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Hire Top 3d Rigging Developers

Browse 22 specialized 3d rigging remote developers.

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Results: (22)
Showing Page 1 of 2
Antonio M. || item.role}
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Antonio M.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-08:00UTC-08:00
Country: United StatesUnited States
Woodland Hills
Antonio M. | SoftaimsMember Since 2012
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3D RiggingPixologic ZbrushAutodesk MayaCharacter Design3D Sculpting3D AnimationAdobe PhotoshopCharacter AnimationBlenderUnreal Engine3D Texturing3D ModelingAnimationAdobe IllustratorColorful Style

My name is Antonio M. and I have over 13 years of experience in the tech industry. I specialize in the following technologies: Pixologic Zbrush, Autodesk Maya, Character Design, 3D Sculpting, 3D Rigging, etc.. I hold a degree in Bachelors. Some of the notable projects I've worked on include: 3D Design of Police Vehicle, Mobile baseball players, 3D Character Design, Poster request, 3D Print Mask, etc.. I am based in Woodland Hills, United States. I've successfully completed 23 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
13 years
Availability
More than 30 hrs/week
Hourly Rate
$38
Rating
Previous Company
Worldlink (Samsung Research America)
Joseph C. || item.role}
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Joseph C.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: United StatesUnited States
Washington
Joseph C. | SoftaimsMember Since 2023
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3D RiggingBlenderAutodesk MayaAutodesk MotionBuilderUnreal Engine3D AnimationCharacter AnimationCharacter DesignVideo GameGame DesignDaz Studio3D ModelingGame DevelopmentC++AWS Development

My name is Joseph C. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Blender, Autodesk Maya, Autodesk MotionBuilder, Unreal Engine, 3D Animation, etc.. I hold a degree in Bachelor's degree, Bachelor's degree. Some of the notable projects I've worked on include: C++, C++, C++, Unreal Engine 5, C++, etc.. I am based in Washington, United States. I've successfully completed 11 projects while developing at Softaims. I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof. The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time. I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

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Experience
2 years
Availability
As Needed - Open to Offers
Hourly Rate
$50
Rating
Previous Company
Animation Entertainment
Benjamin H. || item.role}
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Benjamin H.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-06:00UTC-06:00
Country: United StatesUnited States
Smyrna
Benjamin H. | SoftaimsMember Since 2014
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3D RiggingC#Unity3D ModelingGame Development3D Design2D AnimationGame Design3D Animation

My name is Benjamin H. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, 3D Modeling, 3D Rigging, Game Development, etc.. I hold a degree in Bachelor's degree. Some of the notable projects I've worked on include: Hyper Casual Game Prototype Tested With Massively Successful Publisher, Mystical Menagerie, WEB GL Multiplayer PUN 2 Top-Down Zombie Survival Crafting Prototype, Hyper Casual Mobile Game Tested with Leading Publisher, Voodoo, Hyper Casual Mobile Game Frog Golf - Tested With Voodoo.io, etc.. I am based in Smyrna, United States. I've successfully completed 24 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
11 years
Availability
More than 30 hrs/week
Hourly Rate
$75
Rating
Previous Company
Bencin Studios
Anthony L. || item.role}
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Anthony L.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-04:00UTC-04:00
Country: United StatesUnited States
North Pole
Anthony L. | SoftaimsMember Since 2022
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3D RiggingCinematographyCinematic VideoAnimationCharacter DesignWeb DevelopmentUI GraphicsUI/UX PrototypingUnreal Engine3D DesignAdobe PhotoshopGames

My name is Anthony L. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Cinematography, Cinematic Video, Animation, Character Design, Web Development, etc.. I hold a degree in Associate of Arts and Sciences (AAS), Associate of Arts and Sciences (AAS). Some of the notable projects I’ve worked on include: My Entry for the Kinetic Rush Challenge, MetaHuman of Me guarding an Alley way, Clip from my Short Film I'm working on, My Sculpted Dragon, Render of Textured Dragon. I am based in North Pole, United States. I've successfully completed 5 projects while developing at Softaims. I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process. I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape. My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

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Experience
3 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Epic Games
Muhammad H. || item.role}
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Muhammad H.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Dera Ismail Khan
Muhammad H. | SoftaimsMember Since 2022
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3D RiggingGame CustomizationUnityC#Online MultiplayerGame DesignGamesUI GraphicsUI Animation3D AnimationLevel DesignMultiplayer Online Battle ArenaMonetizationFirebase

My name is Muhammad H. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Game Customization, Unity, C#, Online Multiplayer, Game Design, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I’ve worked on include: Game Cinemetics, Games Posters Design, Hide And Seek Legends, IslamicXR, Seawars 4, etc.. I am based in Dera Ismail Khan, Pakistan. I've successfully completed 11 projects while developing at Softaims. I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill. My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery. My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

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Experience
3 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
10Pearls
Guillaume L. || item.role}
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Guillaume L.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+09:00UTC+09:00
Country: JapanJapan
Naha
Guillaume L. | SoftaimsMember Since 2008
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3D RiggingGame DevelopmentC#Unreal EngineUnityConstruct 3GodotWebGLPixel ArtGame Design3D Animation3D RenderingMobile Game DevelopmentC++Blender

My name is Guillaume L. and I have over 18 years of experience in the tech industry. I specialize in the following technologies: Game Development, C#, Unreal Engine, Unity, Construct 3, etc.. I hold a degree in Bachelor of Applied Science (BASc), . Some of the notable projects I've worked on include: Unreal Fish Tank ( in progress ), The Map of La Jolla Shores, Dr.Sara:Disease Detective, infinity Pinball, Unity Game Portfolio Website, etc.. I am based in Naha, Japan. I've successfully completed 27 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
18 years
Availability
As Needed - Open to Offers
Hourly Rate
$40
Rating
Previous Company
Ojingo Labs
Amine A. || item.role}
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Amine A.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: FranceFrance
Grenoble
Amine A. | SoftaimsMember Since 2020
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3D Rigging3D Animation3D ModelingWebGL3D TexturingUnityUnreal EngineGameGamesMobile GameCGI

My name is Amine A. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: 3D Animation, 3D Modeling, WebGL, 3D Texturing, 3D Rigging, etc.. I hold a degree in Bachelor of Arts (BA). Some of the notable projects I’ve worked on include: Interactive Museum with Unreal Engine, Unity, WebGL, Apple Vision Pro, AR Solutions, VFX & CGI Demoreel, etc.. I am based in Grenoble, France. I've successfully completed 12 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
5 years
Availability
Full-time
Hourly Rate
$45
Rating
Previous Company
Ubisoft
German G. || item.role}
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German G.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC-05:00UTC-05:00
Country: ColombiaColombia
Villamaria
German G. | SoftaimsMember Since 2015
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3D RiggingAutodesk MayaCharacter Design3D AnimationAdobe After EffectsUnreal EngineUV Mapping3D TexturingAdobe Illustrator3D Design3D Rendering3D ModelingFashion & BeautyPhotogrammetryGames

My name is German G. and I have over 10 years of experience in the tech industry. I specialize in the following technologies: Autodesk Maya, Character Design, 3D Animation, 3D Rigging, Adobe After Effects, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: ISB_Project, Unreal Engine 4 / ArchViz, Unreal Engine 4 Electric Power Station, Unreal Engine 4 RoofTop, Zodiac Proposal, etc.. I am based in Villamaria, Colombia. I've successfully completed 16 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
1 Year
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
Globant
Ihtisham J. || item.role}
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Ihtisham J.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Rawalpindi
Ihtisham J. | SoftaimsMember Since 2020
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3D Rigging3D RenderingBlender3D ModelingGame DevelopmentMobile Game DevelopmentOnline MultiplayerAnimation DesignAR & VR DevelopmentUnityCharacter DevelopmentARKitPhoton Unity NetworkingWebGLMetaverse

My name is Ihtisham J. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: 3D Rendering, Blender, 3D Rigging, 3D Modeling, Game Development, etc.. I hold a degree in Bachelor's degree. Some of the notable projects I've worked on include: Rescue 3D - Augmented Trainings, IC3Hockey - Virtual Arena, Skate 3D - Augmented Game, Simutual - Virtual Training. I am based in Rawalpindi, Pakistan. I've successfully completed 4 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
5 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
FUNAVRY TECHNOLOGIES
Umair M. || item.role}
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Umair M.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: PakistanPakistan
Islamabad
Umair M. | SoftaimsMember Since 2020
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3D Rigging3D TexturingBlenderUnreal EnginePixologic ZbrushCharacter DesignCharacter ModelingRendering3D SculptingSubstance PainterUnityAR & VRAnimation3D AnimationMetaverseGames

My name is Umair M. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: 3D Texturing, Blender, Unreal Engine, Pixologic Zbrush, Character Design, etc.. I hold a degree in Master's degree, Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Character Design For Solar Studio, Garage workshop, Low-poly texturing of the Dubai Environment, NFS UNBOUND (Fan Art), Kitana MK1, etc.. I am based in Islamabad, Pakistan. I've successfully completed 25 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
5 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
VUZU
Kedar R. || item.role}
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Kedar R.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Ahmedabad
Kedar R. | SoftaimsMember Since 2024
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3D Rigging3D Modeling3D AnimationGame Background & Environment3D Product AnimationCharacter ModelingCharacter Animation3D Product RenderingUnreal EngineBlenderUnityAutodesk MayaPixologic ZbrushGame AssetRoblox StudioGames

My name is Kedar R. and I have over 1 years of experience in the tech industry. I specialize in the following technologies: 3D Modeling, 3D Animation, Game Background & Environment, 3D Product Animation, Character Modeling, etc.. I hold a degree in Bachelor's degree, Associate of Arts (AA). Some of the notable projects I’ve worked on include: Realistic 3D Character Model, Environment Assets for Roblox, 3D CGI Animation for Brastemp Gourmand, 3D Environment Modeling, Realistic Porsche GT3 RS 3D Animation, etc.. I am based in Ahmedabad, India. I've successfully completed 33 projects while developing at Softaims. I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers. I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined. My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

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Experience
1 year
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
PlaySimple Games
Venkatesh K. || item.role}
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Venkatesh K.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Chandigarh
Venkatesh K. | SoftaimsMember Since 2014
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3D RiggingAdobe After EffectsBlender3D Animation3D Modeling3D Texturing & LightingUnreal EngineTexturing & ShadingCasual GameGame Development2D AnimationGame CustomizationMobile Game DevelopmentUnity

My name is Venkatesh K. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: Adobe After Effects, Blender, 3D Animation, 3D Modeling, 3D Texturing & Lighting, etc.. I hold a degree in Bachelor of Computer Applications. Some of the notable projects I've worked on include: 15 Scariest Things Caught On Camera-Video Editing, 3D Character Animation, 3D Product Animation, 3D Illustrations, FPS Shooter Game Development & Designing, etc.. I am based in Chandigarh, India. I've successfully completed 9 projects while developing at Softaims. Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications. My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability. I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I'm motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

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Experience
11 years
Availability
More than 30 hrs/week
Hourly Rate
$25
Rating
Previous Company
Upwork
Vladislav P. || item.role}
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Vladislav P.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:00UTC+05:00
Country: KazakhstanKazakhstan
Almaty
Vladislav P. | SoftaimsMember Since 2022
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3D RiggingBlender3D Animation3D Game Art3D Design3D Modeling3D TexturingUnitySubstance PainterGames

My name is Vladislav P. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Blender, 3D Animation, 3D Game Art, 3D Design, 3D Modeling, etc.. I hold a degree in Bachelor's degree. Some of the notable projects I’ve worked on include: Exhibition of Professions VR, Elevator Construction VR, Tire Fitting VR, LowPoly Train(45k trist), Interactive simulation of Ranger Activity VR, etc.. I am based in Almaty, Kazakhstan. I've successfully completed 17 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
3 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
NUR3D
Sara S. || item.role}
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Sara S.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: MontenegroMontenegro
Podgorica
Sara S. | SoftaimsMember Since 2021
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3D RiggingCharacter DesignGame ArtAdobe PhotoshopGraphic DesignPixel Art3D ArtPhoto ManipulationNFT MintingNFT VideoNFT Art2D Design3D DesignConcept DesignGames

My name is Sara S. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Character Design, Game Art, Adobe Photoshop, Graphic Design, Pixel Art, etc.. I hold a degree in Master of Technology (MTech), Master of Fine Arts (MFA). Some of the notable projects I’ve worked on include: Game Casino✅, Fantasy Art Projects ✅, Splash Screen & Logo ✅, Concept/Splash Art (Characters& Illustrations)✅, Meme/Token Coin/Crypto Memes/ Crypto Website/Funny NFTs Memes/GIFS✅, etc.. I am based in Podgorica, Montenegro. I've successfully completed 20 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
4 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
GameHouse Montenegro
Andrew P. || item.role}
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Andrew P.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+03:00UTC+03:00
Country: UkraineUkraine
Kyiv
Andrew P. | SoftaimsMember Since 2021
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3D Rigging3D Sculpting3D Modeling3D TexturingUV MappingCharacter DesignBakingCharacter ModelingTexture Mapping3D Clothing Design3D Rendering3D DesignConcept Design3D Model3D Game ArtGames

My name is Andrew P. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: 3D Sculpting, 3D Modeling, 3D Texturing, UV Mapping, Character Design, etc.. I hold a degree in , , . Some of the notable projects I’ve worked on include: Portfolio, 3D character for Roblox Game, 3D Character. Posed. Enviroment scene, Industrial Factory. Game-ready 3D model, 3D model of toy machine for Three.js, etc.. I am based in Kyiv, Ukraine. I've successfully completed 27 projects while developing at Softaims. I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last. My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims. Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today’s highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.

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Experience
4 years
Availability
Full-time
Hourly Rate
$25
Rating
Previous Company
Gismart
Milan S. || item.role}
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Milan S.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+05:30UTC+05:30
Country: IndiaIndia
Ahmedabad
Milan S. | SoftaimsMember Since 2017
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3D RiggingAutodesk MayaAdobe After EffectsIllustrationVirtual RealityGame Development3D ModelingMobile GameC#3D DesignArcade GameGame DesignGame Art2D Game Art

My name is Milan S. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Autodesk Maya, 3D Rigging, Adobe After Effects, Illustration, Virtual Reality, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: Match 3 Puzzle Games, 3D Animation, 2D Animation, Sculpting, 3D Vehicles, etc.. I am based in Ahmedabad, India. I've successfully completed 13 projects while developing at Softaims. I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise. I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful. I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

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Experience
8 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Gamecrio Technologies
Andrei Alex B. || item.role}
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Andrei Alex B.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: RomaniaRomania
Bucuresti
Andrei Alex B. | SoftaimsMember Since 2013
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3D RiggingAutodesk MayaUnreal EngineAutodesk 3ds Max3D Modeling3D Motion TrackingVirtual RealityC++C#3D AnimationAugmented RealityThree.jsUnityGame DevelopmentWebGL

My name is Andrei Alex B. and I have over 12 years of experience in the tech industry. I specialize in the following technologies: Autodesk Maya, Unreal Engine, Autodesk 3ds Max, 3D Modeling, 3D Motion Tracking, etc.. I hold a degree in Bachelor's degree, Masters. Some of the notable projects I've worked on include: Wilder World - Open world cyberpunk multiplayer Web 3 game, Photorealistic character models Metahuman Reallusion Character Creator, Braveship - adventure game, Avatar creator - custom character creation system, Midnight in Wiami - multiplayer racing game, etc.. I am based in Bucuresti, Romania. I've successfully completed 18 projects while developing at Softaims. I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve. My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules. I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

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Experience
12 years
Availability
More than 30 hrs/week
Hourly Rate
$50
Rating
Previous Company
Holosee
Dawid W. || item.role}
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Dawid W.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: PolandPoland
Wroclaw
Dawid W. | SoftaimsMember Since 2018
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3D RiggingGamesVideo EditingModelingCompositing

My name is Dawid W. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Games, Video Editing, Modeling, Compositing, 3D Rigging. I hold a degree in . Some of the notable projects I’ve worked on include: Epic Party Quest, Idle Arcade, Wild West Dynasty. I am based in Wroclaw, Poland. I've successfully completed 3 projects while developing at Softaims. My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision. Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit. I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

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Experience
7 years
Availability
Full-time
Hourly Rate
$35
Rating
Previous Company
CD Projekt
Muhammad T. || item.role}
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Muhammad T.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+04:00UTC+04:00
Country: United Arab EmiratesUnited Arab Emirates
Dubai
Muhammad T. | SoftaimsMember Since 2021
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3D RiggingUnityMetaMaskSolanaC#Online MultiplayerGame DevelopmentAnimationGame Asset

My name is Muhammad T. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Unity, MetaMask, Solana, C#, Online Multiplayer, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: TopDown 3D game, TPS web3 browser based game on PEPE coin, FPS Cross platform Multiplayer using Photon, Complete Car Game with reskinning, Webgl Zombie wave game, etc.. I am based in Dubai, United Arab Emirates. I've successfully completed 7 projects while developing at Softaims. I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms. Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth. I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

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Experience
4 years
Availability
More than 30 hrs/week
Hourly Rate
$35
Rating
Previous Company
MeshFreaks
Mohamed M. || item.role}
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Mohamed M.

3d rigging Engineer

Verified BadgeVerified Expert in Engineering
Timezone: UTC+02:00UTC+02:00
Country: EgyptEgypt
Cairo
Mohamed M. | SoftaimsMember Since 2021
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3D Rigging3D ModelMobile Game DevelopmentGame DevelopmentUnreal EngineMobile GameGame Development Bug FixAnimation3D Modeling

My name is Mohamed M. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: 3D Model, Mobile Game Development, 3D Rigging, Game Development, Unreal Engine, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: Pokémon Nature Documentary – Character Modeling, Rigging & Animation, Unreal Engine Level Design, Car configurator. I am based in Cairo, Egypt. I've successfully completed 3 projects while developing at Softaims. I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting. At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking. My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

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Experience
4 years
Availability
As Needed - Open to Offers
Hourly Rate
$25
Rating
Previous Company
Cinimatic
12
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    ScaleUp software

    Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

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    The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

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    Hello Median

    Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

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    CEO at Stads.io

    Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

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    Nathan Ruff

    CEO at Onenine

    Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

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    Elliot Tousley

    CEO at Sparklaunch Media

    Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

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    Max Baehr

    CEO at Lovart

    Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

Why clients hire 3d Rigging experts with Softaims

Daniel Russo's profile

Daniel Russo

ScaleUp software

Working with Softaims allowed us to quickly onboard highly skilled engineers who integrated seamlessly with our team. The experience was smooth and the results exceeded our expectations.

Eddie Flaisler's profile

Eddie Flaisler

Ex-VP Engineering at Uber

Softaims made hiring remote developers effortless. The talent matched our requirements perfectly, and collaboration with the team was extremely efficient.

Kirill's profile

Kirill

CT0 at EdAider

The Softaims platform gave us access to developers who immediately added value. Their expertise and professionalism made the entire process seamless.

Spencer Scott's profile

Spencer Scott

Hello Median

Softaims helped us scale our engineering team quickly. The quality of the developers and the speed of onboarding were impressive.

Yoav Shalmor's profile

Yoav Shalmor

CEO at Stads.io

Hiring through Softaims was straightforward and effective. We were able to collaborate with skilled engineers who understood our technical needs.

Nathan Ruff's profile

Nathan Ruff

CEO at Onenine

Softaims provided us with experienced developers who contributed immediately to our projects. The process was efficient and the results were excellent.

Elliot Tousley's profile

Elliot Tousley

CEO at Sparklaunch Media

Softaims provided us access to highly skilled remote engineers who contributed immediately. The process was efficient, and the quality of work exceeded our expectations.

Max Baehr's profile

Max Baehr

CEO at Lovart

Hiring through Softaims was seamless. We were able to find developers who perfectly matched our technical requirements and collaborated effectively with our in-house team.

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Resources to help you hire

Resources to help you hire 3d Rigging Experts

Access free 3d Rigging job description templates, expert-curated interview questions, and comprehensive 3d Rigging roadmap to streamline your hiring process and find the best remote 3d Rigging developers for your team.

Free 3d Rigging Job Description Templates

Download ready-to-use 3d Rigging job description templates tailored for your hiring needs.

3d Rigging Interview Questions & Answers

Browse comprehensive FAQs and interview questions specifically for 3d Rigging developers and 3d Rigging development roles.

The Ultimate 3d Rigging Developer Roadmap Guide

Explore step-by-step learning paths and skill roadmaps specifically designed for 3d Rigging developers and 3d Rigging development roles.

3d Rigging Best Practices & Tips

Discover expert-curated best practices, tips, and strategies specifically for 3d Rigging development and hiring 3d Rigging developers.

Company FAQs

Find answers to frequently asked questions about Softaims, our hiring process, developer vetting, pricing models, and how we ensure quality talent for your projects.

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Q&A about hiring 3d Rigging Developers

  • The cost to hire a 3d Rigging Developer varies widely depending on their experience level, from junior to senior, and the complexity of your project. We offer highly competitive and transparent pricing based on a flat hourly rate. For a precise quote, we recommend scheduling a free consultation to discuss your specific needs, which allows us to provide you with the most cost-effective solution tailored to your project.
  • When you hire through Softaims, you're not just getting a developer, you're getting a fully vetted professional. We handle the entire recruitment process, from rigorous technical screenings and soft-skills assessments to background checks. This saves you hundreds of hours and minimizes your hiring risk. Our 3d Rigging Developers are a proactive, dedicated extension of your team, committed to your project's success from day one.
  • Our streamlined and efficient hiring process allows you to onboard a skilled 3d Rigging Developer in a matter of days. Once you hire a developer with us to outline your project requirements, we will present you with a shortlist of pre-vetted candidates who are an ideal fit for your needs within 48 hours. This accelerated process means your project can get started almost immediately.
  • We offer flexible engagement models to suit a variety of project scopes and budgets. You can hire a 3d Rigging Developer on a full-time basis (40 hours/week) for complete dedication to your project, a part-time basis for ongoing support, or for a specific project with a fixed timeline. We'll help you choose the best model for your needs.
  • We stand by the quality of our talent, which is why we offer a no-risk, two-week trial period. During this time, you can work with the 3d Rigging Developer developer to ensure they are the right fit for your team and project. If you are not completely satisfied for any reason, you can end the engagement without any financial obligation.
  • Our vetting process is one of the most rigorous in the industry. It includes in-depth technical interviews, live coding challenges, a review of their past projects and portfolios, and an assessment of their communication skills. We only accept the top 1% of applicants, so you can be confident you are hiring an expert with proven skills and a professional attitude.
  • Absolutely. Our remote 3d Rigging Developers are not just technical experts, they are excellent collaborators. They are experienced in using tools like Slack, Jira, and Trello and are skilled in Agile methodologies. They will seamlessly integrate into your existing team, working with your engineers and product managers to ensure a smooth and productive workflow.
  • Our skilled 3d Rigging Developers have a wide range of experience across various industries. They are capable of handling everything from building scalable web applications, custom e-commerce platforms, and internal dashboards to developing complex, high-performance user interfaces and migrating legacy systems. Whatever your project's scope, we have the right talent for you.
  • 3d Rigging Developer is a fantastic choice for modern web development due to its performance, reusability of components, and robust ecosystem. It is widely used by companies of all sizes, from startups to Fortune 500s. Its ability to create dynamic, single-page applications efficiently makes it an ideal solution for projects that require a fast and responsive user experience.
  • Getting started is simple. Just click the "hire a developer" button to book a free, no-obligation consultation with one of our experts. We'll take the time to understand your project requirements, technical stack, and team culture. From there, we'll present you with top-tier candidates who are ready to start building your vision.

Hire top 3d Rigging Developers now for your next project

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