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Hire Top Game Level Developers

Browse 27 specialized game level remote developers.

Verified Software Engineers

Results: (27)
Showing Page 1 of 2
Azam A. || item.role}
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Azam A.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Peshawar
Azam A. | SoftaimsMember Since 2019
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Game LevelUnreal EngineUnityMobile GameGame Design3D ModelingGame ArtPC GameAdobe PhotoshopLevel DesignEnvironmental DesignAutodesk MayaSubstance Painter3D ArtGame Development

My name is Azam A. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Unity, Mobile Game, Game Design, 3D Modeling, etc.. I hold a degree in Bachelor of Science in Information Technology, Associate's degree, Bachelor of Computer Applications. Some of the notable projects I've worked on include: EL TROLLY bar for special virtual realty using Unity SDK for spatial, Medical room for VR in URP for the virtual world. using URP, Lobby For Ria_Cotton For VR Spacial.io, custom space for spatial io, metaverse and decentral land, unity sdk, moon environment, etc.. I am based in Peshawar, Pakistan. I've successfully completed 8 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
6 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Genesisplaza Technlogies
Salman S. || item.role}
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Salman S.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore City
Salman S. | SoftaimsMember Since 2019
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Game LevelGamesGame DesignGame Design DocumentUnityUnreal EngineOnline MultiplayerWebGLC#AndroidPhoton Unity NetworkingVideo GameGame CustomizationReact NativeNextjs

My name is Salman S. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Games, Game Level, Game Design, Game Design Document, Unity, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I’ve worked on include: Bike Chase - 3D Game, Boddle Learning, Real Car Parking - 3D Car Game, Character Concept Artist. I am based in Lahore City, Pakistan. I've successfully completed 4 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
6 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
10Pearls
Arslan T. || item.role}
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Arslan T.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Faisalabad
Arslan T. | SoftaimsMember Since 2024
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GameGame LevelMobile GameC#UnityPC GamePhoton Unity NetworkingGame MechanicsGame PrototypeGame DevelopmentGame Development Bug FixMobile Game DevelopmentVideo GameOnline MultiplayerAR & VR Development

My name is Arslan T. and I have over 1 year of experience in the tech industry. I specialize in the following technologies: Mobile Game, C#, Unity, PC Game, Photon Unity Networking, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: High-Quality Unity shaders, High-Quality Unity shaders, High-Quality Unity shaders, High-Quality Unity shaders, BattleBirds Multiplayer PvP (ANDROID/IOS), etc.. I am based in Faisalabad, Pakistan. I've successfully completed 8 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
1 year
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
TECHOUSE GAMES
Elbek S. || item.role}
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Elbek S.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: UzbekistanUzbekistan
Tashkent
Elbek S. | SoftaimsMember Since 2025
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Game LevelGameGamesGame DesignUnityUnreal EngineLevel DesignGame ConsultationGame PrototypeGame MechanicsGame Design DocumentProduct DevelopmentVideo Game

My name is Elbek S. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Games, Game Design, Unity, Unreal Engine, Level Design, etc.. I hold a degree in Master of Computer Science (MSCS), Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Happy ABC, Military Hardware Simulator v2, Military Hardware Simulator v1, Mangu Sarkarda Game Demo. I am based in Tashkent, Uzbekistan. I've successfully completed 4 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
2 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Creative Technologies
Ahsin M. || item.role}
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Ahsin M.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Thatta
Ahsin M. | SoftaimsMember Since 2024
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Game LevelUnityGame DesignGame DevelopmentSteam3D Game ArtGame PrototypeGame Design DocumentGame EngineGame Development Bug FixUnreal EngineBlenderLevel Design

My name is Ahsin M. and I have over 1 year of experience in the tech industry. I specialize in the following technologies: Unity, Game Design, Game Development, Steam, 3D Game Art, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: Loomtown – Psychological Horror FPS (Unity, PC), AR Foundation Demo – Load & Spawn Local 3D Models, Tides Between Us - Narrative-Driven Adventure Game, Nimbu – Sidescroller Game (In Development), 3D Character Modelling Of Nimbu Game Characters, etc.. I am based in Thatta, Pakistan. I've successfully completed 7 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
1 year
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Fiverr
Roman A. || item.role}
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Roman A.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore
Roman A. | SoftaimsMember Since 2022
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Game LevelGameiOSSpriteKitSwiftiOS DevelopmentApp DevelopmentUnityGame DevelopmentGodotGame PrototypePC GameSwiftUIGame ConsultationApple Xcode

My name is Roman A. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: iOS, SpriteKit, Swift, iOS Development, App Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: Find The Difference Game, Wallpezia, Friction Clothing, Apple App Development with Integrated Games, Frog Puzzle, etc.. I am based in Lahore, Pakistan. I've successfully completed 12 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
3 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Previous Company
SOVANZA
Muhammad Talha  K. || item.role}
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Muhammad Talha K.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Islamabad
Muhammad Talha  K. | SoftaimsMember Since 2023
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Game LevelUnityAR & VRGame MechanicsMobile Game DevelopmentGame DevelopmentMobile GameGame UI/UX DesignGame TestingMetaverse2D Game ArtGame DesignGame EngineGame ControllerArtificial Intelligence

My name is Muhammad Talha K. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unity, AR & VR, Game Mechanics, Mobile Game Development, Game Development, etc.. I hold a degree in Bachelor of Science (BS), . Some of the notable projects I've worked on include: VR KnockDown, AR Lion And Mouse Story, VR Bus Simulation, Unity Game Development, WareHouse Managemnt, etc.. I am based in Islamabad, Pakistan. I've successfully completed 11 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
2 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Pyra Games
Nadeem S. || item.role}
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Nadeem S.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore
Nadeem S. | SoftaimsMember Since 2018
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GameGame LevelMobile GameC#UnityPhoton Unity NetworkingPC GameGame MechanicsGame PrototypeVideo GameGames.io GameCard Game

My name is Nadeem S. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Mobile Game, C#, Unity, Game, Photon Unity Networking, etc.. I hold a degree in Master of Computer Science (MSCS), Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: PlayerSense, Checkmated King : Chess Puzzle, Legends Card Battle, Lone Hero, Take Control - Alien Invasion, etc.. I am based in Lahore, Pakistan. I've successfully completed 8 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I’m motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
7 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
VentureDive
Humayun I. || item.role}
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Humayun I.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Sargodha
Humayun I. | SoftaimsMember Since 2023
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GameGame LevelUnityC#Game CustomizationGame Development Bug FixGame PrototypeVideo GameGame DevelopmentMobile Game DevelopmentGame EngineGame ControllerGame MechanicsLevel DesignGame Design

My name is Humayun I. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Game Customization, Game Development Bug Fix, Game Prototype, etc.. I hold a degree in , Bachelor of Science in Information Technology. Some of the notable projects I've worked on include: 2D Tower Defense Game, VR Surgery Simulation, Multiplayer Spades Solo Card Game for Web/Android/iOS, Virtual School/University Using Unity Engine (Photon Fusion), Real Money Ludo Multiplayer Game, etc.. I am based in Sargodha, Pakistan. I've successfully completed 11 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today's highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
2 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Game Storm Studios
Aadil s. || item.role}
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Aadil s.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Mumbai
Aadil s. | SoftaimsMember Since 2021
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Game LevelAnimationMobile GameGame Design DocumentGamesGame MechanicsGame PrototypeGame EngineiOS DevelopmentAndroid App DevelopmentJavaScriptPythonC#Game Controller

My name is Aadil s. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Animation, Mobile Game, Game Design Document, Games, Game Mechanics, etc.. I hold a degree in Master of Computer Applications (MCA). Some of the notable projects I’ve worked on include: space combat game (unity), driving academy car physics and camera setup, witcher alchemy game, venom model, crown of chaos, etc.. I am based in Mumbai, India. I've successfully completed 8 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
4 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
PlaySimple Games
Pranay A. || item.role}
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Pranay A.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Bengaluru
Pranay A. | SoftaimsMember Since 2023
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GameGame LevelGame DevelopmentUnityC#Game Development Bug FixGame MechanicsGame DesignVideo GameMobile Game DevelopmentMobile GameGame Prototype

My name is Pranay A. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Game Development, Unity, C#, Game Development Bug Fix, Game Mechanics, etc.. I hold a degree in Bachelor of Technology (BTech). Some of the notable projects I’ve worked on include: Survival Adventure 3D, Platformer Game. I am based in Bengaluru, India. I've successfully completed 2 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
2 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
PlaySimple Games
Masood Ahmad G. || item.role}
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Masood Ahmad G.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Islamabad
Masood Ahmad G. | SoftaimsMember Since 2023
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Game LevelUnityMobile Game DevelopmentGame DesignSoftware DebuggingGame UI/UX DesignGame CustomizationBoard GameCard GameGame Background & Environment2D Game Art3D Game ArtGame Asset

My name is Masood Ahmad G. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unity, Mobile Game Development, Game Design, Software Debugging, Game Level, etc.. I hold a degree in Master of Science (MS), . Some of the notable projects I've worked on include: Game software developer for Windows machines and Android mobile., Delivery Open World Game, CozyJozy Interior Design Game, 2d Android/IOS Game Development, Need game screenshot for android, etc.. I am based in Islamabad, Pakistan. I've successfully completed 13 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
2 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Jaro Spark
Dilpreet S. || item.role}
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Dilpreet S.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Mohali
Dilpreet S. | SoftaimsMember Since 2022
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GameGame LevelRoblox StudioGame DevelopmentLuaMultiplayerGame DesignUnityGame EngineSimulation GameGame ControllerScriptingPlugin DevelopmentGUI DesignGame Framework

My name is Dilpreet S. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Roblox Studio, Game Development, Lua, Multiplayer, Game Design, etc.. I hold a degree in , Bachelor of Computer Applications. Some of the notable projects I've worked on include: Bent On Destruction, Crazy Defense Heroes - TD Game, Crazy Rush Heroes, Tech Wars - Tower Defense, PrimusZ – Immersive Post-Apocalyptic Survival C++, etc.. I am based in Mohali, India. I've successfully completed 35 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
ChicMic Studios
Mustaqim A. || item.role}
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Mustaqim A.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore
Mustaqim A. | SoftaimsMember Since 2024
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Game LevelGameUnityGame DevelopmentGame DesignAndroid App DevelopmentGame TestingC++C#JavaScriptJavaNative App DevelopmentMobile Game

My name is Mustaqim A. and I have over 1 year of experience in the tech industry. I specialize in the following technologies: Unity, Game Development, Game Design, Game Level, Android App Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: Noir Tycoon: Turn Based Strategy, Hero Haven TD, VR Carnival Game, Recipe Run - Hypercasual Game, Paper Trails - Hypercasual Game, etc.. I am based in Lahore, Pakistan. I've successfully completed 15 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
1 year
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Mindstorm Studios
Zain A. || item.role}
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Zain A.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Rawalpindi
Zain A. | SoftaimsMember Since 2019
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GameGame LevelUnityAndroidBug FixTroubleshootingGame DesignGame DevelopmentGameKitPhoton Unity NetworkingMobile Game DevelopmentMobile GameGame Development Bug FixGame MechanicsGame Prototype

My name is Zain A. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Unity, Android, Bug Fix, Game, Troubleshooting, etc.. I hold a degree in . Some of the notable projects I've worked on include: Pizza stack game, 2D Fashion Show Game, Endless Horse Runner, 3D Bike Racing, 3D Simulation Game. I am based in Rawalpindi, Pakistan. I've successfully completed 5 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
6 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
JoinApp Studio
Pervaiz I. || item.role}
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Pervaiz I.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore
Pervaiz I. | SoftaimsMember Since 2021
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GameGame LevelVirtual RealityMobile GameUnityGamesMixed RealityWebGLGame Design2D Animation3D Game ArtAR & VR

My name is Pervaiz I. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Virtual Reality, Mobile Game, Unity, Game, Games, etc.. I hold a degree in Master of Computer Science (MSCS). Some of the notable projects I’ve worked on include: VR Car Driving Simulation, 🚗 Endless Car Driving 3D Game, Open World 3rd Person Action Adventure, Horror Survival Game, Open World Cop Simulator, etc.. I am based in Lahore, Pakistan. I've successfully completed 16 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
4 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
VUZU
Asim K. || item.role}
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Asim K.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore
Asim K. | SoftaimsMember Since 2024
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Game LevelUnityC#Mobile Game DevelopmentGame DevelopmentGame Development Bug FixGame CustomizationGame ControllerGame MechanicsGame PrototypeGame Testing

My name is Asim K. and I have over 1 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Mobile Game Development, Game Development, Game Development Bug Fix, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I’ve worked on include: . I am based in Lahore, Pakistan. My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers. I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction. I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

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Experience
1 year
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
10Pearls
Vadym L. || item.role}
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Vadym L.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+01:00UTC+01:00
Country: ItalyItaly
Lucca
Vadym L. | SoftaimsMember Since 2020
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Game LevelUnreal EngineAR & VRVirtual RealityVirtual Reality GameGame DevelopmentMeta QuestVR ApplicationGame Trailer3D Animation3D Modeling3D RenderingGame ArtCharacter DesignLevel Design

My name is Vadym L. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, AR & VR, Virtual Reality, Virtual Reality Game, Game Development, etc.. I hold a degree in Bachelor's degree, Bachelor of Arts (BA). Some of the notable projects I've worked on include: Isle Of Food, Ultima Chess VR, VR School, Mars, Bear Fury, etc.. I am based in Lucca, Italy. I've successfully completed 53 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
5 years
Availability
More than 30 hrs/week
Hourly Rate
$60
Rating
Previous Company
VR /AR Association
Shuhrat K. || item.role}
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Shuhrat K.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: UzbekistanUzbekistan
Tashkent
Shuhrat K. | SoftaimsMember Since 2022
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GameGame LevelUnreal EngineInteractive DesignLevel DesignGame DevelopmentGame EnginePC GameVirtual RealityPrototypingGame DesignGame MechanicsVideo GameVideo Game SoftwareFirst-Person Shooter

My name is Shuhrat K. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Interactive Design, Game, Level Design, Game Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: The Rise of Jaloliddin -Gameplay Trailer, The Dome - Gameplay Trailer, FPS(First-Person-Shooter) Gameplay Footage (Unreal Engine 5), "Special Mission" Third Person Shooter Game, "Heart of Hara" - Action Adventure VR Experience, etc.. I am based in Tashkent, Uzbekistan. I've successfully completed 11 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
3 years
Availability
More than 30 hrs/week
Hourly Rate
$35
Rating
Previous Company
51X Entertainment
Muhammad Arif H. || item.role}
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Muhammad Arif H.

game level Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Lahore
Muhammad Arif H. | SoftaimsMember Since 2020
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Game LevelGame DevelopmentUnityMobile Game DevelopmentMultiplayerAR & VR DevelopmentMobile GameGame DesignGame ControllerGame CustomizationGame UI/UX DesignUnreal Engine3D Game Art2D Game ArtCard Game

My name is Muhammad Arif H. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Game Development, Unity, Mobile Game Development, Multiplayer, AR & VR Development, etc.. I hold a degree in Master of Computer Science (MSCS), Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: Unity Game Development- Battle Royale Games Farlight 84, Town City Village, Multiplayer Racing Game Built in Unity for Mobile & WebGL, OutRidder - Unity Game Development, Endless Runner Game in Unity (Subway Surfers–Style), etc.. I am based in Lahore, Pakistan. I've successfully completed 49 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
5 years
Availability
As Needed - Open to Offers
Hourly Rate
$30
Rating
Previous Company
Ciel Game Studio
12
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    ScaleUp software

    Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

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    The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

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    Hello Median

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    CEO at Stads.io

    Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

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    Nathan Ruff

    CEO at Onenine

    Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

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    CEO at Sparklaunch Media

    Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

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    CEO at Lovart

    Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

Why clients hire Game Level experts with Softaims

Daniel Russo's profile

Daniel Russo

ScaleUp software

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Eddie Flaisler's profile

Eddie Flaisler

Ex-VP Engineering at Uber

Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

Kirill's profile

Kirill

CT0 at EdAider

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Spencer Scott's profile

Spencer Scott

Hello Median

Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

Yoav Shalmor's profile

Yoav Shalmor

CEO at Stads.io

Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

Nathan Ruff's profile

Nathan Ruff

CEO at Onenine

Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

Elliot Tousley's profile

Elliot Tousley

CEO at Sparklaunch Media

Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

Max Baehr's profile

Max Baehr

CEO at Lovart

Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

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Resources to help you hire

Resources to help you hire Game Level Experts

Access free Game Level job description templates, expert-curated interview questions, and comprehensive Game Level roadmap to streamline your hiring process and find the best remote Game Level developers for your team.

Free Game Level Job Description Templates

Download ready-to-use Game Level job description templates tailored for your hiring needs.

Game Level Interview Questions & Answers

Browse comprehensive FAQs and interview questions specifically for Game Level developers and Game Level development roles.

The Ultimate Game Level Developer Roadmap Guide

Explore step-by-step learning paths and skill roadmaps specifically designed for Game Level developers and Game Level development roles.

Game Level Best Practices & Tips

Discover expert-curated best practices, tips, and strategies specifically for Game Level development and hiring Game Level developers.

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Find answers to frequently asked questions about Softaims, our hiring process, developer vetting, pricing models, and how we ensure quality talent for your projects.

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Q&A about hiring Game Level Developers

  • The cost to hire a Game Level Developer varies widely depending on their experience level, from junior to senior, and the complexity of your project. We offer highly competitive and transparent pricing based on a flat hourly rate. For a precise quote, we recommend scheduling a free consultation to discuss your specific needs, which allows us to provide you with the most cost-effective solution tailored to your project.
  • When you hire through Softaims, you're not just getting a developer, you're getting a fully vetted professional. We handle the entire recruitment process, from rigorous technical screenings and soft-skills assessments to background checks. This saves you hundreds of hours and minimizes your hiring risk. Our Game Level Developers are a proactive, dedicated extension of your team, committed to your project's success from day one.
  • Our streamlined and efficient hiring process allows you to onboard a skilled Game Level Developer in a matter of days. Once you hire a developer with us to outline your project requirements, we will present you with a shortlist of pre-vetted candidates who are an ideal fit for your needs within 48 hours. This accelerated process means your project can get started almost immediately.
  • We offer flexible engagement models to suit a variety of project scopes and budgets. You can hire a Game Level Developer on a full-time basis (40 hours/week) for complete dedication to your project, a part-time basis for ongoing support, or for a specific project with a fixed timeline. We'll help you choose the best model for your needs.
  • We stand by the quality of our talent, which is why we offer a no-risk, two-week trial period. During this time, you can work with the Game Level Developer developer to ensure they are the right fit for your team and project. If you are not completely satisfied for any reason, you can end the engagement without any financial obligation.
  • Our vetting process is one of the most rigorous in the industry. It includes in-depth technical interviews, live coding challenges, a review of their past projects and portfolios, and an assessment of their communication skills. We only accept the top 1% of applicants, so you can be confident you are hiring an expert with proven skills and a professional attitude.
  • Absolutely. Our remote Game Level Developers are not just technical experts, they are excellent collaborators. They are experienced in using tools like Slack, Jira, and Trello and are skilled in Agile methodologies. They will seamlessly integrate into your existing team, working with your engineers and product managers to ensure a smooth and productive workflow.
  • Our skilled Game Level Developers have a wide range of experience across various industries. They are capable of handling everything from building scalable web applications, custom e-commerce platforms, and internal dashboards to developing complex, high-performance user interfaces and migrating legacy systems. Whatever your project's scope, we have the right talent for you.
  • Game Level Developer is a fantastic choice for modern web development due to its performance, reusability of components, and robust ecosystem. It is widely used by companies of all sizes, from startups to Fortune 500s. Its ability to create dynamic, single-page applications efficiently makes it an ideal solution for projects that require a fast and responsive user experience.
  • Getting started is simple. Just click the "hire a developer" button to book a free, no-obligation consultation with one of our experts. We'll take the time to understand your project requirements, technical stack, and team culture. From there, we'll present you with top-tier candidates who are ready to start building your vision.

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