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Hire Top Game Prototype Developers

Browse 107 specialized game prototype remote developers.

Verified Software Engineers

Results: (107)
Showing Page 1 of 6
Ali A. || item.role}
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Ali A.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Cranberry Township
Ali A. | SoftaimsMember Since 2022
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Game PrototypeCharacter DesignGame Design DocumentGame ArtGaming ConsoleUX & UIUI/UX PrototypingUnityGame DesignGame Development3D AnimationGame TestingGame MechanicsVideo GameGame UI/UX Design

My name is Ali A. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Character Design, Game Design Document, Game Art, Gaming Console, UX & UI, etc.. I hold a degree in Bachelor's degree, Bachelor's degree, Bachelor of Science (BS). Some of the notable projects I've worked on include: Gangubots - 3D Alien Shooter, Cotton Candy Cafe, Kickup Frenzy - 2D Casual Game, War Regions - 2D Strategy, Dr Boris - 2D Roguelike game, etc.. I am based in Cranberry Township, United States. I've successfully completed 15 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$40
Rating
Previous Company
FRAG Games
Jason L. || item.role}
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Jason L.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Kenvil
Jason L. | SoftaimsMember Since 2018
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Game PrototypeUnreal EngineUnityGameMakerGame DevelopmentGame UI/UX DesignGame DesignGame MechanicsGamificationCinematic Video

My name is Jason L. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Unity, GameMaker, Game Development, Game UI/UX Design, etc.. I hold a degree in Associate of Arts and Sciences (AAS), Associate of Science (AS), , . Some of the notable projects I've worked on include: Vice Versa Studios, Mercs Inc, MotorCubs RC, Cyber Duck. I am based in Kenvil, United States. I've successfully completed 4 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
7 years
Availability
More than 30 hrs/week
Hourly Rate
$35
Rating
Previous Company
Draisy Digital Llc
Bryan K. || item.role}
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Bryan K.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-07:00UTC-07:00
Country: United StatesUnited States
Pittsburgh
Bryan K. | SoftaimsMember Since 2025
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Game PrototypeUnreal EngineUnityC#C++Game DevelopmentGame Design3D AnimationVR ApplicationAR & VR3D RenderingBlender3D ModelingAutodesk 3ds Max

My name is Bryan K. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Unity, C#, C++, Game Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Six Point Lighting - Niagara Grenade Explosion VFX, 3D Shooting Game Design and Development, VFX Global Scan Effect. I am based in Pittsburgh, United States. I've successfully completed 3 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
2 years
Availability
Full-time
Hourly Rate
$40
Rating
Previous Company
Epic Games
Rabia A. || item.role}
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Rabia A.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-07:00UTC-07:00
Country: United StatesUnited States
Lewisville
Rabia A. | SoftaimsMember Since 2025
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Game PrototypeGame DesignVideo GameGame DevelopmentUnreal EngineLevel DesignGame MechanicsGame TestingC++SteamSteam APIOnline MultiplayerCombat GameGame Development Bug FixMobile Game Development

My name is Rabia A. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Game Design, Video Game, Game Development, Unreal Engine, Level Design, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Rebellious. I am based in Lewisville, United States. I've successfully completed 1 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
2 years
Availability
Full-time
Hourly Rate
$40
Rating
Previous Company
Epic Games
Richard C. || item.role}
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Richard C.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-04:00UTC-04:00
Country: United StatesUnited States
Hillsborough
Richard C. | SoftaimsMember Since 2024
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Game PrototypeVideo Game SoftwareGame DevelopmentGame DesignNetwork EngineeringSoftware ArchitectureNetwork ArchitectureGame EnginePhysicsComputer GraphicsQA AutomationUnit TestingGodotC++

My name is Richard C. and I have over 1 year of experience in the tech industry. I specialize in the following technologies: Video Game Software, Game Development, Game Design, Network Engineering, Software Architecture, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I've worked on include: Competitive Multiplayer Network Architecture, Rollback/Authoritative Server Networking, Godot ECS, Chronos Habit Tracker. I am based in Hillsborough, United States. I've successfully completed 4 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
1 year
Availability
As Needed - Open to Offers
Hourly Rate
$40
Rating
Previous Company
Look Left Studio
Pedro R. || item.role}
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Pedro R.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-07:00UTC-07:00
Country: United StatesUnited States
Los Angeles
Pedro R. | SoftaimsMember Since 2022
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Game PrototypeUnreal Engine3D AnimationVideo Editing & ProductionGame Background & EnvironmentC++Game TrailerVideo GameGamesPC Game3D RenderingLevel Design3D Architectural Rendering

My name is Pedro R. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, 3D Animation, Video Editing & Production, Game Background & Environment, C++, etc.. I hold a degree in Bachelor of Arts (BA). Some of the notable projects I’ve worked on include: Motion Body Cam - Polar Fight Scene, Basic Third Person Shooter, Procedurally Generated Forest & Motion Capture Animation, Rough Draft of Upcoming Dragon Video. I am based in Los Angeles, United States. I've successfully completed 4 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
3 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Epic Games
Kristopher A. || item.role}
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Kristopher A.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-09:00UTC-09:00
Country: United StatesUnited States
Tampa
Kristopher A. | SoftaimsMember Since 2014
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Game PrototypeGodotUnreal EngineUnityC#Mobile GameAndroidAndroid App DevelopmentiOS DevelopmentiOSMobile App DevelopmentPersonal ComputerGame DevelopmentGame DesignLevel Design

My name is Kristopher A. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: Godot, Unreal Engine, Unity, C#, Mobile Game, etc.. I hold a degree in Associate of Science (AS), Associate of Arts (AA). Some of the notable projects I’ve worked on include: LetsLiink, VISP - Video. Image. Sound. Post., Reia Game Website, QuikMoji, Adigma.io, etc.. I am based in Tampa, United States. I've successfully completed 7 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
11 years
Availability
Full-time
Hourly Rate
$75
Rating
Previous Company
Epic Games
Michael D. || item.role}
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Michael D.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-09:00UTC-09:00
Country: United StatesUnited States
Ocala
Michael D. | SoftaimsMember Since 2023
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Game PrototypeUnityVideo GameC#GamesGame DesignAR & VR DevelopmentProduction PlanningGame FrameworkGame Mechanics

My name is Michael D. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unity, Video Game, C#, Game Prototype, Games, etc.. I hold a degree in Master of Computer Science (MSCS), Bachelor's degree. Some of the notable projects I’ve worked on include: ASSOLUTO RACING, Unreal Engine VR Game, VR Surgeon Training. I am based in Ocala, United States. I've successfully completed 3 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
2 years
Availability
Full-time
Hourly Rate
$40
Rating
Previous Company
Epic Games
Muhammad Tayyab R. || item.role}
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Muhammad Tayyab R.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Faisalabad
Muhammad Tayyab R. | SoftaimsMember Since 2021
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Game PrototypeGameUnityGame DevelopmentGame CustomizationGame DesignWebGLAndroidiOSMobile Game DevelopmentBug FixGame MechanicsAR & VROnline MultiplayerAI App Development

My name is Muhammad Tayyab R. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Unity, Game Development, Game Customization, Game Design, WebGL, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I've worked on include: Bingo Game UI/UX Design, Bloomverse Metaverse Game, ABC Kids Learning Game, RPG Game UI/UX Design, Solitaire Game UI/UX Design, etc.. I am based in Faisalabad, Pakistan. I've successfully completed 6 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
4 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Kiwi Creations
Hafiz  M. || item.role}
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Hafiz M.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Gujranwala
Hafiz  M. | SoftaimsMember Since 2021
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Game PrototypeUnityGame DevelopmentC#Game DesignWebGLAndroidSteamPhoton Unity NetworkingGame MechanicsPC GameGame Development Bug FixIn-Game AdvertisingVideo Game LocalizationVideo Game

My name is Hafiz M. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Unity, Game Development, C#, Game Design, WebGL, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I've worked on include: Yellow Submarine, GoldenBow, Rise of Machines - PC Game, Agent Roy - Secure the Temple, Neon Blast - Mobile Game, etc.. I am based in Gujranwala, Pakistan. I've successfully completed 7 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
4 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Yati
Ivan D. || item.role}
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Ivan D.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Dnipro
Ivan D. | SoftaimsMember Since 2023
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Game PrototypeUnityMobile GameMobile Game DevelopmentGame ArtGame UI/UX Design3D Game Art2D Game ArtGame DesignGame Development3D ModelingLevel DesignUI GraphicsVirtual RealityAugmented Reality

My name is Ivan D. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unity, Mobile Game, Game Prototype, Mobile Game Development, Game Art, etc.. I hold a degree in . Some of the notable projects I've worked on include: Molly's Match – Full-cycle Match-3 Puzzle Game Development, Murlan Pro: Online Multiplayer Card Game Development, Rogue Runways: Idle Jet Tycoon game, CyberHero: TPS - 3D Multiplayer Cyberpunk Shooter, Beetle Riders 3D - Multiplayer game development, etc.. I am based in Dnipro, Ukraine. I've successfully completed 26 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today's highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
2 years
Availability
More than 30 hrs/week
Hourly Rate
$40
Rating
Previous Company
Mind Studios
Shraavan A. || item.role}
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Shraavan A.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Bengaluru
Shraavan A. | SoftaimsMember Since 2017
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GameGame PrototypeUnityC#JavaScriptAutomationThird-Party IntegrationVideo GameGame ConsultationGame Development Bug FixGame CustomizationPerformance OptimizationGame TestingMobile GameGame Design Document

My name is Shraavan A. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Unity, Game, C#, JavaScript, Automation, etc.. I hold a degree in Bachelor of Computer Applications, Other. Some of the notable projects I’ve worked on include: Dino Tap, Is It You?, Other Projects, Nuts vs. Aliens, Casino Adda. I am based in Bengaluru, India. I've successfully completed 5 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
8 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
PlaySimple Games
Yahya Z. || item.role}
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Yahya Z.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-07:00UTC-07:00
Country: PakistanPakistan
Lahore City
Yahya Z. | SoftaimsMember Since 2017
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GameGame PrototypeGame DevelopmentMobile Game DevelopmentUnityC#Photon Unity NetworkingUnreal EngineGame UI/UX Design3D Modeling3D AnimationGame CustomizationMobile App DevelopmentGame DesignGame Mechanics

My name is Yahya Z. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Game, Game Development, Mobile Game Development, Game Prototype, Unity, etc.. I hold a degree in Master of Computer Science (MSCS), Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: Smooth Car Parking, Bad Eggs Smasher game, Multiplayer trivia Game ''Math Mania'', Zombie Outbreak VR, Streamlined 3D Tile Selection in Unity. I am based in Lahore City, Pakistan. I've successfully completed 5 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
8 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Questify
Syed S. || item.role}
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Syed S.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Moro
Syed S. | SoftaimsMember Since 2017
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Game PrototypeC#Game Development Bug FixGame DevelopmentMobile Game DevelopmentVirtual Reality GameUnityREST API3D ModelingMultiplayerGame MechanicsASP.NET Web API

My name is Syed S. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: C#, Game Development Bug Fix, Game Development, Mobile Game Development, Virtual Reality Game, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I’ve worked on include: Oculus Quest 2 VR Projects in Unity 3D using XR. I am based in Moro, Pakistan. I've successfully completed 1 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I’m motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
8 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
VentureDive
Zain U. || item.role}
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Zain U.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Islamabad
Zain U. | SoftaimsMember Since 2020
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Game PrototypeGameGame DevelopmentMobile Game DevelopmentMobile GamePC GameGame ControllerUnityGame MechanicsGame Design DocumentVideo GameGame Development Bug FixGame CustomizationGame DesignGame TestingArtificial Intelligence

My name is Zain U. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Game Development, Mobile Game Development, Mobile Game, PC Game, Game Prototype, etc.. I hold a degree in Bachelor of Computer Science (BCompSc), Master of Computer Science (MSCS). Some of the notable projects I’ve worked on include: Top Down Shooting Game - Hyper Casual Style - Rat Hunt, 3d Simulator Game PC Steam Game, Demo for a Multiplayer Fusion Base Battle Game, Esports Idle Simulation Game - Mini Games and Career Progression, Karma & Jonar Cross Platform Adventure Game, etc.. I am based in Islamabad, Pakistan. I've successfully completed 45 projects while developing at Softaims. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

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Experience
5 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
10Pearls
Wayne P. || item.role}
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Wayne P.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: South AfricaSouth Africa
Bellville
Wayne P. | SoftaimsMember Since 2021
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Game PrototypeAndroidGame Design DocumentC#Mobile GameUnityGame Development Bug FixHTMLPC GameManagement SkillsGame DesignGame Development

My name is Wayne P. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Android, Game Design Document, C#, Mobile Game, Unity, etc.. I hold a degree in , . Some of the notable projects I've worked on include: Steam Released Title - Scrap Bastion, Game Testing, Steam Api Integration, Mobile Bug Fixes, HDRP Convertion, etc.. I am based in Bellville, South Africa. I've successfully completed 12 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
4 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Asamis Restaurant
Shoaib W. || item.role}
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Shoaib W.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore
Shoaib W. | SoftaimsMember Since 2014
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Game PrototypeVirtual RealityAugmented RealityUnityGame AssetGame DevelopmentMultiplayer3D Game Art2D Game ArtMobile Game DevelopmentWebGLGame MechanicsGame TestingOnline Game WebsiteGame Design

My name is Shoaib W. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: Virtual Reality, Augmented Reality, Unity, Game Asset, Game Development, etc.. I hold a degree in Bachelor's degree. Some of the notable projects I've worked on include: CPR Training : VR Practice Life-Saving Skills, Hologram Driving Rules : VR Interactive Learning for Drivers, Falcon Strike : Jet Fighter Game, Story Portal : AR Interactive Storytelling Project, Canter VR - Remote Desktop Application, etc.. I am based in Lahore, Pakistan. I've successfully completed 12 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
11 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Conovo Technologies
Andrey H. || item.role}
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Andrey H.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Kyiv
Andrey H. | SoftaimsMember Since 2023
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Game PrototypeGame DevelopmentUnityGame DesignMobile GameC#Game MechanicsGame UI/UX DesignAndroidiOSGame Design DocumentSmartphone

My name is Andrey H. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Game Development, Unity, Game Design, Mobile Game, C#, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: Kodex: 2D Platformer Combat Game, Galactic Conquest: Real-Time Strategy Web3 Game, Cyber Hoops: VR Basketball Game, Booh Brawlers: An Idle Clicker Telegram Game, NotSuika: Ball Merge Mobile Mini-Game, etc.. I am based in Kyiv, Ukraine. I've successfully completed 9 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
2 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
MyWeb3Startup
Sheraz A. || item.role}
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Sheraz A.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Gujrat
Sheraz A. | SoftaimsMember Since 2022
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Game PrototypeGameAndroidC#Performance OptimizationSimulation GameUnityVideo GameGames

My name is Sheraz A. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Android, C#, Performance Optimization, Simulation Game, Unity, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I’ve worked on include: . I am based in Gujrat, Pakistan. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
3 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
VentureDive
Hamza M. || item.role}
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Hamza M.

game prototype Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore
Hamza M. | SoftaimsMember Since 1970
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GameGame PrototypeUnityC#Game DevelopmentGame DesignMobile Game DevelopmentGame Development Bug FixPC GamePhoton Unity NetworkingGame LevelVideo GameGame TestingGame MechanicsMultiplayer

My name is Hamza M. and I have I specialize in the following technologies: Unity, C#, Game Development, Game Design, Mobile Game Development, etc.. I hold a degree in Bachelor's. Some of the notable projects I've worked on include: Iron Command – Classic Base-Building RTS, Fleet Commander: WW2 Naval RTS, 3D Action Strategy Game, Lava Shot: Monster Survival FPS, Time Management & Match-3 Game: Cooking Bride to Primrose Lake, etc.. I am based in Lahore, Pakistan. I've successfully completed 16 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Availability
Full-time
Hourly Rate
$25
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    ScaleUp software

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    Hello Median

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    CEO at Onenine

    Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

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    Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

Why clients hire Game Prototype experts with Softaims

Daniel Russo's profile

Daniel Russo

ScaleUp software

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Eddie Flaisler's profile

Eddie Flaisler

Ex-VP Engineering at Uber

Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

Kirill's profile

Kirill

CT0 at EdAider

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Spencer Scott's profile

Spencer Scott

Hello Median

Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

Yoav Shalmor's profile

Yoav Shalmor

CEO at Stads.io

Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

Nathan Ruff's profile

Nathan Ruff

CEO at Onenine

Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

Elliot Tousley's profile

Elliot Tousley

CEO at Sparklaunch Media

Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

Max Baehr's profile

Max Baehr

CEO at Lovart

Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

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Resources to help you hire

Resources to help you hire Game Prototype Experts

Access free Game Prototype job description templates, expert-curated interview questions, and comprehensive Game Prototype roadmap to streamline your hiring process and find the best remote Game Prototype developers for your team.

Free Game Prototype Job Description Templates

Download ready-to-use Game Prototype job description templates tailored for your hiring needs.

Game Prototype Interview Questions & Answers

Browse comprehensive FAQs and interview questions specifically for Game Prototype developers and Game Prototype development roles.

The Ultimate Game Prototype Developer Roadmap Guide

Explore step-by-step learning paths and skill roadmaps specifically designed for Game Prototype developers and Game Prototype development roles.

Game Prototype Best Practices & Tips

Discover expert-curated best practices, tips, and strategies specifically for Game Prototype development and hiring Game Prototype developers.

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