring an expert with proven skills and a professional attitude.
  • Absolutely. Our remote Unreal Engine Developers are not just technical experts, they are excellent collaborators. They are experienced in using tools like Slack, Jira, and Trello and are skilled in Agile methodologies. They will seamlessly integrate into your existing team, working with your engineers and product managers to ensure a smooth and productive workflow.
  • Our skilled Unreal Engine Developers have a wide range of experience across various industries. They are capable of handling everything from building scalable web applications, custom e-commerce platforms, and internal dashboards to developing complex, high-performance user interfaces and migrating legacy systems. Whatever your project's scope, we have the right talent for you.
  • Unreal Engine Developer is a fantastic choice for modern web development due to its performance, reusability of components, and robust ecosystem. It is widely used by companies of all sizes, from startups to Fortune 500s. Its ability to create dynamic, single-page applications efficiently makes it an ideal solution for projects that require a fast and responsive user experience.
  • Getting started is simple. Just click the "hire a developer" button to book a free, no-obligation consultation with one of our experts. We'll take the time to understand your project requirements, technical stack, and team culture. From there, we'll present you with top-tier candidates who are ready to start building your vision.

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