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Hire Top Autodesk Maya Developers

Browse 33 specialized autodesk maya remote developers.

Verified Software Engineers

Results: (33)
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Donalda F. || item.role}
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Donalda F.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-06:00UTC-06:00
Country: United StatesUnited States
Black Mountain
Donalda F. | SoftaimsMember Since 2019
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Autodesk MayaPHPWordPressHTML5Web DesignGraphic DesignMySQLC#Microsoft Visual C++Unity

My name is Donalda F. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: PHP, WordPress, HTML5, Web Design, Graphic Design, etc.. I hold a degree in Associate of Arts (AA), Master of Science (MS), Associate of Science (AS), Bachelor of Science (BS), Other. Some of the notable projects I’ve worked on include: BCG, Greenpeace USA, Shopify Golf Site, Logo Design Silky Seams, Product Box Mockup, etc.. I am based in Black Mountain, United States. I've successfully completed 8 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
6 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Unity Technologies
Yasmany R. || item.role}
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Yasmany R.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-09:00UTC-09:00
Country: United StatesUnited States
Flowery Branch
Yasmany R. | SoftaimsMember Since 2016
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Autodesk MayaUnreal EngineGame Testing3D ModelingGamesVideo EditingConcept DesignPixel ArtAdobe PhotoshopVoice-Over

My name is Yasmany R. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Game Testing, 3D Modeling, Games, Video Editing, etc.. I hold a degree in Bachelor of Arts (BA). Some of the notable projects I’ve worked on include: Yasmany Roman Portfolio, Kukui 2, Kukui. I am based in Flowery Branch, United States. I've successfully completed 3 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

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Experience
9 years
Availability
Full-time
Hourly Rate
$65
Rating
Previous Company
Epic Games
Antonio M. || item.role}
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Antonio M.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-08:00UTC-08:00
Country: United StatesUnited States
Woodland Hills
Antonio M. | SoftaimsMember Since 2012
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Autodesk MayaPixologic ZbrushCharacter Design3D Sculpting3D Rigging3D AnimationAdobe PhotoshopCharacter AnimationBlenderUnreal Engine3D Texturing3D ModelingAnimationAdobe IllustratorColorful Style

My name is Antonio M. and I have over 13 years of experience in the tech industry. I specialize in the following technologies: Pixologic Zbrush, Autodesk Maya, Character Design, 3D Sculpting, 3D Rigging, etc.. I hold a degree in Bachelors. Some of the notable projects I've worked on include: 3D Design of Police Vehicle, Mobile baseball players, 3D Character Design, Poster request, 3D Print Mask, etc.. I am based in Woodland Hills, United States. I've successfully completed 23 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
13 years
Availability
More than 30 hrs/week
Hourly Rate
$38
Rating
Previous Company
Worldlink (Samsung Research America)
Ryan B. || item.role}
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Ryan B.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-04:00UTC-04:00
Country: United StatesUnited States
Newark
Ryan B. | SoftaimsMember Since 2023
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Autodesk MayaPython3D ArtUnreal EngineBlender3D Animation3D Modeling3D DesignC++3D RenderingGame ArtAutodesk 3ds MaxWordPressWooCommerceWeb DevelopmentGames

My name is Ryan B. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Python, 3D Art, Unreal Engine, Blender, 3D Animation, etc.. I hold a degree in Bachelor of Arts (BA), Master of Arts (MA). Some of the notable projects I’ve worked on include: SeaArt, ChatFlash, Charmed end-to-end AI toolkit for 3D, Characters, Fashion Design, etc.. I am based in Newark, United States. I've successfully completed 12 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
2 years
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
Epic Games
Joseph C. || item.role}
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Joseph C.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Washington
Joseph C. | SoftaimsMember Since 2023
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Autodesk MayaBlenderAutodesk MotionBuilderUnreal Engine3D Animation3D RiggingCharacter AnimationCharacter DesignVideo GameGame DesignDaz Studio3D ModelingGame DevelopmentC++AWS Development

My name is Joseph C. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Blender, Autodesk Maya, Autodesk MotionBuilder, Unreal Engine, 3D Animation, etc.. I hold a degree in Bachelor's degree, Bachelor's degree. Some of the notable projects I've worked on include: C++, C++, C++, Unreal Engine 5, C++, etc.. I am based in Washington, United States. I've successfully completed 11 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
2 years
Availability
As Needed - Open to Offers
Hourly Rate
$50
Rating
Previous Company
Animation Entertainment
Perica S. || item.role}
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Perica S.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: SerbiaSerbia
Nis
Perica S. | SoftaimsMember Since 2023
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Autodesk MayaJavaUnityUnreal EngineLuaC#Roblox StudioVideo GameGame3D Design3D AnimationGames3D Modeling

My name is Perica S. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Java, Unity, Unreal Engine, Lua, C#, etc.. I hold a degree in Bachelor's degree. Some of the notable projects I’ve worked on include: . I am based in Nis, Serbia. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
2 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Nordeus
Muhammad Umair  A. || item.role}
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Muhammad Umair A.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: PakistanPakistan
Lahore
Muhammad Umair  A. | SoftaimsMember Since 2024
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Autodesk MayaVideo Game SoftwareGame DevelopmentVideo Game LocalizationAR & VRMultiplayerUnityMobile Game DevelopmentGame DesignVideo GameCharacter AnimationGame Background & EnvironmentGame Development Bug FixUI AnimationUI/UX Prototyping

My name is Muhammad Umair A. and I have over 1 year of experience in the tech industry. I specialize in the following technologies: Video Game Software, Game Development, Video Game Localization, AR & VR, Multiplayer, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: Frontline Fury, Gin Rummy, Count Master, Skyline Dash, FPS Shooting Game, etc.. I am based in Lahore, Pakistan. I've successfully completed 6 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
1 year
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Squadcell
Karan S. || item.role}
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Karan S.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Gurgaon
Karan S. | SoftaimsMember Since 2020
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Autodesk MayaMetaverseAR & VR DevelopmentAR & VR ApplicationsAR Filters & LensesVR ApplicationGear VR GameUnrealScriptUnreal EngineUnityBlenderVirtual Reality HeadsetiOS SDKApp Development

My name is Karan S. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Metaverse, AR & VR Development, AR & VR Applications, AR Filters & Lenses, VR Application, etc.. I hold a degree in , . Some of the notable projects I’ve worked on include: VRChat Simulator, Orthodontic AR Experience, Object Detection, Multiplayer Fighting Game, Electrical Hazards, etc.. I am based in Gurgaon, India. I've successfully completed 9 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
5 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Facebook India
Kedar R. || item.role}
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Kedar R.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Ahmedabad
Kedar R. | SoftaimsMember Since 2024
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Autodesk Maya3D Modeling3D AnimationGame Background & Environment3D Product AnimationCharacter ModelingCharacter Animation3D Product RenderingUnreal EngineBlenderUnityPixologic ZbrushGame AssetRoblox Studio3D RiggingGames

My name is Kedar R. and I have over 1 years of experience in the tech industry. I specialize in the following technologies: 3D Modeling, 3D Animation, Game Background & Environment, 3D Product Animation, Character Modeling, etc.. I hold a degree in Bachelor's degree, Associate of Arts (AA). Some of the notable projects I’ve worked on include: Realistic 3D Character Model, Environment Assets for Roblox, 3D CGI Animation for Brastemp Gourmand, 3D Environment Modeling, Realistic Porsche GT3 RS 3D Animation, etc.. I am based in Ahmedabad, India. I've successfully completed 33 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
1 year
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
PlaySimple Games
Hassaan B. || item.role}
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Hassaan B.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore City
Hassaan B. | SoftaimsMember Since 2019
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Autodesk Maya3D Modeling3D Design3D TexturingBlenderCharacter DesignMaxon Cinema 4DAnimationAdobe IllustratorPixologic Zbrush3D AnimationProduct DesignGame ArtUnreal Engine3D Texturing & LightingGames

My name is Hassaan B. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: 3D Modeling, 3D Design, 3D Texturing, Autodesk Maya, Blender, etc.. I hold a degree in Bachelor of Industrial Design. Some of the notable projects I’ve worked on include: 3D Muscular fantasy Character Animated Design, Island 3D Environment Design, Unreal Based 3D Environment Design, 3D Muscular fantasy Character Animated Design, Vibrant Casino 3D Environment, etc.. I am based in Lahore City, Pakistan. I've successfully completed 13 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
6 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
VUZU
Amanpreet S. || item.role}
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Amanpreet S.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Amritsar
Amanpreet S. | SoftaimsMember Since 2014
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Autodesk MayaUnityGame Background & EnvironmentPC GameSubstance PainterMarmoset ToolbagReact NativeMobile App DevelopmentFlutterGame DevelopmentHybrid App DevelopmentGameMobile GameGame Engine

My name is Amanpreet S. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: Unity, Game Background & Environment, PC Game, Autodesk Maya, Substance Painter, etc.. I hold a degree in Bachelor of Engineering (B.Eng.). Some of the notable projects I've worked on include: Experienced Unity & 3D Artist Needed, Elements Defense Game, Sorcerer's Rush Game, Matchbox Business, AfroCab. I am based in Amritsar, India. I've successfully completed 5 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today's highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
11 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Geek Tech
Mayank P. || item.role}
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Mayank P.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Indore
Mayank P. | SoftaimsMember Since 2011
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Autodesk MayaC#PythonVirtual RealityUnreal EngineUnity3D Modeling2D DesignGame DesignGame DevelopmentModelingNFTMetaverse

My name is Mayank P. and I have over 14 years of experience in the tech industry. I specialize in the following technologies: C#, Python, Virtual Reality, Unreal Engine, Unity, etc.. I hold a degree in Masters. Some of the notable projects I've worked on include: Tax Help 247, 92 Agents, MY EYE, LIVR, Ballegro, etc.. I am based in Indore, India. I've successfully completed 17 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
14 years
Availability
More than 30 hrs/week
Hourly Rate
$44.444444444444
Rating
Previous Company
Carina Technologies & Services
Tarek M. || item.role}
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Tarek M.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: EgyptEgypt
Damietta
Tarek M. | SoftaimsMember Since 2020
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Autodesk MayaGame Design DocumentGaming ConsoleGameAdobe PhotoshopGame Design3D DesignAndroid App DevelopmentAdobe XDGamesWebGLAR & VR DevelopmentUnityUnreal Engine

My name is Tarek M. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Game Design Document, Gaming Console, Game, Autodesk Maya, Adobe Photoshop, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Senior Game Developer, 3D Maze Game, 3D Learning Game, Platformer Game, Advanced Android Developer Nanodegree, etc.. I am based in Damietta, Egypt. I've successfully completed 10 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
5 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Tamatem
Deepak k. || item.role}
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Deepak k.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Mohali
Deepak k. | SoftaimsMember Since 2021
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Autodesk Maya3D AnimationVirtual RealityAugmented RealityNative App DevelopmentGame DevelopmentEnvironmental Design3D ModelTrailerAI ChatbotMachine LearningArtificial IntelligenceAR & VRAI DevelopmentAI Bot

My name is Deepak k. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: 3D Animation, Virtual Reality, Autodesk Maya, Augmented Reality, Native App Development, etc.. I hold a degree in Bachelor of Computer Applications. Some of the notable projects I've worked on include: Fitness AI coach, Litesport, Unity Animation Specialist wanted for unique creative and fun project., game, AR Content for Exhibition, etc.. I am based in Mohali, India. I've successfully completed 16 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
4 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
KnickGlobal
Prafull R. || item.role}
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Prafull R.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Indore
Prafull R. | SoftaimsMember Since 2020
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Autodesk MayaUnreal EngineBlenderAutodesk 3ds Max3D AnimationCharacter AnimationAnimation for KidsGame EngineGame DesignCartoon AnimationComputer AnimationAI Content CreationAI Video GenerationAI Image GenerationAI-Generated ArtGames

My name is Prafull R. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Autodesk Maya, Unreal Engine, Blender, Autodesk 3ds Max, 3D Animation, etc.. I hold a degree in Bachelor of Arts (BA), Bachelor's degree. Some of the notable projects I’ve worked on include: Gameplay Animation Samples, Fight Sequence Animation, Idle-Attack Animation. I am based in Indore, India. I've successfully completed 3 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

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Experience
5 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
PlaySimple Games
Azam A. || item.role}
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Azam A.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Peshawar
Azam A. | SoftaimsMember Since 2019
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Autodesk MayaUnreal EngineUnityMobile GameGame Design3D ModelingGame ArtPC GameAdobe PhotoshopLevel DesignEnvironmental DesignGame LevelSubstance Painter3D ArtGame Development

My name is Azam A. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Unity, Mobile Game, Game Design, 3D Modeling, etc.. I hold a degree in Bachelor of Science in Information Technology, Associate's degree, Bachelor of Computer Applications. Some of the notable projects I've worked on include: EL TROLLY bar for special virtual realty using Unity SDK for spatial, Medical room for VR in URP for the virtual world. using URP, Lobby For Ria_Cotton For VR Spacial.io, custom space for spatial io, metaverse and decentral land, unity sdk, moon environment, etc.. I am based in Peshawar, Pakistan. I've successfully completed 8 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
6 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Genesisplaza Technlogies
Andrei Alex B. || item.role}
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Andrei Alex B.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: RomaniaRomania
Bucuresti
Andrei Alex B. | SoftaimsMember Since 2013
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Autodesk MayaUnreal EngineAutodesk 3ds Max3D Modeling3D Motion TrackingVirtual RealityC++C#3D Animation3D RiggingAugmented RealityThree.jsUnityGame DevelopmentWebGL

My name is Andrei Alex B. and I have over 12 years of experience in the tech industry. I specialize in the following technologies: Autodesk Maya, Unreal Engine, Autodesk 3ds Max, 3D Modeling, 3D Motion Tracking, etc.. I hold a degree in Bachelor's degree, Masters. Some of the notable projects I've worked on include: Wilder World - Open world cyberpunk multiplayer Web 3 game, Photorealistic character models Metahuman Reallusion Character Creator, Braveship - adventure game, Avatar creator - custom character creation system, Midnight in Wiami - multiplayer racing game, etc.. I am based in Bucuresti, Romania. I've successfully completed 18 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
12 years
Availability
More than 30 hrs/week
Hourly Rate
$50
Rating
Previous Company
Holosee
German G. || item.role}
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German G.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: ColombiaColombia
Villamaria
German G. | SoftaimsMember Since 2015
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Autodesk MayaCharacter Design3D Animation3D RiggingAdobe After EffectsUnreal EngineUV Mapping3D TexturingAdobe Illustrator3D Design3D Rendering3D ModelingFashion & BeautyPhotogrammetryGames

My name is German G. and I have over 10 years of experience in the tech industry. I specialize in the following technologies: Autodesk Maya, Character Design, 3D Animation, 3D Rigging, Adobe After Effects, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: ISB_Project, Unreal Engine 4 / ArchViz, Unreal Engine 4 Electric Power Station, Unreal Engine 4 RoofTop, Zodiac Proposal, etc.. I am based in Villamaria, Colombia. I've successfully completed 16 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
1 Year
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
Globant
Milan S. || item.role}
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Milan S.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Ahmedabad
Milan S. | SoftaimsMember Since 2017
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Autodesk Maya3D RiggingAdobe After EffectsIllustrationVirtual RealityGame Development3D ModelingMobile GameC#3D DesignArcade GameGame DesignGame Art2D Game Art

My name is Milan S. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Autodesk Maya, 3D Rigging, Adobe After Effects, Illustration, Virtual Reality, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: Match 3 Puzzle Games, 3D Animation, 2D Animation, Sculpting, 3D Vehicles, etc.. I am based in Ahmedabad, India. I've successfully completed 13 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
8 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Gamecrio Technologies
Anas B. || item.role}
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Anas B.

autodesk maya Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: TunisiaTunisia
Tunis
Anas B. | SoftaimsMember Since 2021
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Autodesk MayaUnreal EngineUnityC++Game Design DocumentGame TestingGamesAutodesk 3ds MaxScrumBlenderGame DesignGame ArtUI/UX PrototypingGame Mechanics

My name is Anas B. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Unity, C++, Game Design Document, Game Testing, etc.. I hold a degree in Engineer's degree. Some of the notable projects I’ve worked on include: King of Spades, Credentially Game, Showcase. I am based in Tunis, Tunisia. I've successfully completed 3 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
4 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Digital4Better
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Why clients hire Autodesk Maya experts with Softaims

Daniel Russo's profile

Daniel Russo

ScaleUp software

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Eddie Flaisler's profile

Eddie Flaisler

Ex-VP Engineering at Uber

Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

Kirill's profile

Kirill

CT0 at EdAider

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Spencer Scott's profile

Spencer Scott

Hello Median

Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

Yoav Shalmor's profile

Yoav Shalmor

CEO at Stads.io

Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

Nathan Ruff's profile

Nathan Ruff

CEO at Onenine

Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

Elliot Tousley's profile

Elliot Tousley

CEO at Sparklaunch Media

Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

Max Baehr's profile

Max Baehr

CEO at Lovart

Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

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Resources to help you hire

Resources to help you hire Autodesk Maya Experts

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Free Autodesk Maya Job Description Templates

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